The Forum is up for sale: XeNTaX Forum looking for new owner
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- Wed Jan 05, 2011 10:41 pm
- Forum: 3D/2D models
- Topic: 3d models about postings
- Replies: 12
- Views: 3030
Re: 3d models about postings
if anyone wants to startup a sharing network, I'd be glad to join. I don't know if you already have knowledge of this site, but there is a place where you can share your 3D rips. You could share them at Models Resource. The whole purpose of Models Resource is to collect and share ripped models that...
- Wed Jan 05, 2011 9:10 pm
- Forum: 3D/2D models
- Topic: PCSX2-3DVIA-3DRIPER How to Rip Last Tread
- Replies: 130
- Views: 67034
Re: PCSX2-3DVIA-3DRIPER How to Rip Last Tread
This thread could prove quite useful thank you everyone for what has been posted here. Perhaps I can finally capture levels/areas of Kingdom Hearts now.
- Sat Jan 01, 2011 8:09 pm
- Forum: General game tools
- Topic: Spotlight: Señor Casaroja's Noesis
- Replies: 1830
- Views: 585643
Re: Señor Casaroja's Noesis
That's exactly what I mean. Except with Dissidia models it appears their arms are at their side which is fine too.
- Sat Jan 01, 2011 10:20 am
- Forum: General game tools
- Topic: Spotlight: Señor Casaroja's Noesis
- Replies: 1830
- Views: 585643
Re: Señor Casaroja's Noesis
I hate to be that one guy but I was curious for models such as Dissidia's Gmo models the only way to view the Ex-Mode alternate models is in the animated battle models as the other models that start in their unanimated poses don't have the Ex-Mode models. So my question is this, is it possible to ex...
- Sat Dec 25, 2010 7:15 pm
- Forum: 3D/2D models
- Topic: Project Diva
- Replies: 3
- Views: 2000
Re: Project Diva
That works great but that's for the PS3 version. What he's trying to convert are the PSP models.
IGB are the model format used in the PSP version that much I know but I have had no success in finding a way to convert them.
Perhaps the topic creator should post example files.
IGB are the model format used in the PSP version that much I know but I have had no success in finding a way to convert them.
Perhaps the topic creator should post example files.
- Thu Dec 23, 2010 8:08 am
- Forum: General game tools
- Topic: Spotlight: Señor Casaroja's Noesis
- Replies: 1830
- Views: 585643
Re: Señor Casaroja's Noesis
Daaaaaang Kinetic motion capture for animations! That's wicked sick now I want to get Kinetic just to try that out. Very Cool Mr. Adults. Mr. Adults I know that you were able to easily add the Metroid Prime PAK format when revelation gave you full info on the format, and I was curious if you could ...
- Sun Dec 12, 2010 7:28 pm
- Forum: 3D/2D models
- Topic: .PDO Models (They contain Mesh & Texture Data) Conversion?
- Replies: 18
- Views: 10753
Re: .PDO Models (They contain Mesh & Texture Data) Conversio
In earnest I mostly wanted to convert the N64 models in hopes their uvmaps would be fixed up already. But as I already said I can just get them from their original source.
- Sun Dec 12, 2010 5:48 am
- Forum: 3D/2D models
- Topic: .PDO Models (They contain Mesh & Texture Data) Conversion?
- Replies: 18
- Views: 10753
Re: .PDO Models (They contain Mesh & Texture Data) Conversio
Uh Warez are against the rules here, it's nice to see someone want to help but none the less warez aren't allowed. But I wasn't aware the full version could export the models back to a normal format. I'll look into how much it costs, that or I'll just attempt to get the models from the games I want ...
- Thu Dec 09, 2010 5:43 am
- Forum: 3D/2D models
- Topic: .PDO Models (They contain Mesh & Texture Data) Conversion?
- Replies: 18
- Views: 10753
Re: .PDO Models (They contain Mesh & Texture Data) Conversio
yeah i see vertices at the start of the file, and some sections of faces, probably separated based on strips or based on the how the program creates the paper folds. too lazy to try and import models, cause i'm pretty sure theres other ways to get the PDO models converted. I've scoured the internet...
- Thu Dec 09, 2010 4:33 am
- Forum: 3D/2D models
- Topic: .PDO Models (They contain Mesh & Texture Data) Conversion?
- Replies: 18
- Views: 10753
.PDO Models (They contain Mesh & Texture Data) Conversion?
The contents of this post was deleted because of possible forum rules violation.
- Sat Dec 04, 2010 8:22 am
- Forum: 3D/2D models
- Topic: [Request] KH 358/2 (& re:Coded) Model Format Info Provided
- Replies: 27
- Views: 10307
Re: [Request] KH 358/2 (& re:Coded) Model Format Info Provid
I feel as if I've seen a ghost! :lol: It's great to see you again invisghost, I was wondering where you vanished too. I don't know if you already know this but Mr. Adults has made it possible to develop plug-in's for Noesis. As far as I know their C++ based and it may even make your work with this e...
- Sat Dec 04, 2010 4:37 am
- Forum: 3D/2D models
- Topic: (PS3) Virtua FIghter 5 / Project Diva Dream Theater
- Replies: 149
- Views: 71724
Re: (PS3) Virtua FIghter 5 / Project Diva Dream Theater
Ah hitting Z fixed it. So simple and yet I thought it wasn't working. Thanks chrrox! =D
Well great news I got it all working and fixed up Miku!

Your scripts work wonderfully thanks Chroxx!
Well great news I got it all working and fixed up Miku!

Your scripts work wonderfully thanks Chroxx!
- Sat Dec 04, 2010 3:03 am
- Forum: 3D/2D models
- Topic: (PS3) Virtua FIghter 5 / Project Diva Dream Theater
- Replies: 149
- Views: 71724
Re: (PS3) Virtua FIghter 5 / Project Diva Dream Theater
Well I've now attempted and instead I get no error but as well as no actual result imported into max. No errors appear in the script listener. When I run it, I'm allowed to choose a file and then after I open it there is a slight loading time. But then it resumes like normal with no model imported. ...
- Sat Dec 04, 2010 1:44 am
- Forum: 3D/2D models
- Topic: (PS3) Virtua FIghter 5 / Project Diva Dream Theater
- Replies: 149
- Views: 71724
Re: (PS3) Virtua FIghter 5 / Project Diva Dream Theater
they are not invalid you need to use a program that supports those kind of normal maps try the tool from ati the compressonator. http://developer.amd.com/gpu/compressonator/pages/default.aspx I do not have any issues with that model i have imported all the models from that game without errors. Most...
- Fri Dec 03, 2010 11:04 pm
- Forum: 3D/2D models
- Topic: (PS3) Virtua FIghter 5 / Project Diva Dream Theater
- Replies: 149
- Views: 71724
Re: (PS3) Virtua FIghter 5 / Project Diva Dream Theater
The contents of this post was deleted because of possible forum rules violation.
