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- Fri Apr 05, 2013 1:21 am
- Forum: Game specific tools
- Topic: KHBBSFM - Easy Modding Station 2.3.1
- Replies: 26
- Views: 34900
Re: KHBBSFM - Easy Modding Station 2.3.1
Interesting mods. It took me a few days to download them all, because that uploaded site makes you wait at least 180 minutes between downloads.
- Wed Apr 03, 2013 12:59 am
- Forum: Game Archive
- Topic: Kingdom Hearts 1.5 remix .mself
- Replies: 63
- Views: 30540
Re: Kingdom Hearts 1.5 remix .mself
If we had any of the decrypted files, we could try to load or otherwise figure out the maps/models' formats. How similar are the models?
- Sat Mar 02, 2013 3:18 am
- Forum: 3D/2D models
- Topic: Kingdom Hearts .mdls files
- Replies: 4
- Views: 1257
Re: Kingdom Hearts .mdls files
The only members who know that format are yaz0r and Revelation. yaz0r made a MDLS viewer/animator for KH1 models, you could try running them in that maybe. It would be enlightening to know the process you went through to get the WPNs to work.
- Tue Feb 26, 2013 11:37 am
- Forum: Game specific tools
- Topic: Final Fantasy VIII - Tools
- Replies: 4
- Views: 4636
Re: Final Fantasy VIII - Tools
Can you use this tool to repack models in the game with higher quality textures?
- Tue Feb 26, 2013 11:35 am
- Forum: General game tools
- Topic: Spotlight: Señor Casaroja's Noesis
- Replies: 1830
- Views: 383905
Re: Señor Casaroja's Noesis
Have you no shame at all, there are nicer ways to ask for someone's help. Perhaps he didn't notice it was implemented, we're not here to be your servants I'm sorry, I've tried asking him other ways and I never got a response, and he hasn't said anything on the matter for months now. I just don't wa...
- Sun Feb 24, 2013 11:01 am
- Forum: General game tools
- Topic: Spotlight: Señor Casaroja's Noesis
- Replies: 1830
- Views: 383905
Re: Señor Casaroja's Noesis
But it has been supported by now; will you support this or have you given up on it?chrrox wrote:He is busy right now it will get added when he has time.
Don't worry once its added ill support it but you should not pester him about it.
- Tue Feb 12, 2013 1:01 pm
- Forum: 3D/2D models
- Topic: [Request] Dirge Of Cerberus Final Fantasy VII models
- Replies: 145
- Views: 44330
Re: [Request] Dirge Of Cerberus Final Fantasy VII models
Well, it's been another month, so I'm assuming everyone's just given up on a Dirge of Cerberus plugin. Then again, there is already a plugin for 3DSmax to extract the Dirge of Cerberus models' skeletons, and one could always rip the models and textures out with GSDX and TexMod, so you could reconstr...
- Thu Jan 31, 2013 2:27 am
- Forum: Graphic file formats
- Topic: TEX-files from assets-files (Unity 3D Engine)
- Replies: 3
- Views: 3004
Re: TEX-files from assets-files (Unity 3D Engine)
Riveal 10.5.2 can extract the textures and many of the other assets from Unity games.
- Sun Jan 20, 2013 10:49 pm
- Forum: 3D/2D models
- Topic: [Request] Dirge Of Cerberus Final Fantasy VII models
- Replies: 145
- Views: 44330
Re: [Request] Dirge Of Cerberus Final Fantasy VII models
Does Chrrox know VIF support has been added? Because he hasn't said anything about this since he said "I'll start working on a DoC plugin when PS2 VIF tag support has been added to the Python side of Noesis."
- Sat Jan 12, 2013 3:43 am
- Forum: Game specific tools
- Topic: KHBBSFM - Easy Modding Station 2.3.1
- Replies: 26
- Views: 34900
Re: KHBBSFM - Easy Modding Station 2.3.1
This one looks more realistic than the others. I'll try it the next time I play the game.
- Sun Jan 06, 2013 4:56 pm
- Forum: General game tools
- Topic: Spotlight: Señor Casaroja's Noesis
- Replies: 1830
- Views: 383905
Re: Señor Casaroja's Noesis
When will ps2 vif tag support be added to the python side of Noesis?
- Wed Jan 02, 2013 3:16 am
- Forum: 3D/2D models
- Topic: [Request] Dirge Of Cerberus Final Fantasy VII models
- Replies: 145
- Views: 44330
Re: [Request] Dirge Of Cerberus Final Fantasy VII models
The textures and models can be captured with PCSX2, but only this importer can extract the skeletons.
- Fri Dec 28, 2012 6:00 pm
- Forum: 3D/2D models
- Topic: [Request] Dirge Of Cerberus Final Fantasy VII models
- Replies: 145
- Views: 44330
Re: [Request] Dirge Of Cerberus Final Fantasy VII models
Please release this script!
- Thu Nov 29, 2012 7:09 am
- Forum: General game tools
- Topic: Spotlight: Señor Casaroja's Noesis
- Replies: 1830
- Views: 383905
Re: Señor Casaroja's Noesis
I recently used the heightmap tool in the plugins repository on a lightmap I recently acquired. Gentlemen, may I present you with the island of Mata Nui:


- Thu Nov 22, 2012 1:39 am
- Forum: 3D/2D models
- Topic: .MOT Animations Files
- Replies: 1
- Views: 891
Re: .MOT Animations Files
You make/edit the Crisis Core plugin to read those kinds of animation files. FYI, it takes a phenomenal amount of work, which is why no one's done it yet.