They must be the exact same size.deepshit wrote:Thanks for the script.It works perfectly.
why doesn't the reimport option work?
It says it x files reimported but it didn't.
regards.
Important information: this site is currently scheduled to go offline indefinitely by December 1st 2023.
If you wish to donate to attempt the preservation of tools and software somewhere else before it goes down, check the GoFundMe
If you wish to donate to attempt the preservation of tools and software somewhere else before it goes down, check the GoFundMe
Search found 711 matches
- Mon Jun 25, 2012 12:16 pm
- Forum: Game Archive
- Topic: floorball league - .data files
- Replies: 7
- Views: 1945
Re: floorball league - .data files
- Mon Jun 25, 2012 12:54 am
- Forum: Game Archive
- Topic: Murama: Demon Blade ftx and mbs Files
- Replies: 14
- Views: 6579
Re: Murama: Demon Blade ftx and mbs Files
How did you extract them? the files look compressed.
- Sun Jun 24, 2012 5:53 pm
- Forum: 3D/2D models
- Topic: [Pc]Legacy of Kain character from Tomb Raider DLC
- Replies: 3
- Views: 1311
Re: [Pc]Legacy of Kain character from Tomb Raider DLC
1. The game is NOT a "Tomb Raider" it is no where related to the franchise. It's called "Lara Croft And The Guardian Of Light£
2. Secondly, it is not Tomb Raider Chronicles.
The models are low quality anyway.
2. Secondly, it is not Tomb Raider Chronicles.
The models are low quality anyway.
- Sun Jun 24, 2012 5:18 pm
- Forum: Graphic file formats
- Topic: gal gun textures .BIN
- Replies: 17
- Views: 6032
Re: gal gun textures .BIN
okay so i extracted the .dds file from the bms script but texture didnt event show up. forgive the noob question, what did I miss? That only converts the texture. You have to decompress it using Xbdecomrpess.exe from the Xbox 360 SDK. You can find it in the usual places since it's illegal to distri...
- Sat Jun 23, 2012 9:36 pm
- Forum: Graphic file formats
- Topic: [X360] Crysis 2 .DDS (.01) (.02) (.03)
- Replies: 6
- Views: 1735
- Sat Jun 23, 2012 9:30 pm
- Forum: Graphic file formats
- Topic: gal gun textures .BIN
- Replies: 17
- Views: 6032
Re: gal gun textures .BIN
I edited some .dds header adder script here for quickbms. It seems that they come out a funny colour though, someone else should fix it but here it is anyway: get NAME basename get UNK1 long get UNK2 long reverselong UNK2 get UNK3 long reverselong UNK3 get UNK4 long get UNK5 long set MEMORY_FILE2 bi...
- Sat Jun 23, 2012 9:05 pm
- Forum: Graphic file formats
- Topic: gal gun textures .BIN
- Replies: 17
- Views: 6032
Re: gal gun textures .BIN
This needs Xbdecompress.exe from the Xbox SDK. It works fine now at decompressing they look like standard .dds files?
- Sat Jun 23, 2012 3:16 pm
- Forum: Graphic file formats
- Topic: [X360] Crysis 2 .DDS (.01) (.02) (.03)
- Replies: 6
- Views: 1735
Re: [X360] Crysis 2 .DDS (.01) (.02) (.03)
It's Crysis 2 for the Xbox 360.finale00 wrote:But what game is it?
- Fri Jun 22, 2012 4:05 pm
- Forum: Game Archive
- Topic: Phantasy Star Online 2 archives
- Replies: 5
- Views: 2035
Re: Phantasy Star Online 2 archives
I tried making a BMS script but it won't work because there are no references to compression size at all. I don't think this file is compressed. It looks encrypted? Anyway here's the script if anyone wants to 'try' fix it IF it is compressed. # Phantasy Star Online Archive (.???) # By MrNightmareTM ...
- Fri Jun 22, 2012 3:42 pm
- Forum: Graphic file formats
- Topic: [X360] Crysis 2 .DDS (.01) (.02) (.03)
- Replies: 6
- Views: 1735
Re: [X360] .DDS (.01) (.02) (.03)
Bump i need to convert these Xbox .DDS textures to a readable format!
- Fri Jun 15, 2012 3:44 pm
- Forum: Graphic file formats
- Topic: [X360] Crysis 2 .DDS (.01) (.02) (.03)
- Replies: 6
- Views: 1735
[X360] Crysis 2 .DDS (.01) (.02) (.03)
Hi i am having problems with opening .DDS files for a specific game, it appears that they LOOK like they have been split into multiple different files. I have tried rejoining them and i still can't view the textures even though it has a .DDS header.
Can give files through PM?
Cheers
Can give files through PM?
Cheers
- Sun Apr 22, 2012 9:01 pm
- Forum: Graphic file formats
- Topic: [PSX] Tomb Raider 2 .RAW
- Replies: 1
- Views: 1144
Re: [PSX] Tomb Raider 2 .RAW
Bump are these files encrypted perhaps? r.r
- Sat Mar 31, 2012 12:14 pm
- Forum: 3D/2D models
- Topic: Console-based HKX vs PC
- Replies: 12
- Views: 4638
Re: Console-based HKX files vs HKXCMD
I have had some .hkx files for some time, can anyone tell me what tools can do atleast something to this file? I'd like to convert Xbox ones to PC is it possible? They just look the opposite endian that's all. WààW.ÀÀ.............................Ý...Havok-5.5.0-r1.ÿÿÿÿÿÿÿÿÿ__classnames__.....ÿÐ...Ð....
- Fri Mar 30, 2012 6:29 pm
- Forum: Game Archive
- Topic: Ridge Racer Unbounded Compressed files.
- Replies: 49
- Views: 16227
Re: Ridge Racer Unbounded Compressed files.
PC Version is using Zlib. Is the window bits value different?
- Thu Mar 29, 2012 8:24 pm
- Forum: Audio file formats
- Topic: [SATURN] Tomb Raider 1 .SND
- Replies: 3
- Views: 1498
