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Search found 711 matches
- Sat May 14, 2016 2:21 pm
- Forum: Code Talk
- Topic: bms variable length strings
- Replies: 2
- Views: 1569
Re: bms variable length strings
Create a memory file, write the variable to that memory file then log it to a text file.
- Fri May 13, 2016 8:16 pm
- Forum: Game Archive
- Topic: Dawngate
- Replies: 1
- Views: 838
Re: Dawngate
This isn't the place to request for game file download links. This sub-forum is used for any help regarding research and reverse engineering of video game file formats.
Cheers.
Cheers.
- Thu May 05, 2016 6:49 pm
- Forum: Game Archive
- Topic: Mortal Kombat XL (Xbox One)
- Replies: 1
- Views: 1086
Re: Mortal Kombat XL (Xbox One)
It is not possible to decrypt Xbox One games yet. As a result, this thread serves no purpose and will be locked.
- Mon May 02, 2016 4:26 pm
- Forum: Game Archive
- Topic: The Division SDF Archive Format
- Replies: 137
- Views: 80825
Re: The Division SDF Archive Format
Thank you! However, that specific pistol I loaded does not match the fileSize specified in the header. So I suspect the files aren't actually corrupt then. Could be just a bug in the importer code or a bug in the unpacker. Because the code should definitely work. Will investigate this later. Regard...
- Sat Apr 30, 2016 8:01 pm
- Forum: Game Archive
- Topic: The Division SDF Archive Format
- Replies: 137
- Views: 80825
Re: The Division SDF Archive Format
Thank you! http://i.imgur.com/bvI4tVg.png However, that specific pistol I loaded does not match the fileSize specified in the header. So I suspect the files aren't actually corrupt then. Could be just a bug in the importer code or a bug in the unpacker. Because the code should definitely work. Will ...
- Sat Apr 30, 2016 7:41 pm
- Forum: Game Archive
- Topic: The Division SDF Archive Format
- Replies: 137
- Views: 80825
Re: The Division SDF Archive Format
I made a lot of progress with Meshes today thanks to chrrox. However, I suspect the files provided to me are infact corrupt (file size mis-match). Could someone please upload samples which aren't corrupt?
Cheers.
Cheers.
- Sat Apr 30, 2016 12:37 pm
- Forum: Game Archive
- Topic: The Division SDF Archive Format
- Replies: 137
- Views: 80825
Re: The Division SDF Archive Format
The format is really complex, you'll have to upload many more samples than just that if someone were to look at this further.tathannibal wrote:How to Extract MMB files?
- Thu Apr 28, 2016 11:32 am
- Forum: Game Archive
- Topic: The Division SDF Archive Format
- Replies: 137
- Views: 80825
Re: The Division SDF Archive Format
Did anyone manage to extract the models for this game? I managed to get as far as pulling out skeletons. It's just after the mesh names, there's weird, unknown data. I've no idea how to read that correctly.
- Thu Apr 28, 2016 11:19 am
- Forum: 3D/2D models
- Topic: Doom alpha models
- Replies: 120
- Views: 40493
Re: DOOM Alpha/Beta .bmd6model and .bmd6modelskl and .bimage
Hello everyone! It has come to my attention that several posts made in this thread, on two occasions have clearly breached our forum rules. As a result, multiple posts have since been removed with warnings/bans handed out. Please be mindful of our rules, otherwise we'll unfortunately have to take ac...
- Tue Apr 12, 2016 2:18 pm
- Forum: 3D/2D models
- Topic: Bayonetta 2
- Replies: 4
- Views: 2193
Re: Bayonetta 2
Have you tried using Noesis model viewer? IIRC someone claimed the models can load fine in Noesis.maharnavi wrote:Hello i need some help on Bayonetta 2 game files.
- Mon Apr 11, 2016 1:25 pm
- Forum: 3D/2D models
- Topic: 3d model and animation
- Replies: 5
- Views: 1884
Re: 3d model and animation
This is a sample file I am going to lock this thread. Your original thread has since been locked for refusal to comply with a Moderator's request multiple times. Your thread located here . MAY be unlocked in the future. If this happens you may continue discussion there. Please do not open anymore t...
- Thu Apr 07, 2016 1:59 pm
- Forum: Audio file formats
- Topic: decompress audio file of archive KAT
- Replies: 8
- Views: 3019
Re: decompress audio file of archive KAT
This looks like a game archive, I'll move this thread to Audio file formats, hopefully someone can put together a quickbms script. I'd do it but I've forgotten most of the syntax as it has been years since I've written one. Could you also let us know what game this has come from? Cheers. --- Edit: J...
- Thu Apr 07, 2016 1:52 pm
- Forum: Game Archive
- Topic: [PC] Quantum Break .RMDP
- Replies: 102
- Views: 43902
Re: [PC] Quantum Break .RMDP
The format looks fairly simple. Fortunately, the .xml file contains all information needed so we pretty much know exactly what the header is for the .bin file.
So the toc is located in the .bin file, the actual file data is stored within the .rmdp file.
So the toc is located in the .bin file, the actual file data is stored within the .rmdp file.
- Thu Apr 07, 2016 1:45 pm
- Forum: Game Archive
- Topic: [PC/X360] Rise of the Tomb Raider Bigfile.000.tiger
- Replies: 309
- Views: 152735
Re: [PC/X360] Rise of the Tomb Raider Bigfile.000.tiger
That's the hair file used when TressFX is disabled. The actual TressFX mesh uses a different format so it's not possible to extract that.meganmi wrote:Is xenon_hair.drm the only file for Lara's hair?
- Mon Apr 04, 2016 10:32 am
- Forum: Game Archive
- Topic: The Division SDF Archive Format
- Replies: 137
- Views: 80825
Re: The Division SDF Archive Format
Hi Not a programmer, to be onoest im more of a interested hobbyist on modding. i can parse out all the files using the rouge extractor but how do i find the art, textures, all i find is the mphys files and mmb files. I dont know how to find the art files like DDS or the 3D files. i really do apprec...
