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Search found 711 matches

by Gh0stBlade
Sat May 14, 2016 2:21 pm
Forum: Code Talk
Topic: bms variable length strings
Replies: 2
Views: 1569

Re: bms variable length strings

Create a memory file, write the variable to that memory file then log it to a text file.
by Gh0stBlade
Fri May 13, 2016 8:16 pm
Forum: Game Archive
Topic: Dawngate
Replies: 1
Views: 838

Re: Dawngate

This isn't the place to request for game file download links. This sub-forum is used for any help regarding research and reverse engineering of video game file formats.

Cheers.
by Gh0stBlade
Thu May 05, 2016 6:49 pm
Forum: Game Archive
Topic: Mortal Kombat XL (Xbox One)
Replies: 1
Views: 1086

Re: Mortal Kombat XL (Xbox One)

It is not possible to decrypt Xbox One games yet. As a result, this thread serves no purpose and will be locked.
by Gh0stBlade
Mon May 02, 2016 4:26 pm
Forum: Game Archive
Topic: The Division SDF Archive Format
Replies: 137
Views: 80825

Re: The Division SDF Archive Format

Thank you! However, that specific pistol I loaded does not match the fileSize specified in the header. So I suspect the files aren't actually corrupt then. Could be just a bug in the importer code or a bug in the unpacker. Because the code should definitely work. Will investigate this later. Regard...
by Gh0stBlade
Sat Apr 30, 2016 8:01 pm
Forum: Game Archive
Topic: The Division SDF Archive Format
Replies: 137
Views: 80825

Re: The Division SDF Archive Format

Thank you! http://i.imgur.com/bvI4tVg.png However, that specific pistol I loaded does not match the fileSize specified in the header. So I suspect the files aren't actually corrupt then. Could be just a bug in the importer code or a bug in the unpacker. Because the code should definitely work. Will ...
by Gh0stBlade
Sat Apr 30, 2016 7:41 pm
Forum: Game Archive
Topic: The Division SDF Archive Format
Replies: 137
Views: 80825

Re: The Division SDF Archive Format

I made a lot of progress with Meshes today thanks to chrrox. However, I suspect the files provided to me are infact corrupt (file size mis-match). Could someone please upload samples which aren't corrupt?

Cheers.
by Gh0stBlade
Sat Apr 30, 2016 12:37 pm
Forum: Game Archive
Topic: The Division SDF Archive Format
Replies: 137
Views: 80825

Re: The Division SDF Archive Format

tathannibal wrote:How to Extract MMB files?
The format is really complex, you'll have to upload many more samples than just that if someone were to look at this further.
by Gh0stBlade
Thu Apr 28, 2016 11:32 am
Forum: Game Archive
Topic: The Division SDF Archive Format
Replies: 137
Views: 80825

Re: The Division SDF Archive Format

Did anyone manage to extract the models for this game? I managed to get as far as pulling out skeletons. It's just after the mesh names, there's weird, unknown data. I've no idea how to read that correctly.
by Gh0stBlade
Thu Apr 28, 2016 11:19 am
Forum: 3D/2D models
Topic: Doom alpha models
Replies: 120
Views: 40493

Re: DOOM Alpha/Beta .bmd6model and .bmd6modelskl and .bimage

Hello everyone! It has come to my attention that several posts made in this thread, on two occasions have clearly breached our forum rules. As a result, multiple posts have since been removed with warnings/bans handed out. Please be mindful of our rules, otherwise we'll unfortunately have to take ac...
by Gh0stBlade
Tue Apr 12, 2016 2:18 pm
Forum: 3D/2D models
Topic: Bayonetta 2
Replies: 4
Views: 2193

Re: Bayonetta 2

maharnavi wrote:Hello i need some help on Bayonetta 2 game files.
Have you tried using Noesis model viewer? IIRC someone claimed the models can load fine in Noesis.
by Gh0stBlade
Mon Apr 11, 2016 1:25 pm
Forum: 3D/2D models
Topic: 3d model and animation
Replies: 5
Views: 1884

Re: 3d model and animation

This is a sample file I am going to lock this thread. Your original thread has since been locked for refusal to comply with a Moderator's request multiple times. Your thread located here . MAY be unlocked in the future. If this happens you may continue discussion there. Please do not open anymore t...
by Gh0stBlade
Thu Apr 07, 2016 1:59 pm
Forum: Audio file formats
Topic: decompress audio file of archive KAT
Replies: 8
Views: 3019

Re: decompress audio file of archive KAT

This looks like a game archive, I'll move this thread to Audio file formats, hopefully someone can put together a quickbms script. I'd do it but I've forgotten most of the syntax as it has been years since I've written one. Could you also let us know what game this has come from? Cheers. --- Edit: J...
by Gh0stBlade
Thu Apr 07, 2016 1:52 pm
Forum: Game Archive
Topic: [PC] Quantum Break .RMDP
Replies: 102
Views: 43902

Re: [PC] Quantum Break .RMDP

The format looks fairly simple. Fortunately, the .xml file contains all information needed so we pretty much know exactly what the header is for the .bin file.

So the toc is located in the .bin file, the actual file data is stored within the .rmdp file.
by Gh0stBlade
Thu Apr 07, 2016 1:45 pm
Forum: Game Archive
Topic: [PC/X360] Rise of the Tomb Raider Bigfile.000.tiger
Replies: 309
Views: 152735

Re: [PC/X360] Rise of the Tomb Raider Bigfile.000.tiger

meganmi wrote:Is xenon_hair.drm the only file for Lara's hair?
That's the hair file used when TressFX is disabled. The actual TressFX mesh uses a different format so it's not possible to extract that.
by Gh0stBlade
Mon Apr 04, 2016 10:32 am
Forum: Game Archive
Topic: The Division SDF Archive Format
Replies: 137
Views: 80825

Re: The Division SDF Archive Format

Hi Not a programmer, to be onoest im more of a interested hobbyist on modding. i can parse out all the files using the rouge extractor but how do i find the art, textures, all i find is the mphys files and mmb files. I dont know how to find the art files like DDS or the 3D files. i really do apprec...