
The Forum is up for sale: XeNTaX Forum looking for new owner
Search found 44 matches
- Sun Jun 23, 2019 10:04 pm
- Forum: 3D/2D models
- Topic: Final Fantasy Dissidia NT PS4 tools
- Replies: 211
- Views: 99880
Re: Final Fantasy Dissidia NT PS4 tools
Is it possible to get the stage data from Hyrule Warriors? It unpacks the .bin.gz file to a g1t and .dat which seems to contain multiple g1m files I figure.


- Wed Apr 30, 2014 1:02 am
- Forum: Code Talk
- Topic: My quickBMS scripts
- Replies: 488
- Views: 483534
Re: My quickBMS scripts
The Amazing Spider-Man *.pkz decompressor Decompresses the pkz archives from the game and writes the header and decompressed data to disk. I can't make any sense of the given offsets in the header, but if anyone wants to take a look, I can provide a sample. Nothing special here, so again, it's just...
- Fri Apr 18, 2014 7:50 am
- Forum: 3D/2D models
- Topic: Persona 4 RMD files Broken Environments
- Replies: 8
- Views: 4530
Re: Persona 4 RMD files Broken Environments
Possible to release a version that isn't in debug but in release?prototypesky wrote:Here is an updated version of the viewer.
- Wed Apr 16, 2014 6:22 am
- Forum: 3D/2D models
- Topic: Persona 4 RMD files Broken Environments
- Replies: 8
- Views: 4530
Re: Persona 4 RMD files Broken Environments
I think the main issue with P3 and P4 is that they use some tileset for the model files for environments as well, to build the rooms as to where the files for them are I have no clue. That and some of the files from the game just don't load in there would be nice to get them all sorted out to work n...
- Wed Apr 09, 2014 7:03 pm
- Forum: Compressed files and methods
- Topic: Extensionless Compressed File (Sonic Secret Rings)
- Replies: 0
- Views: 1729
Extensionless Compressed File (Sonic Secret Rings)
I'm not sure what the compression is for this archive to extract out the files. I'm just curious as to what is inside these archives. http://www.sendspace.com/file/yh86hs Character File http://www.sendspace.com/file/4meur3 Stage File Just to have variety incase it is a bit different. edit: Seems the...
- Wed Apr 09, 2014 7:00 pm
- Forum: Game Archive
- Topic: Sumo Digital Games (*.XPAC)
- Replies: 14
- Views: 6860
Re: Sumo Digital Games (*.XPAC)
Is it possible for you to support Sonic And AllStars Racing Transformed?
- Sat Oct 26, 2013 1:29 am
- Forum: 3D/2D models
- Topic: 【ps3】Naruto Ultimate Ninja Storm 3
- Replies: 17
- Views: 8100
Re: 【ps3】Naruto Ultimate Ninja Storm 3
Since it seems like the just reused a model for the Goku Costume DLC that was supposed to be there. Since it has all the DLC. But the second Naruto Costume is the same as the first? Any chance we could replace the files from the 360 version to see if it can work? I would attempt myself if knew what ...
- Tue Oct 08, 2013 11:41 pm
- Forum: General game tools
- Topic: Spotlight: Señor Casaroja's Noesis
- Replies: 1830
- Views: 585591
Re: Señor Casaroja's Noesis
Yeah I redownloaded it both and got the newest version. Even check the msvc runtimes redownloaded them. Now I'm wondering if Noesis just did a bad rip or something. Since I didn't have this problem before when I tried a few months back.
Edit: Nevermind I did a bad rip that is all.
Edit: Nevermind I did a bad rip that is all.
- Tue Oct 08, 2013 6:24 pm
- Forum: General game tools
- Topic: Spotlight: Señor Casaroja's Noesis
- Replies: 1830
- Views: 585591
Re: Señor Casaroja's Noesis
Anyway of getting Revelations old Raging Blast Plug-in to work with the newer Noesis? Since when you would click the .Spr file in there it would open a dialogue box for picking the next file ioram and Vram file of the same name. Now it just says file cannot be previewed and says if you try to export...
- Sun Sep 29, 2013 11:20 am
- Forum: 3D/2D models
- Topic: Persona 4 Arena/BlazBlue .MUA model file
- Replies: 0
- Views: 1382
Persona 4 Arena/BlazBlue .MUA model file
Not sure if anyone has cracked this model format yet for the stages.
http://www.sendspace.com/file/ltpdcu
http://www.sendspace.com/file/ltpdcu
- Fri Apr 05, 2013 5:20 pm
- Forum: 3D/2D models
- Topic: [PS3]Bleach Soul Ignition demo SPk container for models
- Replies: 24
- Views: 13068
Re: [PS3]Bleach Soul Ignition demo SPk container for models
Curious if shadowmoy will continue to update this. Since I'd like to see these models with their full rig and proper meshes. If not if he could post the specs he has had of it. 
- Sun Dec 16, 2012 6:27 am
- Forum: 3D/2D models
- Topic: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis script.
- Replies: 482
- Views: 228786
Re: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis scr
I'm not sure if I'm using the right script or not. Since I want to import NG3 models but it just give me this error.
http://puu.sh/1BrfN
http://puu.sh/1BrfN
- Thu Nov 29, 2012 1:33 am
- Forum: 3D/2D models
- Topic: Sonic Colors Object Placement and Spline Data to XML
- Replies: 3
- Views: 1523
Re: Sonic Colors Object Placement and Spline Data to XML
Well this is to Sonic Colors actually. They are the set files that make it have splines and set up object points for where objects in the game would go to trigger things just like in Unleashed and Generations. Reason being I wanted to see how they differed between the two. Since in the files it stil...
- Wed Oct 24, 2012 5:13 am
- Forum: 3D/2D models
- Topic: Sonic Colors Object Placement and Spline Data to XML
- Replies: 3
- Views: 1523
Sonic Colors Object Placement and Spline Data to XML
This file seems like it should be a XML file but it seems like its been 'encrypted'. I'm wondering if anyone here can take a look at this. To see if they can make anything of this. Since I wouldn't know where to start with this.
- Tue Aug 14, 2012 2:38 am
- Forum: Game Archive
- Topic: [REQ] The Amazing Spider-Man (PC .pkz)
- Replies: 1
- Views: 2236
Re: [REQ] The Amazing Spider-Man (PC .pkz)
Yeah, these seems a bit different from the Console version, I hope someone can look into this for the PC rather than Consoles.
