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Search found 67 matches
- Fri Aug 24, 2007 8:29 am
- Forum: Holy Cow!
- Topic: Trinary; The flawless Base-3 Number system.
- Replies: 36
- Views: 15465
Blah blah you're avoiding questions and basically talking out of your ass at this point. Either tell us how you intend to solve this AI problem, and why you would need a trinary system to solve it (which you don't), or go bore someone else. Exactly what I wanted to say just now. I already thought s...
- Thu Aug 23, 2007 11:09 am
- Forum: Holy Cow!
- Topic: Trinary; The flawless Base-3 Number system.
- Replies: 36
- Views: 15465
- Wed Aug 22, 2007 10:53 am
- Forum: Holy Cow!
- Topic: Trinary; The flawless Base-3 Number system.
- Replies: 36
- Views: 15465
- Wed Aug 08, 2007 9:03 am
- Forum: Graphic file formats
- Topic: Ikki Tousen: Shining Dragon
- Replies: 12
- Views: 5671
- Wed Aug 08, 2007 9:01 am
- Forum: Compressed files and methods
- Topic: PKLite
- Replies: 1
- Views: 2138
- Thu Jun 14, 2007 2:33 pm
- Forum: Game Archive
- Topic: Guild Wars .DAT File
- Replies: 207
- Views: 113868
- Thu Jun 14, 2007 2:27 pm
- Forum: Compressed files and methods
- Topic: Zone66 Compression Unknown
- Replies: 28
- Views: 12352
Hi, I'm also extremely interested in your findings. I know this game (I even own the full version, which was IIRC very hard to come by here in Germany) and I remember trying to figure out the file formats some years ago. Have you taken a look at the other files, besides maps and sprites? I guess mos...
