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Search found 2 matches
- Sat Jun 05, 2010 7:51 pm
- Forum: 3D/2D models
- Topic: FF 13 3D models ripping possible ...
- Replies: 420
- Views: 192090
Re: FF 13 3D models ripping possible ...
@ Darko and firsak: Thanks guys, it turns out the problem was more with the importer, and not mesh2rdm itself. I downloaded Open Collada, and that did the trick. The UVs are a bit messed up but that should be easily fixed by following firsak's instructions. Thanks! I had similar trouble with mesh2rd...
- Fri Jun 04, 2010 11:13 pm
- Forum: 3D/2D models
- Topic: FF 13 3D models ripping possible ...
- Replies: 420
- Views: 192090
Re: FF 13 3D models ripping possible ...
Hey guys, can anyone confirm that mesh2rdm fully converts the models? I managed to get it to export the mesh in .dae format, which includes animation bones, and the textures in .dds format. The problem is the .dae didn't preserve any UV coordinates or skinning data for the animation bones. The bone ...
