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by b0ny
Tue Jul 31, 2012 5:54 pm
Forum: 3D/2D models
Topic: Dead or Alive series formats and tools
Replies: 2007
Views: 516497

Re: Dead or Alive series formats and tools

hi doao players here is a doax to doao outfit converter for you. it's shitty but it works for many costumes(clothes only). i won't give you a direct link to the "heavy pack"(which includes every thing you need) but you can look for it on the russian doao forum . here you go: DoAX to DoAO costume con...
by b0ny
Mon Jul 02, 2012 2:54 pm
Forum: 3D/2D models
Topic: Dead or Alive series formats and tools
Replies: 2007
Views: 516497

Re: Dead or Alive series formats and tools

a little finding for doau/doao - i found inside the doau/doao a list of character names, i'll post it as it is: 00 "ZACK" 01 "TINA" 02 "JANN LEE" 03 "EIN" 04 "RYU HAYABUSA" 05 "KASUMI" 06 "GEN FU" 07 "HELENA" 08 "LEON" 09 "BASS" 0A "HELENA MAMA" 0B "-HAYATE" 0C "LEIFANG" 0D "AYANE" 0E "WAKABASS" 0F ...
by b0ny
Sat Jun 30, 2012 8:15 am
Forum: 3D/2D models
Topic: Dead or Alive series formats and tools
Replies: 2007
Views: 516497

Re: Dead or Alive series formats and tools

so what you guys think about that pyserver. any problems running it? any suggestions? i thought maybe mapping some buttons to the keyboard, can be a good idea...
egital2 wrote:b0ny you are a god here. :twisted:
Image
by b0ny
Wed Jun 27, 2012 6:32 pm
Forum: 3D/2D models
Topic: Dead or Alive series formats and tools
Replies: 2007
Views: 516497

Re: Dead or Alive series formats and tools

guys... guys, guys. listen guys. i've made, guys, i've made - a python server for doao , that... listen carefully guys, that can load any character, on any stage, pose her, and play any move of her. though it's not that easy as handling the camera with gamepad stiks on xbox, but you try it... you ca...
by b0ny
Sat Jun 09, 2012 6:42 am
Forum: 3D/2D models
Topic: Dead or Alive series formats and tools
Replies: 2007
Views: 516497

Re: Dead or Alive series formats and tools

Hmm... I want to extract a whole AFS file from DOAU using GreedXplorer (more specifically, export the cg01 through cg06.afs files and extract the files within as .TGA), but is there any other method besides doing it one pic at a time? As you can imagine, one-at-a-time is unimagineably slow, and whi...
by b0ny
Mon Jun 04, 2012 5:14 am
Forum: 3D/2D models
Topic: Dead or Alive series formats and tools
Replies: 2007
Views: 516497

Re: Dead or Alive series formats and tools

BakameExcalibur copy-paste this line in the blenders python console: bpy.utils.script_paths("addons\\skeletons\\", False, False) and tell me the results(is it a empty square brackets or with the path to the skeleton folder inside) or you can give me a screenshot of the blender system console, just ...
by b0ny
Sat Jun 02, 2012 10:27 am
Forum: 3D/2D models
Topic: Dekaron models and textures noesis importer
Replies: 3
Views: 1397

Re: Dekaron models and textures noesis importer

finale00 wrote:No. Blender import is for blender, noesis plugin is for noesis.
just wondering if we could make some "bridge" addon for blender and the noesis importing scripts, so we could use the noesis python scripts directly from blender.
does this even make sens?
by b0ny
Sat Jun 02, 2012 10:16 am
Forum: 3D/2D models
Topic: Dead or Alive series formats and tools
Replies: 2007
Views: 516497

Re: Dead or Alive series formats and tools

Not much of an important update, just a better picture of the glitch I'm running into when importing DOAX models (I've yet to try DOAU models, though I don't doubt it would do this too). edit: Yep, DOAU does this same thing too. aw, man... do you really want that so badly? seems like the script (a)...
by b0ny
Wed May 30, 2012 5:47 pm
Forum: 3D/2D models
Topic: Dead or Alive series formats and tools
Replies: 2007
Views: 516497

Re: Dead or Alive series formats and tools

hi guys. i've searched around internet and didn't found any information about the playstation2 version of doa. and then i've made myself an extractor for the hardcore version. if anyone will be interested i think i can make also an importer, and an extractor for the jap doa2 for ps2(not hardcore) wh...
by b0ny
Tue May 29, 2012 7:39 am
Forum: 3D/2D models
Topic: Dead or Alive series formats and tools
Replies: 2007
Views: 516497

Re: Dead or Alive series formats and tools

hey guys.
do you know if there is any way to access the doa2 hardcore files?

i can't find any information about if it's possible to unpack the "ROM_00.BIN" archive.
i looked inside the archive and i didn't find the file names in it, and that's strange because i didn't find any caption file either.
by b0ny
Mon May 28, 2012 10:48 pm
Forum: 3D/2D models
Topic: Dead or Alive series formats and tools
Replies: 2007
Views: 516497

Re: Dead or Alive series formats and tools

KFK
use "doau decode" option without "xpr breaker"
the doau names should have the original formatting like: "kas01.xpr" and "kas01.cat"
(xpr breaker will change the name to something like"kas01~D1.xpr" and that's unacceptable)

TRDaz
show me the error for ein
by b0ny
Mon May 28, 2012 2:40 pm
Forum: 3D/2D models
Topic: Dead or Alive series formats and tools
Replies: 2007
Views: 516497

Re: Dead or Alive series formats and tools

fixed
i hope
by b0ny
Sun May 27, 2012 12:59 pm
Forum: 3D/2D models
Topic: Dead or Alive series formats and tools
Replies: 2007
Views: 516497

Re: Dead or Alive series formats and tools

TRDaz wrote: Doesnt matter now, I went a different way and used GameAssassin on it, it got the models out for me :) I can rig them so thats no problem for me.
wow. sorry for a late response. can you make a short tutorial how do you extract the models using GameAssassin?
by b0ny
Tue May 22, 2012 2:00 pm
Forum: 3D/2D models
Topic: Dead or Alive series formats and tools
Replies: 2007
Views: 516497

Re: Dead or Alive series formats and tools

BakameExcalibur

you're talking about transparent objects or about clothes that don't follow the body when you pose it?
can i see a screenshot?
by b0ny
Mon May 21, 2012 12:44 pm
Forum: 3D/2D models
Topic: Dead or Alive series formats and tools
Replies: 2007
Views: 516497

Re: Dead or Alive series formats and tools

Is there a Dead Or Alive Online emp extractor? For the models I mean, I know you can get the textures but I dont know how to get the models out of the emp files. Dead or Alive Online/Xtreme/Ultimate blender import script added support for doa online - emp files. it's still for blender 2.62 :( (the ...