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by RandomTBush
Sun Mar 17, 2019 1:50 pm
Forum: 3D/2D models
Topic: Telltale Games "Almost-All-In-One" Model Importer
Replies: 851
Views: 256761

Re: Telltale Games "Almost-All-In-One" Model Importer

https://i.imgur.com/Zgz4CVQ.png Welp, apparently 3DS Max doesn't like having a massive "case of" list of texture hash-and-name equivalents in its MaxScripts -- having just one whole game's worth (out of 14) makes it crash upon trying to load the script. Is there another method of comparin...
by RandomTBush
Sat Mar 16, 2019 10:59 pm
Forum: 3D/2D models
Topic: Telltale Games "Almost-All-In-One" Model Importer
Replies: 851
Views: 256761

Re: Telltale Games "Almost-All-In-One" Model Importer

Yeah, sorry, I kinda bit off more than I can chew due to trying to also add automatic material-importing for the older games at the same time. I'll at least get the TWD: Final Season's support done first (which will have the material support at least) when I've got free time again, and then release ...
by RandomTBush
Thu Feb 14, 2019 12:53 pm
Forum: 3D/2D models
Topic: Telltale Games "Almost-All-In-One" Model Importer
Replies: 851
Views: 256761

Re: Telltale Games "Almost-All-In-One" Model Importer

Also you said that the new release of script will allow to import models with textures already applied to model? If that's true that would be great aswell! Yeah. Thanks to daemon1 for pointing me in the right direction, I've generated a list of all of the texture hashes for the games which match th...
by RandomTBush
Mon Feb 11, 2019 11:42 pm
Forum: 3D/2D models
Topic: Telltale Games "Almost-All-In-One" Model Importer
Replies: 851
Views: 256761

Re: Telltale Games "Almost-All-In-One" Model Importer

Guys, is there any way to import .d3dmesh from The Walking Dead: The Final Season now? Not yet, would've gotten around to doing so earlier but a couple of recent game releases (including but not limited to Super Smash Bros. Ultimate and Kingdom Hearts III) took away the spare time I've had recently...
by RandomTBush
Sat Dec 22, 2018 10:15 am
Forum: 3D/2D models
Topic: Telltale Games "Almost-All-In-One" Model Importer
Replies: 851
Views: 256761

Re: Telltale Games "Almost-All-In-One" Model Importer

Escope12 wrote:Should the script be called Telltale Games “All-In-One” Model Importer now since Telltale Games has completely shut down?
Not until I can get those pesky "Version 1" games figured out.
by RandomTBush
Sun Dec 16, 2018 6:30 pm
Forum: 3D/2D models
Topic: Telltale Games "Almost-All-In-One" Model Importer
Replies: 851
Views: 256761

Re: Telltale Games "Almost-All-In-One" Model Importer

Maximmum wrote:Is it still alive?
Yeah, I just haven't had time to work on it yet due to other things taking away my spare time recently.
by RandomTBush
Sun Sep 30, 2018 4:58 am
Forum: 3D/2D models
Topic: Telltale Games "Almost-All-In-One" Model Importer
Replies: 851
Views: 256761

Re: Telltale Games "Almost-All-In-One" Model Importer

Hey there, first post here :) Does this work with any version of 3DS Max? Sorry if this is the wrong place to be asking :) I've written it using Max 2010, but I've applied some bits of coding to fix issues in newer versions (namely the bug where it applies rigging incorrectly). So yeah, it should t...
by RandomTBush
Sat Sep 29, 2018 11:48 pm
Forum: 3D/2D models
Topic: Telltale Games "Almost-All-In-One" Model Importer
Replies: 851
Views: 256761

Re: Telltale Games "Almost-All-In-One" Model Importer

Good news! With the assistance of daemon1/id-daemon, I can finally add proper auto-importing for the textures in Telltale's newer games! Turns out that the "confusing" hashing for them (and the bone names) is just CRC-64. Yep. I'm a dunce for not realizing that. Go figure. So yeah, I'll ha...
by RandomTBush
Mon Sep 24, 2018 1:24 pm
Forum: 3D/2D models
Topic: Telltale Games "Almost-All-In-One" Model Importer
Replies: 851
Views: 256761

Re: Telltale Games "Almost-All-In-One" Model Importer

Welp, just discovered something I should have realized a long time ago while looking at the models from the TWD final season demo -- there is a version number in the same location in the header I could've used all along! So I went back to check the rest, and here's a list of all the ones I've got cu...
by RandomTBush
Sat Sep 22, 2018 1:50 am
Forum: 3D/2D models
Topic: Telltale Games "Almost-All-In-One" Model Importer
Replies: 851
Views: 256761

Re: Telltale Games "Almost-All-In-One" Model Importer

Well, uh... This has certainly gotten awkward.

...

I guess I'll pick up work on this again after the second and final episode of TWD releases. If something's gonna get finished, it might as well be my script set.
by RandomTBush
Thu Aug 09, 2018 5:53 pm
Forum: 3D/2D models
Topic: Telltale Games "Almost-All-In-One" Model Importer
Replies: 851
Views: 256761

Re: Telltale Games "Almost-All-In-One" Model Importer

Already got 'em myself, Zombieali2000, but thanks anyway. Hopefully I'll have some time later this month to get those working properly, since they changed the formats up yet again (for what may apparently the last time, if that Unity rumor is true?). Likewise for the texture formats that meganmi pos...
by RandomTBush
Mon Mar 19, 2018 10:29 pm
Forum: 3D/2D models
Topic: Telltale Games "Almost-All-In-One" Model Importer
Replies: 851
Views: 256761

Re: Telltale Games "Almost-All-In-One" Model Importer

.... for the textures you'll need to use the respective QuickBMS script for the D3DTX-to-DDS first, chrrox's DDS-to-GNF script after and finally Noesis to convert the GNFs to PNG. Long process, but it's worth it .... i could probably help you refine this process to just opening the d3dtx with Noesi...
by RandomTBush
Mon Mar 19, 2018 6:43 am
Forum: 3D/2D models
Topic: Telltale Games "Almost-All-In-One" Model Importer
Replies: 851
Views: 256761

Re: Telltale Games "Almost-All-In-One" Model Importer

Just tested a few more PS4 ports now. Marvel's Guardians of the Galaxy (Episode 1) = Errors. Guess that means I should spend some more time refining the importers for that and Batman since it's tripping over the hacky workarounds I set up... Minecraft: Story Mode = Works! The Walking Dead: Season 1 ...
by RandomTBush
Sat Mar 10, 2018 7:32 am
Forum: 3D/2D models
Topic: Question - Crash Bandicoot N. Sane Trilogy
Replies: 8
Views: 3488

Re: Question - Crash Bandicoot N. Sane Trilogy

Bush, today they announced that this game will come to PC, Xbox One and Switch in July. Will you wait for them to release the PC Version or you will keep going with your script? I have a feeling that I might not even need to do any adjustments when the PC version comes out, due to PS4 models being ...
by RandomTBush
Fri Mar 09, 2018 1:04 am
Forum: 3D/2D models
Topic: Question - Crash Bandicoot N. Sane Trilogy
Replies: 8
Views: 3488

Re: Question - Crash Bandicoot N. Sane Trilogy

Image

Yeah, slowly but surely.