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- Sun Mar 17, 2019 1:50 pm
- Forum: 3D/2D models
- Topic: Telltale Games "Almost-All-In-One" Model Importer
- Replies: 851
- Views: 256761
Re: Telltale Games "Almost-All-In-One" Model Importer
https://i.imgur.com/Zgz4CVQ.png Welp, apparently 3DS Max doesn't like having a massive "case of" list of texture hash-and-name equivalents in its MaxScripts -- having just one whole game's worth (out of 14) makes it crash upon trying to load the script. Is there another method of comparin...
- Sat Mar 16, 2019 10:59 pm
- Forum: 3D/2D models
- Topic: Telltale Games "Almost-All-In-One" Model Importer
- Replies: 851
- Views: 256761
Re: Telltale Games "Almost-All-In-One" Model Importer
Yeah, sorry, I kinda bit off more than I can chew due to trying to also add automatic material-importing for the older games at the same time. I'll at least get the TWD: Final Season's support done first (which will have the material support at least) when I've got free time again, and then release ...
- Thu Feb 14, 2019 12:53 pm
- Forum: 3D/2D models
- Topic: Telltale Games "Almost-All-In-One" Model Importer
- Replies: 851
- Views: 256761
Re: Telltale Games "Almost-All-In-One" Model Importer
Also you said that the new release of script will allow to import models with textures already applied to model? If that's true that would be great aswell! Yeah. Thanks to daemon1 for pointing me in the right direction, I've generated a list of all of the texture hashes for the games which match th...
- Mon Feb 11, 2019 11:42 pm
- Forum: 3D/2D models
- Topic: Telltale Games "Almost-All-In-One" Model Importer
- Replies: 851
- Views: 256761
Re: Telltale Games "Almost-All-In-One" Model Importer
Guys, is there any way to import .d3dmesh from The Walking Dead: The Final Season now? Not yet, would've gotten around to doing so earlier but a couple of recent game releases (including but not limited to Super Smash Bros. Ultimate and Kingdom Hearts III) took away the spare time I've had recently...
- Sat Dec 22, 2018 10:15 am
- Forum: 3D/2D models
- Topic: Telltale Games "Almost-All-In-One" Model Importer
- Replies: 851
- Views: 256761
Re: Telltale Games "Almost-All-In-One" Model Importer
Not until I can get those pesky "Version 1" games figured out.Escope12 wrote:Should the script be called Telltale Games “All-In-One” Model Importer now since Telltale Games has completely shut down?
- Sun Dec 16, 2018 6:30 pm
- Forum: 3D/2D models
- Topic: Telltale Games "Almost-All-In-One" Model Importer
- Replies: 851
- Views: 256761
Re: Telltale Games "Almost-All-In-One" Model Importer
Yeah, I just haven't had time to work on it yet due to other things taking away my spare time recently.Maximmum wrote:Is it still alive?
- Sun Sep 30, 2018 4:58 am
- Forum: 3D/2D models
- Topic: Telltale Games "Almost-All-In-One" Model Importer
- Replies: 851
- Views: 256761
Re: Telltale Games "Almost-All-In-One" Model Importer
Hey there, first post here :) Does this work with any version of 3DS Max? Sorry if this is the wrong place to be asking :) I've written it using Max 2010, but I've applied some bits of coding to fix issues in newer versions (namely the bug where it applies rigging incorrectly). So yeah, it should t...
- Sat Sep 29, 2018 11:48 pm
- Forum: 3D/2D models
- Topic: Telltale Games "Almost-All-In-One" Model Importer
- Replies: 851
- Views: 256761
Re: Telltale Games "Almost-All-In-One" Model Importer
Good news! With the assistance of daemon1/id-daemon, I can finally add proper auto-importing for the textures in Telltale's newer games! Turns out that the "confusing" hashing for them (and the bone names) is just CRC-64. Yep. I'm a dunce for not realizing that. Go figure. So yeah, I'll ha...
- Mon Sep 24, 2018 1:24 pm
- Forum: 3D/2D models
- Topic: Telltale Games "Almost-All-In-One" Model Importer
- Replies: 851
- Views: 256761
Re: Telltale Games "Almost-All-In-One" Model Importer
Welp, just discovered something I should have realized a long time ago while looking at the models from the TWD final season demo -- there is a version number in the same location in the header I could've used all along! So I went back to check the rest, and here's a list of all the ones I've got cu...
- Sat Sep 22, 2018 1:50 am
- Forum: 3D/2D models
- Topic: Telltale Games "Almost-All-In-One" Model Importer
- Replies: 851
- Views: 256761
Re: Telltale Games "Almost-All-In-One" Model Importer
Well, uh... This has certainly gotten awkward.
...
I guess I'll pick up work on this again after the second and final episode of TWD releases. If something's gonna get finished, it might as well be my script set.
...
I guess I'll pick up work on this again after the second and final episode of TWD releases. If something's gonna get finished, it might as well be my script set.
- Thu Aug 09, 2018 5:53 pm
- Forum: 3D/2D models
- Topic: Telltale Games "Almost-All-In-One" Model Importer
- Replies: 851
- Views: 256761
Re: Telltale Games "Almost-All-In-One" Model Importer
Already got 'em myself, Zombieali2000, but thanks anyway. Hopefully I'll have some time later this month to get those working properly, since they changed the formats up yet again (for what may apparently the last time, if that Unity rumor is true?). Likewise for the texture formats that meganmi pos...
- Mon Mar 19, 2018 10:29 pm
- Forum: 3D/2D models
- Topic: Telltale Games "Almost-All-In-One" Model Importer
- Replies: 851
- Views: 256761
Re: Telltale Games "Almost-All-In-One" Model Importer
.... for the textures you'll need to use the respective QuickBMS script for the D3DTX-to-DDS first, chrrox's DDS-to-GNF script after and finally Noesis to convert the GNFs to PNG. Long process, but it's worth it .... i could probably help you refine this process to just opening the d3dtx with Noesi...
- Mon Mar 19, 2018 6:43 am
- Forum: 3D/2D models
- Topic: Telltale Games "Almost-All-In-One" Model Importer
- Replies: 851
- Views: 256761
Re: Telltale Games "Almost-All-In-One" Model Importer
Just tested a few more PS4 ports now. Marvel's Guardians of the Galaxy (Episode 1) = Errors. Guess that means I should spend some more time refining the importers for that and Batman since it's tripping over the hacky workarounds I set up... Minecraft: Story Mode = Works! The Walking Dead: Season 1 ...
- Sat Mar 10, 2018 7:32 am
- Forum: 3D/2D models
- Topic: Question - Crash Bandicoot N. Sane Trilogy
- Replies: 8
- Views: 3488
Re: Question - Crash Bandicoot N. Sane Trilogy
Bush, today they announced that this game will come to PC, Xbox One and Switch in July. Will you wait for them to release the PC Version or you will keep going with your script? I have a feeling that I might not even need to do any adjustments when the PC version comes out, due to PS4 models being ...
- Fri Mar 09, 2018 1:04 am
- Forum: 3D/2D models
- Topic: Question - Crash Bandicoot N. Sane Trilogy
- Replies: 8
- Views: 3488
Re: Question - Crash Bandicoot N. Sane Trilogy

Yeah, slowly but surely.
