Search found 348 matches
- Sat Sep 29, 2018 11:48 pm
- Forum: 3D/2D models
- Topic: Telltale Games "Almost-All-In-One" Model Importer
- Replies: 823
- Views: 175479
Re: Telltale Games "Almost-All-In-One" Model Importer
Good news! With the assistance of daemon1/id-daemon, I can finally add proper auto-importing for the textures in Telltale's newer games! Turns out that the "confusing" hashing for them (and the bone names) is just CRC-64. Yep. I'm a dunce for not realizing that. Go figure. So yeah, I'll have to buil...
- Mon Sep 24, 2018 1:24 pm
- Forum: 3D/2D models
- Topic: Telltale Games "Almost-All-In-One" Model Importer
- Replies: 823
- Views: 175479
Re: Telltale Games "Almost-All-In-One" Model Importer
Welp, just discovered something I should have realized a long time ago while looking at the models from the TWD final season demo -- there is a version number in the same location in the header I could've used all along! So I went back to check the rest, and here's a list of all the ones I've got cu...
- Sat Sep 22, 2018 1:50 am
- Forum: 3D/2D models
- Topic: Telltale Games "Almost-All-In-One" Model Importer
- Replies: 823
- Views: 175479
Re: Telltale Games "Almost-All-In-One" Model Importer
Well, uh... This has certainly gotten awkward.
...
I guess I'll pick up work on this again after the second and final episode of TWD releases. If something's gonna get finished, it might as well be my script set.
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I guess I'll pick up work on this again after the second and final episode of TWD releases. If something's gonna get finished, it might as well be my script set.
- Thu Aug 09, 2018 5:53 pm
- Forum: 3D/2D models
- Topic: Telltale Games "Almost-All-In-One" Model Importer
- Replies: 823
- Views: 175479
Re: Telltale Games "Almost-All-In-One" Model Importer
Already got 'em myself, Zombieali2000, but thanks anyway. Hopefully I'll have some time later this month to get those working properly, since they changed the formats up yet again (for what may apparently the last time, if that Unity rumor is true?). Likewise for the texture formats that meganmi pos...
- Mon Mar 19, 2018 10:29 pm
- Forum: 3D/2D models
- Topic: Telltale Games "Almost-All-In-One" Model Importer
- Replies: 823
- Views: 175479
Re: Telltale Games "Almost-All-In-One" Model Importer
.... for the textures you'll need to use the respective QuickBMS script for the D3DTX-to-DDS first, chrrox's DDS-to-GNF script after and finally Noesis to convert the GNFs to PNG. Long process, but it's worth it .... i could probably help you refine this process to just opening the d3dtx with Noesi...
- Mon Mar 19, 2018 6:43 am
- Forum: 3D/2D models
- Topic: Telltale Games "Almost-All-In-One" Model Importer
- Replies: 823
- Views: 175479
Re: Telltale Games "Almost-All-In-One" Model Importer
Just tested a few more PS4 ports now. Marvel's Guardians of the Galaxy (Episode 1) = Errors. Guess that means I should spend some more time refining the importers for that and Batman since it's tripping over the hacky workarounds I set up... Minecraft: Story Mode = Works! The Walking Dead: Season 1 ...
- Sat Mar 10, 2018 7:32 am
- Forum: 3D/2D models
- Topic: Question - Crash Bandicoot N. Sane Trilogy
- Replies: 8
- Views: 2562
Re: Question - Crash Bandicoot N. Sane Trilogy
Bush, today they announced that this game will come to PC, Xbox One and Switch in July. Will you wait for them to release the PC Version or you will keep going with your script? I have a feeling that I might not even need to do any adjustments when the PC version comes out, due to PS4 models being ...
- Fri Mar 09, 2018 1:04 am
- Forum: 3D/2D models
- Topic: Question - Crash Bandicoot N. Sane Trilogy
- Replies: 8
- Views: 2562
Re: Question - Crash Bandicoot N. Sane Trilogy

Yeah, slowly but surely.
- Sun Mar 04, 2018 6:06 pm
- Forum: 3D/2D models
- Topic: Telltale Games "Almost-All-In-One" Model Importer
- Replies: 823
- Views: 175479
Re: Telltale Games "Almost-All-In-One" Model Importer
Just tested the PlayStation 4 versions of both The Wolf Among Us and Batman: The Telltale Series. The Wolf Among Us works just fine, but Batman doesn't. Hrm. I know it's not that necessary to fix it since the PC version works already, but it's still something I feel needs to be looked into for compa...
- Sat Mar 03, 2018 11:15 pm
- Forum: 3D/2D models
- Topic: Telltale Games "Almost-All-In-One" Model Importer
- Replies: 823
- Views: 175479
Re: Telltale Games "Almost-All-In-One" Model Importer
I might try and get the game files from The Walking Dead: The Telltale Series Collection from the PS4 Version because it has visually enhanced versions of The Walking Dead: Season 1, 400 Days, Season 2, Michonne and The Walking Dead: A New Frontier. With any luck, those might work right off the bat...
- Sat Mar 03, 2018 10:32 pm
- Forum: 3D/2D models
- Topic: Telltale Games "Almost-All-In-One" Model Importer
- Replies: 823
- Views: 175479
Re: Telltale Games "Almost-All-In-One" Model Importer
I don’t know if I should ask but how did you get the files from the PlayStation 4 Version? Same way other games are extracted -- exploits! This is something you'll need to research on your own. Anyway, update time! Added support for Back to the Future: The Game (30th Anniversary Edition), PS4 versi...
- Sat Mar 03, 2018 12:46 pm
- Forum: 3D/2D models
- Topic: Crash Bandicoot Nsane Trilogy Model .igz files
- Replies: 9
- Views: 4321
Re: Crash Bandicoot Nsane Trilogy Model .igz files
I've actually been meaning to get at the models from this game for a while, so I'll see what I can do about writing a MaxScript.
- Sat Mar 03, 2018 11:58 am
- Forum: 3D/2D models
- Topic: Telltale Games "Almost-All-In-One" Model Importer
- Replies: 823
- Views: 175479
Re: Telltale Games "Almost-All-In-One" Model Importer
Oh hey, turns out that the PlayStation 4 version of Back to the Future: The Game (30th Anniversary Edition) actually has models that can be properly read (compared to the 360 version's which were practically impossible to figure out the rigging for), and are using almost the same format as Minecraft...
- Thu Jan 04, 2018 11:09 pm
- Forum: 3D/2D models
- Topic: Telltale Games "Almost-All-In-One" Model Importer
- Replies: 823
- Views: 175479
Re: Telltale Games "Almost-All-In-One" Model Importer
Does this happen with the models from The Walking Dead Season 2 when you split the UV Layers as well? Maybe, it is identical to The Wolf Among Us's, after all. Anyway, script's fixed... I think. Fixed the ordering for UV mapping layers so they're not being improperly scaled. Not fully tested, thoug...
- Thu Jan 04, 2018 7:56 pm
- Forum: 3D/2D models
- Topic: Telltale Games "Almost-All-In-One" Model Importer
- Replies: 823
- Views: 175479
Re: Telltale Games "Almost-All-In-One" Model Importer
Okay, yeah, I definitely found the problem. https://i.imgur.com/sF310fD.png Turns out I had the wrong order for the UV mapping scale values (apparently it's 1-4-2-3 instead of 1-2-3-4?). I'm gonna check a bunch more things just to make sure (basically I gotta batch-process everything to see if I can...
