Search found 348 matches

by RandomTBush
Sat Jan 29, 2011 4:37 am
Forum: 3D/2D models
Topic: Has anyone converted PS3 game files yet?
Replies: 3
Views: 1256

Re: Has anyone converted PS3 game files yet?

As far as I know, the files are encrypted on the PS3's disc, so a simple Blu-Ray reader won't work. You'll have to jailbreak it (there's methods to do so even on 3.55 -- just NOT 3.56!) without any complex maneuvers, and you'll need the blackb0x FTP program to be able to access the files on the disc...
by RandomTBush
Thu Jan 27, 2011 8:30 pm
Forum: 3D/2D models
Topic: GameAssassin RippTool Answers and Questions
Replies: 46
Views: 29291

Re: GameAssassin RippTool Answers and Questions

So, this GameAssassin program... Will it work with the Dolphin emulator, and rip those models with the bones/rigging? Seems to do so with that pervy PC game you showed off.
by RandomTBush
Tue Jan 04, 2011 8:56 pm
Forum: 3D/2D models
Topic: Wii Brmdl Model Format
Replies: 79
Views: 40508

Re: Wii Brmdl Model Format

Tosyk tell this: Arc Rise Fantasia - (The models are compressed and either need to be decompressed using this QuickBMS script, or dumped from Dolphin's memory.) Have you the QuickBMS script to this files or a post abouth how to dump from Dolphin's memory? Thanks man. It's right on the very first po...
by RandomTBush
Wed Dec 22, 2010 11:40 am
Forum: 3D/2D models
Topic: Wii Brmdl Model Format
Replies: 79
Views: 40508

Re: Wii Brmdl Model Format

And other random question any "MDL0" in the files of WII Simpsons Game? I'm gonna say right now that I'm 99% sure that it will not have MDL0s, because of the following rules: 1. It has to be from a Japanese developer. 1b. Either that, or it's a game of a Japanese franchise. 2. It has to be a Wii-ex...
by RandomTBush
Thu Dec 16, 2010 9:33 am
Forum: 3D/2D models
Topic: Wii Brmdl Model Format
Replies: 79
Views: 40508

Re: Wii Brmdl Model Format

FEATHER wrote:I think that pic is from Suzumiya Haruhi no Gekidou... In that game there isn't Kyon model...
Yes, it is. I recognize that model when I had looked through all of them a few months back.
by RandomTBush
Wed Dec 15, 2010 11:04 pm
Forum: 3D/2D models
Topic: Wii Brmdl Model Format
Replies: 79
Views: 40508

Re: Wii Brmdl Model Format

Just one question :wink: Suzumiya Haruhi no Gekidou use brres files but Suzumiya Haruhi no Heiretsu use brres files too?? I don't think it does. I did a memory dump of the game using Dolphin, and I found no trace of "MDL0" anywhere in the file. Anyway, to bring this topic up to date, in addition to...
by RandomTBush
Mon Jul 19, 2010 10:45 pm
Forum: 3D/2D models
Topic: Pokémon Battle Revolution (or Pokémon Colosseum)
Replies: 11
Views: 7143

Re: Pokémon Battle Revolution (or Pokémon Colosseum)

i thought there was a decompressor for pokepark, that used MDL0. meaning people already had access to a very large pokemon model library. models better in Colosseum? Well, PokéPark only has 194 of them, not including alternate forms, so more than half of them can't even be ripped from that game, so...
by RandomTBush
Sat Jul 17, 2010 10:20 am
Forum: 3D/2D models
Topic: Pokémon Battle Revolution (or Pokémon Colosseum)
Replies: 11
Views: 7143

Re: Pokémon Battle Revolution (or Pokémon Colosseum)

It's been a while. Has there been progress? Yes, there has. Even though I've had trouble figuring out how to export models from Battle Revolution, it seems that Pharrox, a member of the Smash Boards, is getting closer to completing an exporter for the models from that game, so it's good that someone...
by RandomTBush
Thu Jun 03, 2010 9:54 pm
Forum: 3D/2D models
Topic: Wii Brmdl Model Format
Replies: 79
Views: 40508

Re: Wii Brmdl Model Format

here is what you are all searching to export/view wii brres,arc and brmdl files (renamed brres files) thanks to Kentilan , yes she does a great work ^^ please read the readme.txt http://www.sendspace.com/file/15lhuu Ah, that seems to work well, and probably would have a better range of 3D modelling...
by RandomTBush
Sun May 30, 2010 12:25 am
Forum: 3D/2D models
Topic: Wii Brmdl Model Format
Replies: 79
Views: 40508

Re: Wii Brmdl Model Format

The tool is really awesome :mrgreen: But the problem is not in textures, tga it's perfect, problem is on 3 small additional program (i'm talking about mdl0headerfix.exe, mdl0matfix.exe and mdl0polyfix.exe). Maybe there is a way insert them directly into the BrawlBox, because i need working with all...
by RandomTBush
Sat May 29, 2010 11:54 pm
Forum: 3D/2D models
Topic: Wii Brmdl Model Format
Replies: 79
Views: 40508

Re: Wii Brmdl Model Format

Yes, seems everything works fine. Just testing, from Dead Rising Chop Till You Drop: http://s58.radikal.ru/i161/1005/59/ff717afe8858t.jpg http://i058.radikal.ru/1005/89/ec43bef0ed0bt.jpg but, to do this we need at least four program :oops: + texture converter. So maybe MrAdults have some ideas how ...
by RandomTBush
Sat May 29, 2010 8:29 pm
Forum: 3D/2D models
Topic: Wii Brmdl Model Format
Replies: 79
Views: 40508

Re: Wii Brmdl Model Format

So just to clarify this... Brawlbox is a working converter for brmdl models that works on windows. Correct? Did I read it wrong or is this solved and I can swipe models from TvC now? Yes, BrawlBox is a working converter. However, there's a weird glitch where you have to preview the model before exp...
by RandomTBush
Sat May 29, 2010 6:55 pm
Forum: 3D/2D models
Topic: Wii Brmdl Model Format
Replies: 79
Views: 40508

Re: Wii Brmdl Model Format

Yes, you right, list is very useful. So, right now we need just a converter :) As for a converter, like I had said earlier, Kryal's BrawlBox v0.64 (beta) (combined with fortwaffles's model hexing/correcting program ) makes it so you can preview the models and export them to DAE. While it can't port...
by RandomTBush
Sat May 29, 2010 6:34 pm
Forum: 3D/2D models
Topic: Wii Brmdl Model Format
Replies: 79
Views: 40508

Re: Wii Brmdl Model Format

Weren't the Twilight Princess models packaged in brmdl format? Isn't there likewise a program named brmView or something? Twilight Princess's models are actually BMD/BDL, which is the other known GameCube/Wii format. I've checked, and there are no relation between the two formats. By the way, i fou...
by RandomTBush
Fri May 28, 2010 9:31 am
Forum: 3D/2D models
Topic: Pokémon Battle Revolution (or Pokémon Colosseum)
Replies: 11
Views: 7143

Re: Pokémon Battle Revolution (or Pokémon Colosseum)

As far as i can tell there is no correlation between the MDL0 sections and that of these files. If you are talking about the blocks of data that start with 0x98, 0xB8, 0x80, and the like when you mention the vertex data, then that is just the normal way the gamecube/wii expect to receive data for r...