Search found 354 matches
- Thu Oct 20, 2016 3:17 am
- Forum: 3D/2D models
- Topic: Hyperidmension Neptunia rebirth 1 ism2
- Replies: 53
- Views: 26552
Re: Hyperidmension Neptunia rebirth 1 ism2
I c thanks heres some of the file I found that was not importable with the 3Ds max script but actually thats not what I was looking I was actually looking for something else but I have no clue where the model is and I found only some textures of them so I was wondering if those model might be possi...
- Wed Oct 19, 2016 4:19 am
- Forum: 3D/2D models
- Topic: Hyperidmension Neptunia rebirth 1 ism2
- Replies: 53
- Views: 26552
Re: Hyperidmension Neptunia rebirth 1 ism2
Hey RandomTBush I really appreciate your 3Ds Max ISM2 importer plguin but there still seems to be some model cant import with this plugin You need to give him a hint about what model doesn't work and maybe even a sample file. If it gives an error then he'll probably want to know what the error mess...
- Mon Oct 10, 2016 8:58 am
- Forum: 3D/2D models
- Topic: [PSVita] Trillion: God of Destruction .ism2 file help?
- Replies: 4
- Views: 1569
Re: [PSVita] Trillion: God of Destruction .ism2 file help?
I've added proper support for the models from Trillion to my MaxScript now. https://mega.nz/#!nlQAAK4S!KtUqFVFcaJD0oV5g14o4PpeVwIkLIPVBqnwsCDesAwU What was causing the script to crash was because it had a different vertex buffer size instead for the rigging information (0x10 for half-floats instead ...
- Mon Aug 22, 2016 1:59 am
- Forum: 3D/2D models
- Topic: Looney Tunes Dash
- Replies: 9
- Views: 6570
Re: Looney Tunes Dash
If you need it so badly, take the time to learn scripting and do it yourself. That's my philosophy.PhillipGamer3264 wrote:i need itPhillipGamer3264 wrote:How we get from Noesis Python Script.
- Thu Aug 04, 2016 9:46 am
- Forum: 3D/2D models
- Topic: Telltale Games "Almost-All-In-One" Model Importer
- Replies: 849
- Views: 246899
Re: Telltale Almost-All-In-One Model Importer
And if the XNALara model posted above doesn't work, I'll see what I can do about getting a rip of said model up on The Models Resource later. As for adding support for the Telltale Batman game, it's definitely on my to-do list, but I still need to get TWD:Michonne's model format figured out first (s...
- Mon Jul 11, 2016 8:37 pm
- Forum: 3D/2D models
- Topic: Hyperidmension Neptunia rebirth 1 ism2
- Replies: 53
- Views: 26552
Re: Hyperidmension Neptunia rebirth 1 ism2
Uhm, when I try to convert the face .TIDs for VII the .DDS files come out broken. I've tried multiple different scripts and whatnot, and I just can't get them to convert. Is there anything you can do about this? >< https://mega.nz/#!L1lzwLxC!KWrdrQ6W1FTwCi8u7NOgZGs0ThlD1aVTfu6JqqgFImQ I was pretty ...
- Fri Jun 17, 2016 2:47 pm
- Forum: 3D/2D models
- Topic: Hyperidmension Neptunia rebirth 1 ism2
- Replies: 53
- Views: 26552
Re: Hyperidmension Neptunia rebirth 1 ism2
If you're lucky enough to have the Megadimension Neptunia VII beta (unlike me), I've updated my scripts to support those models now. https://mega.nz/#!v44XyRgJ!1ucHqBMJHoMg5vES8MgL1Vo0PdAJrRPz0jF29YNqgdo I've also added in automatic material and texture importing (finally!), fixed bone structures (h...
- Fri Jun 03, 2016 7:39 pm
- Forum: 3D/2D models
- Topic: Senran Kagura Shinovi Versus (PC)
- Replies: 33
- Views: 31166
Re: Senran Kagura Shinovi Versus (PC)
Thanks for the updates Random. Will be making a bigger effort to check model parts tonight/through the weekend and will update if I find anything else. As an aside, Onechanbara Z2 Chaos came out last night. The game is also from Tamsoft and the file structure looks just like Senran Kagura and uses ...
- Fri Jun 03, 2016 11:43 am
- Forum: 3D/2D models
- Topic: Senran Kagura Shinovi Versus (PC)
- Replies: 33
- Views: 31166
Re: Senran Kagura Shinovi Versus (PC)
Edit: Messed about with a few models. Found one issue so far. File name is pl13_hair_mdl_hi and upon importing to max the mesh is messed up although the skeleton is intact. Here is a copy of the file if needed. https://www.mediafire.com/?3m3u0gsrpca446f Ah, excellent! That'll help me with figuring ...
- Thu Jun 02, 2016 12:17 pm
- Forum: 3D/2D models
- Topic: Senran Kagura Shinovi Versus (PC)
- Replies: 33
- Views: 31166
Re: Senran Kagura Shinovi Versus (PC)
The model format's pretty much the exact same as the one from Neptunia U (or is it the other way around?), just without a couple of vertex values. So basically, the work's already done since I already made a MaxScript for the former. https://mega.nz/#!DtBGVCoI!bSttjzKNf2Vg5RRog8a-JghHJZkqYmYMNPjdCUv...
- Tue Apr 05, 2016 6:49 pm
- Forum: 3D/2D models
- Topic: Telltale Games "Almost-All-In-One" Model Importer
- Replies: 849
- Views: 246899
Re: Telltale Almost-All-In-One Model Importer
Updated the script again, Tydeus informed me that there were some The Walking Dead Season 1 / 300 Days models that were broken, thankfully that was an easy fix (I goofed with one of the vertex buffer setups). This should fix the rigging issues with characters like Dan, David and Justin in particular...
- Mon Apr 04, 2016 1:45 pm
- Forum: 3D/2D models
- Topic: Hyperidmension Neptunia rebirth 1 ism2
- Replies: 53
- Views: 26552
Re: Hyperidmension Neptunia rebirth 1 ism2
Big thank you to mikulover39 and RandomTBush. Even though the selection is limited, I like these models much more than the Rebirth ones. So much easier when you aren't trying to line up/combine 4 or 5 textures to make a single facial expression. :lol: Well, you should still be able to use those fac...
- Sun Apr 03, 2016 3:28 am
- Forum: 3D/2D models
- Topic: Hyperidmension Neptunia rebirth 1 ism2
- Replies: 53
- Views: 26552
Re: Hyperidmension Neptunia rebirth 1 ism2
MaxScript's done! Doesn't import the materials automatically since there's no filenames for me to work with, but it does give the IDs which is better than nothing. https://mega.nz/#!ulpnmaJS!ffrdVu0T81lKBKR3FVkFO4K3jYPi5jtwd8Ac8hYL6FM Needless to say, use the QuickBMS scripts that mikulover39 posted...
- Sat Apr 02, 2016 5:14 pm
- Forum: 3D/2D models
- Topic: Hyperidmension Neptunia rebirth 1 ism2
- Replies: 53
- Views: 26552
Re: Hyperidmension Neptunia rebirth 1 ism2
My model-importing MaxScript for Neptunia U is almost ready, I just need to fix up the weighting first. And see if I can at least find the material numbers, but that's not completely necessary for characters since they only have like two or three each.
- Tue Mar 22, 2016 10:45 pm
- Forum: 3D/2D models
- Topic: Hyperidmension Neptunia rebirth 1 ism2
- Replies: 53
- Views: 26552
Re: Hyperidmension Neptunia rebirth 1 ism2
Hey Random, do you think you could take a look at the newly released (on PC) Neptunia U? While in game looks just like the other games, they changed the format a bit and are using .cat files. I'm hoping it's not a major change and easily figured out. I wouldn't even bother asking if not for the 2 n...
