Search found 354 matches
- Fri Feb 10, 2017 10:35 pm
- Forum: 3D/2D models
- Topic: Telltale Games "Almost-All-In-One" Model Importer
- Replies: 849
- Views: 246899
Re: Telltale Almost-All-In-One Model Importer
Hi RandomTBush i want to ask you a question, is it possible to somehow export Animations from telltale games(i mean .anm and .chore files), it would be really awesome if you add "Export Animation" to your script! As amazing as that would be, I think exporting animations is an entirely dif...
- Mon Feb 06, 2017 5:09 am
- Forum: 3D/2D models
- Topic: Telltale Games "Almost-All-In-One" Model Importer
- Replies: 849
- Views: 246899
Re: Telltale Almost-All-In-One Model Importer
It´s working properly now? I think it's just the texture mapping that needs to be fixed and then the TWDM update is done at least. Don't take my word for it, though. Yep. I'm seriously having a hard time trying to figure out why this isn't importing correctly. It better not be something like a mini...
- Fri Feb 03, 2017 5:51 pm
- Forum: 3D/2D models
- Topic: Telltale Games "Almost-All-In-One" Model Importer
- Replies: 849
- Views: 246899
Re: Telltale Almost-All-In-One Model Importer
You can find it on Rich Whitehouse's page, first result on Google when you look up "Noesis program".jayko wrote:Do you have a link to Noesis? I'm having the same problem with TWD3 detail textures but I want to make sure I'm looking for the right program first.
- Fri Feb 03, 2017 10:24 am
- Forum: 3D/2D models
- Topic: Telltale Games "Almost-All-In-One" Model Importer
- Replies: 849
- Views: 246899
Re: Telltale Almost-All-In-One Model Importer
textures with a base color converted well, but the texture with black lines (sk62_clementine_accessories_detail.dds, sk62_clementine_babyCarrier_detail.dds and so on with _detail at the end) were converted incorrectly. they can be opened in photoshop, but they don't have an alpha channel where ther...
- Thu Feb 02, 2017 9:31 pm
- Forum: 3D/2D models
- Topic: Telltale Games "Almost-All-In-One" Model Importer
- Replies: 849
- Views: 246899
Re: Telltale Almost-All-In-One Model Importer
Dangit, sounds like yet another case of inconsistent files between versions (wouldn't be the first time -- I've seen headered and unheadered versions of models that were from the same game, grumble grumble). Send me one of 'em through a PM so I can take a look. Or it could be that I goofed somewher...
- Thu Feb 02, 2017 7:16 pm
- Forum: 3D/2D models
- Topic: Telltale Games "Almost-All-In-One" Model Importer
- Replies: 849
- Views: 246899
Re: Telltale Almost-All-In-One Model Importer
You're in luck, I have an updated set of QuickBMS scripts for that. https://mega.nz/#!q9YS1ZbY!wy1TBOGWQtIMZ0kkSHqfEmsyOZqzLzYet9PAjrSA_JY The "gobo" textures don't convert correctly yet, though. Gotta figure out what's up with those. They don't appear to be working for me: http://i.imgur...
- Thu Feb 02, 2017 6:11 pm
- Forum: 3D/2D models
- Topic: Telltale Games "Almost-All-In-One" Model Importer
- Replies: 849
- Views: 246899
Re: Telltale Almost-All-In-One Model Importer
It's based purely on the fact that Batman and TWD3 both use the 'updated' engine TWD S3 textures for new engine also has a different look (( I hope there will be a new script for QuickBMS You're in luck, I have an updated set of QuickBMS scripts for that. https://mega.nz/#!fpZ3TBZb!ukbamTp-2qRp_w4G...
- Thu Feb 02, 2017 12:47 pm
- Forum: 3D/2D models
- Topic: Telltale Games "Almost-All-In-One" Model Importer
- Replies: 849
- Views: 246899
Re: Telltale Almost-All-In-One Model Importer
Decided to take a bit of a detour to work on the Batman format instead. Just like I thought, it's definitely a variant on the Michonne format. Took all the header-parsing code that I did for that, changed a few things since there were indeed some differences, and... http://i.imgur.com/CoxoEVU.png .....
- Wed Feb 01, 2017 4:26 pm
- Forum: 3D/2D models
- Topic: Telltale Games "Almost-All-In-One" Model Importer
- Replies: 849
- Views: 246899
Re: Telltale Almost-All-In-One Model Importer
Some observations I've noticed, the model appears to be much larger than previous telltale titles based on the size of 3DS Max's grid, and there's a bone at between the two feet which I assume is like an anchor/parent that moves the whole model? Nah, it's the same size as it's always been. I just a...
- Tue Jan 31, 2017 11:38 pm
- Forum: 3D/2D models
- Topic: Telltale Games "Almost-All-In-One" Model Importer
- Replies: 849
- Views: 246899
Re: Telltale Almost-All-In-One Model Importer
Good news -- finally got something working for the Walking Dead: Michonne models. http://i.imgur.com/VKtbfx0.png Got a model (Michonne's face) to import with the rigging on the correct bones now (the weightmap's shown in the above image). Problem is, the UV mapping's still buggered (Seriously, thoug...
- Tue Jan 31, 2017 2:47 am
- Forum: 3D/2D models
- Topic: Telltale Games "Almost-All-In-One" Model Importer
- Replies: 849
- Views: 246899
Re: Telltale Almost-All-In-One Model Importer
Is an end-of-the-month progress report possible to keep us in the loop (even if it's just an estimated percentage or something)? I'm not really sure what the process is but it'd be interesting to see how updating differs between games, because it seems as if the more recent ones have been harder to...
- Mon Jan 16, 2017 1:39 am
- Forum: 3D/2D models
- Topic: Telltale Games "Almost-All-In-One" Model Importer
- Replies: 849
- Views: 246899
Re: Telltale Almost-All-In-One Model Importer
Question - is the next update going to be released once the importer is compatible for all the games it's not yet compatible with (Michonne, Batman, Walking Dead 3), or will it be updated for each game over time? I probably won't have 'em all ready at once, so yeah, there'll be intermittent updates...
- Wed Dec 28, 2016 6:52 pm
- Forum: 3D/2D models
- Topic: Telltale Games "Almost-All-In-One" Model Importer
- Replies: 849
- Views: 246899
Re: Telltale Almost-All-In-One Model Importer
Don't worry, I haven't abandoned this script, I still have intentions to bring it up-to-date. I'll be working on it again in January.
- Sat Oct 22, 2016 2:47 am
- Forum: 3D/2D models
- Topic: Senran Kagura Shinovi Versus (PC)
- Replies: 4
- Views: 1704
- Thu Oct 20, 2016 2:29 pm
- Forum: 3D/2D models
- Topic: Hyperidmension Neptunia rebirth 1 ism2
- Replies: 53
- Views: 26552
Re: Hyperidmension Neptunia rebirth 1 ism2
Thanks I thought those ism2 might be a model and also do you think if its possible if there are others model files which is not ism2 too? because I was trying to find some model but it seems I cant find them anywhere Probably. I didn't see any ISM2 files for the Inafune-related things in mk2 and Vi...
