Search found 354 matches
- Sat Apr 22, 2017 7:58 pm
- Forum: 3D/2D models
- Topic: Telltale Games "Almost-All-In-One" Model Importer
- Replies: 849
- Views: 246899
Re: Telltale Almost-All-In-One Model Importer
http://i.imgur.com/uSlgzPP.png http://i.imgur.com/5vNRjHy.png Aaaaaaaaaalmost , but not quite there. The UV mapping isn't quite right for his left leg. Hrm... At least I can confirm that the UV mapping is in fact based off a minimum/maximum clamp (the values range from 0-65535, regardless of where ...
- Fri Apr 21, 2017 9:18 pm
- Forum: 3D/2D models
- Topic: Telltale Games "Almost-All-In-One" Model Importer
- Replies: 849
- Views: 246899
Re: Telltale Almost-All-In-One Model Importer
Looks like the model format for Marvel's Guardians of the Galaxy is changed around enough that the scripting I set up for Batman just crashes 3DS Max, which means I'm gonna have to write up even more changes to work with that game's models. Argh... I'll definitely leave that until I can get everythi...
- Fri Apr 21, 2017 6:38 pm
- Forum: Game Archive
- Topic: Guardian of the Galaxy. ttarch2 (help to extract)
- Replies: 4
- Views: 3357
Re: Guardian of the Galaxy. ttarch2 (help to extract)
key 86DE8EA688D594B1E59DA59479DAB4C9CD938EE5B0A6669FAC96D0C79DD5C2A2D276627FA8D89ADED9DDD9DAAA63829F8CD887A5D4DBA0 Thanks... Wath is that key? How and where i can use this key? Becuse i want extract archive Use it with the "-k" option in TTArchExt.exe. For example: ttarchext.exe -k 86DE8E...
- Mon Apr 10, 2017 4:44 am
- Forum: 3D/2D models
- Topic: Telltale Games "Almost-All-In-One" Model Importer
- Replies: 849
- Views: 246899
Re: Telltale Almost-All-In-One Model Importer
Hi RandomTBush, i just wanted to ask you, maybe you should release the script with Unfixable UVs because it's not too hard to manually fix them but it would be great to have atleast that version while you'll be fixing them in script, because many of us already can't wait to to release and wait for ...
- Sun Apr 02, 2017 4:33 am
- Forum: 3D/2D models
- Topic: Senran Kagura Shinovi Versus (PC)
- Replies: 33
- Views: 31166
Re: Senran Kagura Shinovi Versus (PC)
Might as well mention that I've updated the script now. https://mega.nz/#!ulpnmaJS!ffrdVu0T81lKBKR3FVkFO4K3jYPi5jtwd8Ac8hYL6FM Added support for Senran Kagura: Estival Versus (both Vita and PC versions). Changed bone numbers to bone checksums instead. Added a ton of replacement bone names to replace...
- Thu Mar 23, 2017 6:30 pm
- Forum: 3D/2D models
- Topic: Telltale Games "Almost-All-In-One" Model Importer
- Replies: 849
- Views: 246899
Re: Telltale Almost-All-In-One Model Importer
Hello, I have recently got around to using the importer for Game of Thrones, it all works fine but I have no idea how I can convert the .d3dtx files into .dds. I have attempted to find the download for TTG tools as many people suggested it but I couldn't find it and I have no idea how to work Quick...
- Tue Mar 21, 2017 6:37 pm
- Forum: 3D/2D models
- Topic: Telltale Games "Almost-All-In-One" Model Importer
- Replies: 849
- Views: 246899
Re: Telltale Almost-All-In-One Model Importer
Yeah, the Guardians of the Galaxy format (whatever it is) will have to wait until I get the others done first, needless to say.jayko wrote:God yeah, let's hope that comes as a separate update to the TWDM/TWD3 stuff XD
- Sun Mar 12, 2017 8:55 pm
- Forum: 3D/2D models
- Topic: .hgs model file conversion
- Replies: 16
- Views: 4687
Re: .hgs model file conversion
Just re-script it using the video, and stop being so demanding.PhillipGamer3264 wrote:download python script link?mariokart64n wrote:https://youtu.be/DaUpvM5Rv_Y
- Mon Mar 06, 2017 11:41 pm
- Forum: 3D/2D models
- Topic: Telltale Games "Almost-All-In-One" Model Importer
- Replies: 849
- Views: 246899
Re: Telltale Almost-All-In-One Model Importer
Just (and finally) figured out how to fix things being improperly rigged in 3DS Max 2012 and above (2015's specific rigging issues were the most annoying to fix), so that'll be in the next update, too. I saw the words 'finally' and 'fix' and my heart jumped into my throat... but unfortunately it wa...
- Mon Mar 06, 2017 8:38 pm
- Forum: 3D/2D models
- Topic: Telltale Games "Almost-All-In-One" Model Importer
- Replies: 849
- Views: 246899
Re: Telltale Almost-All-In-One Model Importer
Just (and finally) figured out how to fix things being improperly rigged in 3DS Max 2012 and above (2015's specific rigging issues were the most annoying to fix), so that'll be in the next update, too.
- Thu Mar 02, 2017 2:01 am
- Forum: 3D/2D models
- Topic: Telltale Games "Almost-All-In-One" Model Importer
- Replies: 849
- Views: 246899
Re: Telltale Almost-All-In-One Model Importer
Hey! Looking good so far. I don't suppose you have any plans to go back to TWD season 1 afterwards do you? There are a bunch of issues with various props/scenery. Some of it isnt that hard to work around at the moment, but there's various parts of maps that are slightly dodgy lol. Yeah, I do have p...
- Tue Feb 21, 2017 1:57 am
- Forum: 3D/2D models
- Topic: Telltale Games "Almost-All-In-One" Model Importer
- Replies: 849
- Views: 246899
Re: Telltale Almost-All-In-One Model Importer
Is anyone having trouble with the characters jaw bones from The Walking Dead Season 2? If it's related to the jaw bones being separate from the lower lip bones and whatnot, that's normal. There shouldn't be any problems with importing bone structures since there's only so much information they carr...
- Tue Feb 21, 2017 1:08 am
- Forum: 3D/2D models
- Topic: Telltale Games "Almost-All-In-One" Model Importer
- Replies: 849
- Views: 246899
Re: Telltale Almost-All-In-One Model Importer
Is anyone having trouble with the characters jaw bones from The Walking Dead Season 2? If it's related to the jaw bones being separate from the lower lip bones and whatnot, that's normal. There shouldn't be any problems with importing bone structures since there's only so much information they carr...
- Mon Feb 20, 2017 3:50 am
- Forum: 3D/2D models
- Topic: Telltale Games "Almost-All-In-One" Model Importer
- Replies: 849
- Views: 246899
Re: Telltale Almost-All-In-One Model Importer
What about the materials? Do you just drag and drop the textures on the model manually? Sorry if I'm asking too much. You'll have to, yes. Telltale changed it to use filename hashes or something of that sort, because where there used to be proper names in some of their earlier games, it's turned in...
- Sun Feb 19, 2017 11:01 pm
- Forum: 3D/2D models
- Topic: Telltale Games "Almost-All-In-One" Model Importer
- Replies: 849
- Views: 246899
Re: Telltale Almost-All-In-One Model Importer
Has there been any progress since the last update? I've got a job interview tomorrow so my nerves are acting up a bit and it's leaving me a bit concerned - hopefully nothing bad has happened IRL and everything's okay on your end :O I'm still here thankfully, but I unfortunately haven't had much luc...
