Search found 294 matches
- Sat Jun 05, 2010 12:59 pm
- Forum: 3D/2D models
- Topic: Nmaxtoolbox-Importer for Drakensang and other Nebula2 games
- Replies: 22
- Views: 7716
Re: Nmaxtoolbox-Importer for Drakensang and other Nebula2 games
Please try this method: 1.right mouse button(RMB) select object(mesh) 2.shift + RMB select next objects(all meshes) 3.ctrl + J - joint selected objects(only meshes) 4.shift +RMB select armature 5.ctrl + P - make parent objects => choose "don't create groups" 6.meshes and armature must be selected 7....
- Fri Jun 04, 2010 5:47 pm
- Forum: 3D/2D models
- Topic: Call of Juarez 2 model files
- Replies: 13
- Views: 9060
Re: Call of Juarez 2 model files
The contents of this post was deleted because of possible forum rules violation.
- Sun May 30, 2010 6:21 am
- Forum: 3D/2D models
- Topic: Nmaxtoolbox-Importer for Drakensang and other Nebula2 games
- Replies: 22
- Views: 7716
Re: Nmaxtoolbox-Importer for Drakensang and other Nebula2 games
Models have weight data
- Sat May 29, 2010 7:14 pm
- Forum: 3D/2D models
- Topic: Nmaxtoolbox-Importer for Drakensang and other Nebula2 games
- Replies: 22
- Views: 7716
Re: Nmaxtoolbox-Importer for Drakensang and other Nebula2 games
The contents of this post was deleted because of possible forum rules violation.
- Tue May 25, 2010 9:22 pm
- Forum: 3D/2D models
- Topic: King's Bounty and Dawn of Magic 2 [Solved - King's Bounty]
- Replies: 17
- Views: 11147
Re: King's Bounty and Dawn of Magic 2
The contents of this post was deleted because of possible forum rules violation.
Update 2014-07-02:
- use for Blender 249 (not newer)
- support: uv,weighting,skeleton,animation,autotexturing
http://www.mediafire.com/download/qj35p ... BPC%5D.zip
Update 2014-07-02:
- use for Blender 249 (not newer)
- support: uv,weighting,skeleton,animation,autotexturing
http://www.mediafire.com/download/qj35p ... BPC%5D.zip
- Sun May 23, 2010 9:10 pm
- Forum: 3D/2D models
- Topic: [Request] James Cameron Avatar the game models
- Replies: 36
- Views: 16249
Re: [Request] James Cameron Avatar the game models
Thanks for reply.
Blender import materials and textures but they are not joint with objects,
because i have problem with UV coord for meshes.
To see textures:
1. in 3d view select object
2. in buttons window select material button and click on existing materials.
Blender import materials and textures but they are not joint with objects,
because i have problem with UV coord for meshes.
To see textures:
1. in 3d view select object
2. in buttons window select material button and click on existing materials.
- Sun May 23, 2010 1:59 pm
- Forum: 3D/2D models
- Topic: [Request] James Cameron Avatar the game models
- Replies: 36
- Views: 16249
Re: [Request] James Cameron Avatar the game models
The contents of this post was deleted because of possible forum rules violation.
Update 2014-06-30:
http://www.mediafire.com/download/18g3f ... BPC%5D.zip
Update 2014-06-30:
http://www.mediafire.com/download/18g3f ... BPC%5D.zip
- Thu May 20, 2010 6:20 pm
- Forum: 3D/2D models
- Topic: [Request] James Cameron Avatar the game models
- Replies: 36
- Views: 16249
Re: [Request] James Cameron Avatar the game models
The contents of this post was deleted because of possible forum rules violation.
- Tue May 18, 2010 5:42 pm
- Forum: 3D/2D models
- Topic: [Request] James Cameron Avatar the game models
- Replies: 36
- Views: 16249
Re: [Request] James Cameron Avatar the game models
It is a part of python script in blender. for i in range(numverts): xyz = struct.unpack(3*'h',plik.read(6)) v1 = xyz[0]*2**-12 v2 = xyz[1]*2**-12 v3 = xyz[2]*2**-12 vertexy.append([v1,-v2,v3]) uv = struct.unpack(3*'H',plik.read(6)) u = uv[1]*2**-10 #??? v = uv[2]*2**-10 #??? uvcoord.append([u,v]) pl...
