Search found 4 matches

by VladyF
Sun Dec 12, 2010 8:39 pm
Forum: 3D/2D models
Topic: Forza Motorsport Resource Extraction (.carbin)
Replies: 2061
Views: 714527

Re: Forza Motorsport Resource Extraction (.carbin)

Guys how you get your lod0 models in Max ? my models look ok in Max if I don't edit them but every time I detach a part, the part gets f**ed :cry: tried all sorts of methods but none of them worked

It's Sofa King annoying cuz the models are great
PS. I use max 2010
by VladyF
Thu Jul 01, 2010 3:57 pm
Forum: 3D/2D models
Topic: Forza Motorsport Resource Extraction (.carbin)
Replies: 2061
Views: 714527

Re: Forza Motorsport Resource Extraction (.carbin)

the only thing that bothers me about this importing program is that some little details like badges/ keyholes/interior bits look like they've been chewed bcuz of the bad verts

Other than this is great :D
by VladyF
Thu May 13, 2010 8:51 pm
Forum: Game Archive
Topic: GTA 4 .WFT Unlocker
Replies: 69
Views: 44744

Re: GTA 4 .WFT Unlocker

This is utter crap. All cars for GTA4 are from EA NFS Series, TDU, Grid and Juiced2. So dont be an (....) and forget it. So its NOT their rights to lock the cars FROM COMPANIES. And converting just take some few days or less. yeah but how can you explain to the 5% of the guys witch actually make a ...
by VladyF
Sat May 08, 2010 9:27 am
Forum: 3D/2D models
Topic: Forza Motorsport Resource Extraction (.carbin)
Replies: 2061
Views: 714527

Re: [Xbox 360] Forza 3 Resource Extraction Tool (.carbin)

Ernegien wrote:That's not even an issue with my application (the dialog is from something else).
It's fom max 2010 I also got it first time when I've tried to import a model but after I've restarted the pc the importing worked w/o any problem :?