Nope, the notebook textures are in the out.wad.pc package. I haven't opened the bigs, though, well since the tools for them aren't out yet.odrin wrote:so you were able to unpack the .big packages?
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I wrote Python scripts for unpacking PC/PS3 WADs and BIGs. And I will try to write scripts for packing it now. It'll take some time. Also we need a tool working with attribute files (ATB), I have some progress in this direction too. Cool! Will it have a GUI or something for those who prefer to tink...
PS: I've got some scripts and templates to unpack and edit the archives, so if there will be big interest I can put them here. But not for now, I promised to keep it for myself, until the game translation in our country will be finished and I'm also right now in big time pressure, co I can't transl...
Which is likely to be so, considering an average Live user's financial standing, and their desire to mod things.michalss wrote:So ? Normal X360 user got 2 consoles 1-JTAG/hacked and 2-Original Livemnn wrote:michalss: Well that could be possible, but people would need to use hacked consoles.
Lol, really? Are the main binary/exe files decrypted, or did they decrypt the packages as well?kramla wrote:Ha, as i heard new warez release from Skidrow has solved our problem, it comes with decrypted files from game, that we need to be able to edit game (for example translate)