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- Sat May 15, 2010 2:37 pm
- Forum: 3D/2D models
- Topic: FF 13 3D models ripping possible ...
- Replies: 420
- Views: 188362
Re: FF 13 3D models ripping possible ...
:ninja: I wasn't keen on sharing alot of info.. I hope people will be responsible with the models. cause I like this forum, and wouldnt want square-enix to be angry. now that the access to the models is super easy for everyone Theres that, and what some people will do if they get hold of them *Coug...
- Fri May 14, 2010 10:45 pm
- Forum: 3D/2D models
- Topic: FF 13 3D models ripping possible ...
- Replies: 420
- Views: 188362
Re: FF 13 3D models ripping possible ...
I do it a quicker way than that: I open the green texture in photoshop, lets use Hope for this example. That texture is trbtex0015. Once its open, use the eyedropper tool and select the purple background. Then, right click on the eraser and select background eraser. Make sure that the colour you jus...
- Fri Apr 30, 2010 4:48 pm
- Forum: 3D/2D models
- Topic: FF 13 3D models ripping possible ...
- Replies: 420
- Views: 188362
Re: FF 13 3D models ripping possible ...
EcheloCross
Do you still need my help?
Do you still need my help?
- Mon Apr 26, 2010 9:34 am
- Forum: 3D/2D models
- Topic: FF 13 3D models ripping possible ...
- Replies: 420
- Views: 188362
Re: FF 13 3D models ripping possible ...
Ripping textures, have I missed something? 
I'm in college at the moment, so i cant check.
I'm in college at the moment, so i cant check.
- Sun Apr 25, 2010 5:52 pm
- Forum: 3D/2D models
- Topic: FF 13 3D models ripping possible ...
- Replies: 420
- Views: 188362
Re: FF 13 3D models ripping possible ...
I was bored so....

That's Hope with Yuna's Hair texture. They look strange with no textures applied

That's Hope with Yuna's Hair texture. They look strange with no textures applied
- Mon Apr 19, 2010 4:34 pm
- Forum: 3D/2D models
- Topic: FF 13 3D models ripping possible ...
- Replies: 420
- Views: 188362
Re: FF 13 3D models ripping possible ...
i believe you can just make a batch file with that command line programname.exe c201.x360.trb > mesh.obj in note pad and save it as insertname.bat and change the file format from txt to all and then click the batch file and it should convert it to .OBJ~ on a side note, am still struggling to get th...
- Sun Apr 18, 2010 10:20 pm
- Forum: 3D/2D models
- Topic: Final Fantasy VII Crisis core models and maps
- Replies: 2
- Views: 3514
Re: Final Fantasy VII Crisis core models and maps
Yeah, i thought there was something else i needed to add in there. I *THINK* the last tool on that wiki is able to get the actual file names, i've never actually tried it. MrAdults is right, you wont really get anything by going to Qhimm's forums. The wiki itself is out of date, its been over a year...
- Sun Apr 18, 2010 9:42 pm
- Forum: 3D/2D models
- Topic: Final Fantasy VII Crisis core models and maps
- Replies: 2
- Views: 3514
Final Fantasy VII Crisis core models and maps
The contents of this post was deleted because of possible forum rules violation.
- Sun Apr 18, 2010 2:05 pm
- Forum: 3D/2D models
- Topic: FF 13 3D models ripping possible ...
- Replies: 420
- Views: 188362
Re: FF 13 3D models ripping possible ...
try to build it with Dev-CPP . its a simple IDE for mingw compiler. Does this version do textures as well, or is there a separate program for it? no, there is no public tool at this moment for that. Ok then, cheers, i'll give this one a try. EDIT: Yeah, this one compiled. Where do i add this line: ...
- Sun Apr 18, 2010 12:44 pm
- Forum: 3D/2D models
- Topic: FF 13 3D models ripping possible ...
- Replies: 420
- Views: 188362
Re: FF 13 3D models ripping possible ...
The contents of this post was deleted because of possible forum rules violation.
- Sat Apr 17, 2010 7:28 pm
- Forum: 3D/2D models
- Topic: FF 13 3D models ripping possible ...
- Replies: 420
- Views: 188362
Re: FF 13 3D models ripping possible ...
thanks kekko your converter works great ^.^ @ultimaespio its 64bit i believe, just recompile the source for your windows You again? We always seem to be on the sam forums :P Anyway, i just tried it on my 64bit computer, i got an error about sxtrace. I'll just try compiling it myself. I've got Micro...
- Sat Apr 17, 2010 3:21 pm
- Forum: 3D/2D models
- Topic: FF 13 3D models ripping possible ...
- Replies: 420
- Views: 188362
Re: FF 13 3D models ripping possible ...
The contents of this post was deleted because of possible forum rules violation.
