Search found 27 matches

by guki
Thu Nov 10, 2011 7:31 pm
Forum: Compressed files and methods
Topic: Battlefield 3 PC Beta .SB archives
Replies: 65
Views: 22790

Re: Battlefield 3 PC Beta .SB archives

The contents of this post was deleted because of possible forum rules violation.
by guki
Mon Nov 07, 2011 6:42 am
Forum: Game Archive
Topic: [REQ] Mass Effect 1 UPK
Replies: 14
Views: 6538

Re: [REQ] Mass Effect 1 UPK

try these tools http://www.gildor.org/news downloads -> umodel.exe write a .bat file to unpack every upk or other archives in the cookedpc folder - read the pdf here umodel.exe helped me unpacking the files from off-road drive 3 which also uses the unreal engine actorx import 3ds max script - can op...
by guki
Wed Sep 07, 2011 5:32 pm
Forum: 3D/2D models
Topic: Forza Motorsport Resource Extraction (.carbin)
Replies: 2053
Views: 564191

Re: Forza Motorsport Resource Extraction (.carbin)

thanks for your reply
by guki
Sun Sep 04, 2011 11:00 am
Forum: 3D/2D models
Topic: Forza Motorsport Resource Extraction (.carbin)
Replies: 2053
Views: 564191

Re: Forza Motorsport Resource Extraction (.carbin)

hey .. is there any chance that you add the forza 1 / 2 support - or is this project done? i know those games are outdated and lowpoly and so on ... but there are some cars which are no longer available in forza3+4 Volkswagen Jetta, Nissan Altima, Mercedes CLK DTM, Acura CL from Forza Motorsport 1 P...
by guki
Mon Jun 27, 2011 5:28 am
Forum: Game Archive
Topic: Colin McRae DiRT 3 / Codemasters *.nfs files
Replies: 6
Views: 3350

Re: Colin McRae DiRT 3 / Codemasters *.nfs files

anyone checked yet?
by guki
Fri Jun 24, 2011 6:33 pm
Forum: Game Archive
Topic: Colin McRae DiRT 3 / Codemasters *.nfs files
Replies: 6
Views: 3350

Colin McRae DiRT 3 / Codemasters *.nfs files

The contents of this post was deleted because of possible forum rules violation.
by guki
Mon Apr 11, 2011 8:59 pm
Forum: 3D/2D models
Topic: Forza Motorsport Resource Extraction (.carbin)
Replies: 2053
Views: 564191

Re: Forza Motorsport Resource Extraction (.carbin)

i think on dvd2 is a trackpack

the file is - if i remember right - is called nurburgcircuit.zip - about 300 mb large
by guki
Mon Aug 16, 2010 1:54 am
Forum: 3D/2D models
Topic: DIRT2 Max Import Script (.pssg)
Replies: 7
Views: 3040

Re: DIRT2 Max Import Script (.pssg)

mhm, noticed that the current 3dsimed can import tracks, interiors, several interior objects (these bonus things - dices, codemasterslogo and so on), the iphone all things with textures inside the pssg http://img291.imageshack.us/i/intm.png/ interior of that west coast chopper stuka http://img825.im...
by guki
Sat Jul 24, 2010 11:38 pm
Forum: 3D/2D models
Topic: NFS Undercover (*.BUN)
Replies: 2
Views: 2635

Re: NFS Undercover (*.BUN)

the old program total comander with the gaup (game archive unpacker) can open nfsu1 - undercover bun files http://www.ghisler.com/index.htm http://www.totalcmd.net/plugring/gaup.html it will show you bin files inside the bun - xx.tpk.bin for texture packs - xx.geo.bin for geometry - xx.unk.bin for? ...
by guki
Sun Jul 04, 2010 11:09 am
Forum: 3D/2D models
Topic: Forza Motorsport Resource Extraction (.carbin)
Replies: 2053
Views: 564191

Re: Forza Motorsport Resource Extraction (.carbin)

i think it was in the wheels folder - files tirea.zip tireb.zip tirec.zip - the mesh is allways the same
by guki
Mon May 10, 2010 11:37 pm
Forum: Game Archive
Topic: Race Driver GRiD 8Ball Pack
Replies: 7
Views: 1910

Race Driver GRiD 8Ball Pack

well, there is a dlc pack with 8 awesome cars for race driver grid - xbox360 ps3 only -McLaren F1 GTR -TVR Cerbera Speed 12 -Mitsubishi Lancer Evolution X -Honda S2000 -Nissan GT-R (S-G2008) -VW Nardo -Pontiac Firebird Trans AM -Volvo C30 found the dlc on the net and inside there is one big file i g...
by guki
Thu May 06, 2010 3:31 pm
Forum: 3D/2D models
Topic: Forza Motorsport Resource Extraction (.carbin)
Replies: 2053
Views: 564191

Re: [Xbox 360] Forza 3 Resource Extraction Tool (.carbin)

thanks for this insane tool :)

Image

edited in zmod1.7 with bad normals, rendered in 3ds max and it works :D