To create .gnf I used the tool image2gnf
Search found 41 matches
- Mon Apr 12, 2021 3:44 am
- Forum: Graphic file formats
- Topic: Persona 5 Royal GNF files
- Replies: 8
- Views: 941
Re: Persona 5 Royal GNF files
- Sun Apr 11, 2021 7:51 pm
- Forum: Graphic file formats
- Topic: Persona 5 Royal GNF files
- Replies: 8
- Views: 941
- Thu Nov 14, 2019 7:55 pm
- Forum: Graphic file formats
- Topic: Evolution Engine 1.6 font bitmap
- Replies: 6
- Views: 1877
- Sun Apr 28, 2019 8:12 pm
- Forum: Game Archive
- Topic: [PS4] Resident Evil 0 HD .arc
- Replies: 1
- Views: 778
Re: [PS4] Resident Evil 0 HD .arc
PS4 version used swizzling
In this case, em02_00face_BM.tex uses the texture format Bc1, which is an analog dxt1
https://ibb.co/GJs07Vj
In this case, em02_00face_BM.tex uses the texture format Bc1, which is an analog dxt1
https://ibb.co/GJs07Vj
- Thu Dec 11, 2014 4:43 pm
- Forum: Game Archive
- Topic: Resident Evil HD REMASTER [PS3]
- Replies: 15
- Views: 4685
Re: Resident Evil HD REMASTER [PS3]
Chestnut, and his hands did not try to unpack, or you know how to Use only a software, and then sell the translation?))))))Kaltan wrote:Uses))) It is as if PSN. That's what I wanted)))Sectus wrote:So I guess a disc version of REmaster does not use SFH headers and thus would work just fine with my tool?
- Sun May 26, 2013 9:33 am
- Forum: Game Localization
- Topic: [PS3] Resident Evil gfd FONT, Resident Evil gfd FONT
- Replies: 1
- Views: 1389
Re: [PS3] Resident Evil gfd FONT, Resident Evil gfd FONT
you would have posted a file, who can and will help
- Sat May 25, 2013 4:49 am
- Forum: Game Archive
- Topic: Dead Island Riptide
- Replies: 7
- Views: 6062
Re: Dead Island Riptide
I think you have to replace 1-2 textures, and for mods have a lot of texture change
especially in the xbox version texture swizzled
especially in the xbox version texture swizzled
- Wed May 22, 2013 2:53 am
- Forum: Game Archive
- Topic: Dead Island Riptide
- Replies: 7
- Views: 6062
Re: Dead Island Riptide
I understand you want to localize your own language?
If so then I can help
If so then I can help
- Sun Apr 28, 2013 10:32 pm
- Forum: Game Archive
- Topic: Dead Island Riptide
- Replies: 7
- Views: 6062
Re: Dead Island Riptide
Use this unpacker, only the PC version of the game
- Sat Apr 27, 2013 12:25 pm
- Forum: Game Archive
- Topic: Red Dead Redemption XTD Texture Format Research
- Replies: 9
- Views: 6206
Re: Red Dead Redemption XTD Texture Format Research
The files. Xtd sometimes is used lzx compresion
then the same files without compression
http://rghost.ru/45590855
then the same files without compression
http://rghost.ru/45590855
- Tue Oct 02, 2012 6:10 pm
- Forum: Game Localization
- Topic: Asura's Wrath (Ps3) .XXX
- Replies: 8
- Views: 4288
Re: Asura's Wrath (Ps3) .XXX
I made a translation in their own language, all questions in PM
- Mon Jul 30, 2012 4:31 pm
- Forum: Game Localization
- Topic: Condemned 2: Bloodshot [PS3]
- Replies: 2
- Views: 1561
Re: Condemned 2: Bloodshot [PS3]
Upload another exchanger
- Thu May 10, 2012 5:00 pm
- Forum: Game Localization
- Topic: PS3 Prototype extract files from .rcf
- Replies: 7
- Views: 4898
Re: PS3 Prototype extract files from .rcf
aluigi
Thanks !!
xboxmaniac
The script fine works
Thanks !!
xboxmaniac
The script fine works
- Mon May 07, 2012 5:37 pm
- Forum: Game Localization
- Topic: Resident Evil: Operation Raccoon City (PC)
- Replies: 20
- Views: 6111
Re: Resident Evil: Operation Raccoon City (PC)
dds texture perfectly comes off the Photoshopgeorg1136 wrote:Thanks, but don't open the Photoshop and the IrfanViewI'm waiting for a working solution.

Probably you didn't establish dds a plug-in for photoshop
- Mon May 07, 2012 4:38 pm
- Forum: Game Localization
- Topic: Resident Evil: Operation Raccoon City (PC)
- Replies: 20
- Views: 6111
