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Search found 202 matches
- Thu Nov 15, 2012 9:48 pm
- Forum: Game Archive
- Topic: Kingdoms of Amalur: Reckoning unpacker BigFile_0001.big
- Replies: 97
- Views: 44069
Re: Kingdoms of Amalur: Reckoning unpacker BigFile_0001.big
Amakyusa, any updates?:)
- Mon Oct 29, 2012 3:10 pm
- Forum: Game Archive
- Topic: Krater (PC)
- Replies: 32
- Views: 11751
Re: Krater (PC)
For those, who are still interested in translating Krater. I contacted one of the developers of Krater ( robert(at)fatshark.se ), who was kind enough to share the most up to date database and localization toolkit with me. So if your language is still not in Krater, but you want to translate/finish y...
- Mon Oct 22, 2012 6:36 am
- Forum: Game Archive
- Topic: Kingdoms of Amalur: Reckoning unpacker BigFile_0001.big
- Replies: 97
- Views: 44069
Re: Kingdoms of Amalur: Reckoning unpacker BigFile_0001.big
Thanks!Amakyusa wrote:Sorry, not yetlostprophet wrote:Any news on the fix?:)
I was on vacation when I first released the tool, but since I'm back to work, had little time to fix it.
But I'll keep you informed
- Sun Oct 21, 2012 10:08 pm
- Forum: Game Localization
- Topic: Dungeon Lords MMXII [.DAT]
- Replies: 13
- Views: 4629
Dungeon Lords MMXII [.DAT]
If I'm not mistaken, these .DAT files hold the game's texts. If somebody could take a look at it, I would be grateful 
Link: http://rghost.net/47332524
Link: http://rghost.net/47332524
- Sun Oct 21, 2012 3:13 pm
- Forum: Game Archive
- Topic: Kingdoms of Amalur: Reckoning unpacker BigFile_0001.big
- Replies: 97
- Views: 44069
Re: Kingdoms of Amalur: Reckoning unpacker BigFile_0001.big
Any news on the fix?:)
- Sun Oct 21, 2012 11:39 am
- Forum: Game Archive
- Topic: Krater (PC)
- Replies: 32
- Views: 11751
Re: Krater (PC)
So the problem would be, that it would take way too much time to manually decode the LUAs, right?
Anyway, thanks for your work, you helped me out a lot of times
Anyway, thanks for your work, you helped me out a lot of times
- Fri Oct 19, 2012 10:34 am
- Forum: Game Archive
- Topic: Krater (PC)
- Replies: 32
- Views: 11751
Re: Krater (PC)
Need update on the tools, a huge update came out this week and since then I'm getting this:

I have the game, so if you need the latest files (if you don't have them) please PM me.
Thanks in advance.

I have the game, so if you need the latest files (if you don't have them) please PM me.
Thanks in advance.
- Fri Oct 12, 2012 9:16 am
- Forum: Game Archive
- Topic: Kingdoms of Amalur: Reckoning unpacker BigFile_0001.big
- Replies: 97
- Views: 44069
Re: Kingdoms of Amalur: Reckoning unpacker BigFile_0001.big
Thanks for the fast update. The multiple file replace works okay, but the <Translation></Translation> tags are still in separate lines.Amakyusa wrote:Hello, everyone!
The XML Translation tool was updated!
The download link is in the original post and the changelog too.
Thx!
- Thu Oct 11, 2012 1:19 pm
- Forum: Game Archive
- Topic: Realms of Ancient War (RAW) - .BF files
- Replies: 2
- Views: 1717
Realms of Ancient War (RAW) - .BF files
So I pre-ordered this game and came out today, and the texts are probably located in the "BF-string-table.bf" file. If anyone willing to look at it, please PM me.
Thank you!
Thank you!
- Tue Oct 09, 2012 10:01 pm
- Forum: Game Archive
- Topic: Kingdoms of Amalur: Reckoning unpacker BigFile_0001.big
- Replies: 97
- Views: 44069
Re: Kingdoms of Amalur: Reckoning unpacker BigFile_0001.big
Great job, I'll check this at home with the translation files. One small thing: could you add a button for the replace tool, so it not only replaces the words/characters in the same file, but the other xml files too (I'm translating the whole game with the 2 DLCs, which are in separate xmls, but ha...
- Tue Oct 09, 2012 6:13 pm
- Forum: Game Archive
- Topic: Kingdoms of Amalur: Reckoning unpacker BigFile_0001.big
- Replies: 97
- Views: 44069
Re: Kingdoms of Amalur: Reckoning unpacker BigFile_0001.big
Hello! I'm new to the forums and I wish to contribute to translation resources for Kingdoms of Amalur we already have thanks to XRaptor. To make easy the translation, I made an application that reads the XML exported using the XRaptor tool and I'd like to share with you guys. You see, is a beta ver...
- Tue Aug 07, 2012 8:16 pm
- Forum: Graphic file formats
- Topic: Editing Xenus 2 fonts [SOLVED]
- Replies: 2
- Views: 1470
Re: Editing Xenus 2 fonts [SOLVED]
Could somebody please explain how this is done? Thanks you in advance.
- Thu Jul 26, 2012 4:51 am
- Forum: Game Archive
- Topic: Legend of Grimlock [.dat file]
- Replies: 173
- Views: 51300
Re: Legend of Grimlock [.dat file]
Yeah, my bad, here you go, sorry for the delayKDraka wrote:Thank you. I'm waiting for you. I really want to translate this game.lostprophet wrote:I still have the tutorial video, I can upload it todaySmash15195 wrote:No one knows ?![]()
Code: Select all
http://www20.zippyshare.com/v/34753967/file.html- Mon Jul 23, 2012 4:02 pm
- Forum: Game Archive
- Topic: Legend of Grimlock [.dat file]
- Replies: 173
- Views: 51300
Re: Legend of Grimlock [.dat file]
I still have the tutorial video, I can upload it todaySmash15195 wrote:No one knows ?
- Sat Jul 14, 2012 4:34 pm
- Forum: Game Localization
- Topic: Binary Domain - stb-files (text)
- Replies: 10
- Views: 5044
Re: Binary Domain - stb-files (text)
Any update?
