Thanks, great find!BANDIT wrote:Far Cry 3 Blood Dragon fonts in common.dat -> __UNKNOWN -> gfx -> 62F43BBF3203CD3E.xbt (use Gibbed Dunia 2 tools).
Search found 202 matches
- Wed Oct 02, 2013 2:13 pm
- Forum: Game Localization
- Topic: Far Cry 3 Blood Dragon fonts
- Replies: 2
- Views: 3904
Re: Far Cry 3 Blood Dragon fonts
- Tue Oct 01, 2013 10:30 pm
- Forum: Game Localization
- Topic: Far Cry 3 Blood Dragon fonts
- Replies: 2
- Views: 3904
Far Cry 3 Blood Dragon fonts
Does anyone know where I can find the font used for BD? Far Cry 3 fonts were in common.dat -> graphics -> fonts AND ui -> common -> fonts -> fire I've found the same 4 fonts in BD in common.dat -> graphics -> fonts, but they are not used in-game. I've checked every .xbt file and only found a file na...
- Thu Sep 26, 2013 7:36 pm
- Forum: Game Localization
- Topic: State of Decay Text Repacker
- Replies: 52
- Views: 21316
Re: State of Decay Text Repacker
Now we just need some means to edit these GFX files. I hate it when they don't use conventional ones. Autodesk GFx format its actually used in almost every AAA game engine. Problem is that they using different tagging than normal swf files. I think I'll hold off with the translation, until a method...
- Thu Sep 26, 2013 7:29 pm
- Forum: Game Localization
- Topic: State of Decay Text Repacker
- Replies: 52
- Views: 21316
Re: State of Decay Text Repacker
Now we just need some means to edit these GFX files. I hate it when they don't use conventional ones.
- Thu Sep 26, 2013 5:38 pm
- Forum: Game Localization
- Topic: State of Decay Text Repacker
- Replies: 52
- Views: 21316
Re: State of Decay Text Repacker
Hm, so it's not that easy. I'll wait too, then.merlinsvk wrote:These fonts are in different form. They were compacted during swf->gfx conversion. So the "classical" way of editing embedded fonts is not valid in this case.
- Thu Sep 26, 2013 4:55 pm
- Forum: Game Localization
- Topic: State of Decay Text Repacker
- Replies: 52
- Views: 21316
Re: State of Decay Text Repacker
Maybe this can work with the GFX font files:
viewtopic.php?f=10&t=10095&hilit=scaleform&start=15
viewtopic.php?f=10&t=10095&hilit=scaleform&start=15
- Thu Sep 26, 2013 2:16 pm
- Forum: Game Localization
- Topic: State of Decay Text Repacker
- Replies: 52
- Views: 21316
Re: State of Decay Text Repacker
What did you use to edit them? I'm guessing standard "renaming GFX to FWS -> SWiX -> TRILLIX -> Hex editing" combo doesn't work.
- Thu Sep 26, 2013 1:37 pm
- Forum: Game Localization
- Topic: State of Decay Text Repacker
- Replies: 52
- Views: 21316
Re: State of Decay Text Repacker
Hm, I checked these GFXes with the CFX headers with TRILLIX, found 3 of them, but they only contained animations from the main menu and stuff.GRiNDERKILLER wrote:I think they yes. Its a standard GFX but compressed with ZLIB.lostprophet wrote:Which GFXes are you referring to? The ones that start with CFX?
- Thu Sep 26, 2013 1:27 pm
- Forum: Game Localization
- Topic: State of Decay Text Repacker
- Replies: 52
- Views: 21316
Re: State of Decay Text Repacker
Which GFXes are you referring to? The ones that start with CFX?merlinsvk wrote:Fonts are in gamedata\libs\ui\*.gfx, in Compacted format. Like in GTA 5.michalss wrote:does anyone know where are fonts ? There is 1 folder with 1 font in it but i think not taking it from there??
- Wed Sep 25, 2013 7:45 am
- Forum: Game Localization
- Topic: State of Decay Text Repacker
- Replies: 52
- Views: 21316
Re: State of Decay Text Repacker
State of Decay is in Early Access on Steam, here are some .pak files from the game. The dialog.pak contains the texts files of the game, but I couldn't upload that, since it is 140MB. http://rghost.net/48916916 Are you certain about that? I've extracted dialog.pak and it seems to only contain .mp3 ...
- Sun Sep 22, 2013 11:27 pm
- Forum: Game Localization
- Topic: State of Decay Text Repacker
- Replies: 52
- Views: 21316
Re: State of Decay Text Repacker
State of Decay is in Early Access on Steam, here are some .pak files from the game. The dialog.pak contains the texts files of the game, but I couldn't upload that, since it is 140MB.
http://rghost.net/48916916
http://rghost.net/48916916
- Fri Sep 13, 2013 10:43 pm
- Forum: Game Localization
- Topic: Aarklash Legacy [.db]
- Replies: 7
- Views: 3816
Aarklash Legacy [.db]
This looks like a database file, I tried to open it with SQLite Database Browser, but I had no luck this time. Anyone have any thoughts? Thanks!
- Fri Sep 06, 2013 9:47 am
- Forum: Game Localization
- Topic: Syndicate @2012 - Text Repacker *.xcr
- Replies: 3
- Views: 2103
Re: Syndicate @2012 - Text Repacker *.xcr
You also need "All.xcd"! I've seen someone translate Syndicate, so it is possible, but maybe their tools are not public.AndylgRu wrote:Up.
Please help the script or some ideas, tips.
- Thu Aug 22, 2013 6:13 pm
- Forum: Game Localization
- Topic: Galaxy on Fire 2 Full HD [.lang]
- Replies: 9
- Views: 3131
Re: Galaxy on Fire 2 Full HD [.lang]
Works perfectly. Thank you very muchswuforce wrote:Here a tool, try it: http://www.sendspace.com/file/zk55yf
- Thu Aug 22, 2013 5:16 pm
- Forum: Game Localization
- Topic: Galaxy on Fire 2 Full HD [.lang]
- Replies: 9
- Views: 3131
Re: Galaxy on Fire 2 Full HD [.lang]
Oops, I think I uploaded a corrupt file. I've updated the file in the first link. Yes, there were texts, before I modified the file.merlinsvk wrote:Were there texts before you modified that file?
