Yeah i know, i try connect to other serversChipicao wrote:@Ekey What exactly do you need? Files or direct access? The beta ran from 21st to 25th July, it's not available (for now).
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- Sun Aug 03, 2014 9:26 am
- Forum: Game Archive
- Topic: The Crew fat/dat archives
- Replies: 188
- Views: 81280
Re: The Crew fat/dat archives
- Sun Aug 03, 2014 8:13 am
- Forum: Game specific tools
- Topic: Beyond: Two Souls - Reversing | Porting (THAT'S ALL FOLKS?)
- Replies: 254
- Views: 178669
Re: Beyond: Two Souls - Reversing | Porting (UPDATE: SEQUENC
Send me eboot and a few textures.
- Sat Aug 02, 2014 10:02 pm
- Forum: Game specific tools
- Topic: Beyond: Two Souls - Reversing | Porting (THAT'S ALL FOLKS?)
- Replies: 254
- Views: 178669
Re: Beyond: Two Souls - Reversing | Porting (UPDATE: SEQUENC
What with textures wrong?HugoPeters wrote:And please, we need textures! If you know anyone who's good at that stuff (or if you're good at it) or at PPC / ELF disassembly, please let me know!
- Sat Aug 02, 2014 8:35 pm
- Forum: Game Archive
- Topic: The Crew fat/dat archives
- Replies: 188
- Views: 81280
Re: The Crew fat/dat archives
Servers like Release, E3, Dev, Work > unable to authenticate for reson, all other - unable to connect proxy 
- Sat Aug 02, 2014 5:34 pm
- Forum: Game Archive
- Topic: The Crew fat/dat archives
- Replies: 188
- Views: 81280
Re: The Crew fat/dat archives
Yeah needed for update filename base, pm me if you can shareSpeeder wrote:I do have access to the beta if needed.
btw: I looked through all the archives and did not find any scripts
- Sat Aug 02, 2014 10:05 am
- Forum: Game Archive
- Topic: The Crew fat/dat archives
- Replies: 188
- Views: 81280
Re: The Crew fat/dat archives
Who has beta access or beta key? 
- Fri Aug 01, 2014 9:03 pm
- Forum: 3D/2D models
- Topic: MMO Black Desert Online
- Replies: 112
- Views: 71663
Re: MMO Black Desert Online
http://www.richwhitehouse.com/index.php ... ojects.phpjewxty wrote:where can i get the "Noesis" ,have a download link? Thank you.
- Fri Aug 01, 2014 8:45 pm
- Forum: Game Archive
- Topic: The Crew fat/dat archives
- Replies: 188
- Views: 81280
- Fri Aug 01, 2014 4:30 pm
- Forum: Game Archive
- Topic: The Crew fat/dat archives
- Replies: 188
- Views: 81280
Re: The Crew fat/dat archives
Test build - Download > See below
- Fri Aug 01, 2014 3:35 pm
- Forum: Game Archive
- Topic: The Crew fat/dat archives
- Replies: 188
- Views: 81280
Re: The Crew fat/dat archives
Yep i know. It's already fixed. I will share unpacker in the next hour after update filenames base 
- Fri Aug 01, 2014 12:55 pm
- Forum: Game Archive
- Topic: The Crew fat/dat archives
- Replies: 188
- Views: 81280
Re: The Crew fat/dat archives
I hope too if enough of my patienceChipicao wrote:Nice work man! Hope we'll get a public release soon
- Fri Aug 01, 2014 11:34 am
- Forum: Game Archive
- Topic: The Crew fat/dat archives
- Replies: 188
- Views: 81280
Re: The Crew fat/dat archives
:P http://oi61.tinypic.com/x3sj1c.jpg File types <?xml version="1.0" encoding="utf-8" ?> - <ResourceConfig> <Resource Class="CGeometryResource" SourceExt=".glm" TargetExt=".xbg" Compiler="GeomCompiler" DependsOf=".wb.entities.bin;.enti...
- Thu Jul 31, 2014 7:07 pm
- Forum: Game Archive
- Topic: The Crew fat/dat archives
- Replies: 188
- Views: 81280
Re: The Crew fat/dat archives
struct FATEntry { DWORD dwZSize; // i guess ??? DWORD dwUnknown; // Just zero - dwZSize maybe int64 ??? __int64 dwHash; DWORD dwSize; DWORD dwOffset; }; FATEntry.dwSize := FATEntry.dwZSize & $3FFFFFFF; FATEntry.dwOffset := (FATEntry.dwOffset << 2) |= (FATEntry.dwOffset & $C0000000) >> 30;
- Sat Jul 26, 2014 1:05 pm
- Forum: Game Archive
- Topic: The Crew fat/dat archives
- Replies: 188
- Views: 81280
Re: The Crew fat/dat archives
hash is _int64 > CRC64
- Sat Jul 26, 2014 6:19 am
- Forum: Game Archive
- Topic: The Crew fat/dat archives
- Replies: 188
- Views: 81280
Re: The Crew fat/dat archives
Can someone share client? > PM please.
