Poll & Discussion: We wish the site to continue (Y/N)
Search found 1797 matches
- Fri Oct 10, 2014 6:08 pm
- Forum: Game Archive
- Topic: [REQ][PC]Sleeping Dogs .big files
- Replies: 208
- Views: 110426
- Fri Oct 10, 2014 12:29 am
- Forum: Game Archive
- Topic: [REQ][PC]Sleeping Dogs .big files
- Replies: 208
- Views: 110426
Re: [REQ][PC]Sleeping Dogs .big files
Unpacker only for Sleeping Dogs: Definitive Edition
PS: Lang parser outdated and not supported.
Download: See below.
PS: Lang parser outdated and not supported.
Download: See below.
- Wed Oct 01, 2014 10:58 pm
- Forum: Game Archive
- Topic: 11 Bit Studios Games (*.DAT)
- Replies: 50
- Views: 28422
Re: Anomaly (Series) (*.DAT)
Packer for experementalsarzamin wrote:I user ASDATPacker to repack audio files of Anomaly 2, but it's not work in game!! no audio plays!
> Unpacker updated to 0.0.3 r6 > added names for Defenders serie.
- Wed Oct 01, 2014 10:40 am
- Forum: Game Archive
- Topic: Dragon Oath AXP
- Replies: 2
- Views: 1199
- Tue Sep 30, 2014 5:10 pm
- Forum: Game Archive
- Topic: Black Desert PAZ + Meta File
- Replies: 153
- Views: 98481
Re: Black Desert PAZ + Meta File
bexcel is database
- Thu Sep 25, 2014 9:06 am
- Forum: Game Archive
- Topic: Audition 2 (劲舞堂) (*.SF)
- Replies: 21
- Views: 10988
Re: Audition 2 (劲舞堂) (*.SF)
No packer for this game
- Sun Sep 14, 2014 7:16 pm
- Forum: Game Archive
- Topic: Divine Souls (*.DFH / *.DFP)
- Replies: 1
- Views: 1316
Divine Souls (*.DFH / *.DFP)
# Divine Souls (DFH/DFP format) 0.0.1 # # Written by Ekey (h4x0r) # # script for QuickBMS http://quickbms.aluigi.org open FDDE DFH 0 open FDDE DFP 1 get VERSION long 0 if VERSION != 0x1A print "Invalid package version!" cleanexit endif get FILES long 0 get NULL long 0 for i = 0 < FILES ge...
- Sun Sep 14, 2014 1:52 pm
- Forum: Game Archive
- Topic: Metal Knight Zero (MKZ Online) (*.IDX)
- Replies: 0
- Views: 758
Metal Knight Zero (MKZ Online) (*.IDX)
# Metal Knight Zero (MKZ Online) (IDX format) # # Written by Ekey (h4x0r) # # script for QuickBMS http://quickbms.aluigi.org get MINORVERSION short get MAJORVERSION short get FILES long get MAINFOLDER string goto 0x488 for i = 0 < FILES getdstring FNAME 0x80 set NAME MAINFOLDER string NAME += FNAME...
- Fri Sep 12, 2014 8:03 pm
- Forum: Compressed files and methods
- Topic: Lime Odyssey (.ref)
- Replies: 8
- Views: 2290
Re: Lime Odyssey (.ref)
Well > credits to aluigi > script for unpack http://aluigi.org/papers/bms/others/lime_odissey.bms
- Fri Sep 12, 2014 4:27 pm
- Forum: Compressed files and methods
- Topic: Lime Odyssey (.ref)
- Replies: 8
- Views: 2290
Re: Lime Odyssey (.ref)
Well REF's it's normal ZIP but with encrypted table. Here my simple snippet code for decrypt. void pDecrypt(unsigned char* pBuffer, int dwSize) { DWORD dwSeed1 = 0x16B14; DWORD dwSeed2 = 0; do { dwSeed2 = 0xB1C8 * (dwSeed1 + (BYTE)*pBuffer); *pBuffer ^= BYTE((dwSeed1 >> 8) & 0xFF); ++pBuffer; --...
- Tue Sep 09, 2014 1:56 pm
- Forum: Game Archive
- Topic: Black Desert PAZ + Meta File
- Replies: 153
- Views: 98481
Re: Black Desert PAZ + Meta File
If someone got access for CBT3 let me know.
- Mon Sep 08, 2014 2:08 pm
- Forum: Game Archive
- Topic: Legend Of Wukong (*.PAK)
- Replies: 1
- Views: 1250
Legend Of Wukong (*.PAK)
Offsite : here Download : here Old Topic : here Script for unpack new PAK files # Legend Of Wukong (PAK format) # # Original script by chrrox, modified by Ekey (h4x0r) # # script for QuickBMS http://quickbms.aluigi.org idstring "PAK\x00" goto 0x19 get size long get zsize long get offset l...
- Mon Sep 08, 2014 10:34 am
- Forum: Compressed files and methods
- Topic: Lime Odyssey (.ref)
- Replies: 8
- Views: 2290
Re: Lime Odyssey (.ref)
Need client for reversing.
- Sun Sep 07, 2014 2:20 pm
- Forum: Compressed files and methods
- Topic: Lime Odyssey (.ref)
- Replies: 8
- Views: 2290
Re: Lime Odyssey (.ref)
Wrong names? REF don't contain names or obfuscated. Offzip dumped files named as offset.
- Sun Sep 07, 2014 11:43 am
- Forum: Game Archive
- Topic: Dead Rising 3 (*.BIG, *.TEX)
- Replies: 28
- Views: 14258
Re: Dead Rising 3 (*.BIG, *.TEX)
I don't know.desperado wrote:Thanks for bms Ekey. How about texts ? Do you know where is texts ?
