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Search found 1798 matches
- Wed May 23, 2012 12:30 am
- Forum: Game Archive
- Topic: Capcom's MT Framework (DR, RE5, DMC4, LP, MvC, DD, etc)
- Replies: 61
- Views: 30309
Re: Capcom's MT Framework (DR, RE5, DMC4, LP, MvC, DD, etc)
Thanks Ricky useful 
- Sun May 20, 2012 12:41 am
- Forum: Game Archive
- Topic: [INFO] Nexuiz (*.PAK)
- Replies: 1
- Views: 785
- Sun May 20, 2012 12:33 am
- Forum: Game Archive
- Topic: [INFO] Gas Guzzlers Combat Carnage (*.PEP)
- Replies: 0
- Views: 623
- Sat May 19, 2012 10:44 pm
- Forum: Game Archive
- Topic: Blade & Soul DAT (UOSEDALB)
- Replies: 6
- Views: 4856
Re: Blade & Soul DAT (UOSEDALB)
Found tool for extract dat. Work only for korean client's
- Sat May 19, 2012 8:36 pm
- Forum: Game Archive
- Topic: [REQ] Tera Online
- Replies: 10
- Views: 8575
Re: [REQ] Tera Online
Tool for decrypting -> here
- Sat May 19, 2012 8:36 pm
- Forum: Game specific tools
- Topic: TERA DataCenter (*.DAT) Decryptor
- Replies: 6
- Views: 7321
TERA DataCenter (*.DAT) Decryptor
Tool for decrypting DB DataCenter (Client\S1Game\S1Data) Request: here Usage: TDCDec <command> <filename> Commands: -fr_eu - Decrypt DataCenter from Frogster Client [EU] -em_na - Decrypt DataCenter from En Masse Client [NA] http://img402.imageshack.us/img402/8432/mainti.png Example for EU (Frogster)...
- Sat May 19, 2012 5:09 pm
- Forum: Game Archive
- Topic: [Request] Guild Wars 2 DAT
- Replies: 284
- Views: 107389
Re: [Request] Guild Wars 2 DAT
Very old and not actually scannerCruelbob wrote:I have scanned Gw2.exe for cryptographic primitives.
- Sat May 19, 2012 1:30 pm
- Forum: Game Archive
- Topic: Game of Thrones [Unreal 3 Engine and .db files]
- Replies: 19
- Views: 8012
Re: Game of Thrones [Unreal 3 Engine and .db files]
I no have game but you can send me main executable with all modules and simple DB file.
- Sat May 19, 2012 1:28 am
- Forum: Game Localization
- Topic: Bunch of Heroes - texts
- Replies: 6
- Views: 3206
Re: Bunch of Heroes - texts
I looking revision(COMMITTED):6749 game version and password not changed.
ASCII "SarlangaEsLaCaraDeLaV"
Anyway send simple archive, main executable with all modules in PM.
ASCII "SarlangaEsLaCaraDeLaV"
Anyway send simple archive, main executable with all modules in PM.
- Fri May 18, 2012 11:57 am
- Forum: Compressed files and methods
- Topic: Legendary Champions ZipCrypto problem!
- Replies: 6
- Views: 2165
Re: Legendary Champions ZipCrypto problem!
I don't see password.
- Thu May 17, 2012 5:42 pm
- Forum: Game Archive
- Topic: Legend of Grimlock [.dat file]
- Replies: 173
- Views: 51563
Re: Legend of Grimlock [.dat file]
So good job.
- Thu May 17, 2012 2:08 pm
- Forum: Game Archive
- Topic: Help with zip password of Fabled Legends and Living Legends
- Replies: 2
- Views: 1045
Re: Help with zip password of Fabled Legends and Living Lege
Fabled Legends: The Dark Piper CE (PWD) -
Living Legends Ice Rose CE (PWD) -
Code: Select all
.=Welcome to Hong Kong, Detective!=. Please Send Your CV to blueteagames@gmail.com to Join our BIG Family.Code: Select all
AhBo[aS2_?(45)_EXsaLUbus_z- Thu May 17, 2012 1:40 pm
- Forum: Game Archive
- Topic: Legend of Grimlock [.dat file]
- Replies: 173
- Views: 51563
- Thu May 17, 2012 12:51 pm
- Forum: Game Archive
- Topic: Help with zip password of Fabled Legends and Living Legends
- Replies: 2
- Views: 1045
Re: Help with zip password of Fabled Legends and Living Lege
Without executables this archives not needed.
- Wed May 16, 2012 8:22 pm
- Forum: Game Archive
- Topic: Legend of Grimlock [.dat file]
- Replies: 173
- Views: 51563
Re: Legend of Grimlock [.dat file]
huh share bruteforcer 

