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by Ekey
Thu Sep 03, 2020 1:07 am
Forum: 3D/2D models
Topic: Marvel's Avengers Game Release [Steam] 2020
Replies: 174
Views: 8782

Re: Marvel's Avengers Open BETA [Steam] 2020

Gh0stBlade wrote:
Thu Sep 03, 2020 12:59 am
Custom Engine and Editor project is closed source and private at this point in time.
Oh, cool :keke:
Gh0stBlade wrote:
Thu Sep 03, 2020 12:59 am
The UInt64 after resource type is something I may have documented but i will check this once i have downloadrd the game off steam.
Maybe it's a chunk hash or symbol hash :oops:
by Ekey
Thu Sep 03, 2020 12:52 am
Forum: 3D/2D models
Topic: Marvel's Avengers Game Release [Steam] 2020
Replies: 174
Views: 8782

Re: Marvel's Avengers Open BETA [Steam] 2020

I see. My Engine almost supports Marvel's Avengers Beta. I had some issues decompressing the CDRMs but I also noticed substantial changes to the DRM format etc. Interesting.. Is this a public project or? How complex is it? The only thing that confused me is that in the first block, the ResUniqueID ...
by Ekey
Thu Sep 03, 2020 12:10 am
Forum: 3D/2D models
Topic: Marvel's Avengers Game Release [Steam] 2020
Replies: 174
Views: 8782

Re: Marvel's Avengers Open BETA [Steam] 2020

Gh0stBlade wrote:
Thu Sep 03, 2020 12:02 am
It is all the same I believe. Nothing different with this Engine.
The current version of DRM is -> 22, exactly the same version as in Shadow of the Tomb Raider, but with a bunch of changes, idk why they were made - this is a complete mystery to me :)
by Ekey
Wed Sep 02, 2020 11:57 pm
Forum: 3D/2D models
Topic: Marvel's Avengers Game Release [Steam] 2020
Replies: 174
Views: 8782

Re: Marvel's Avengers Open BETA [Steam] 2020

Gh0stBlade wrote:
Wed Sep 02, 2020 11:55 pm
I know all about DTP files.
In current game? :)
by Ekey
Wed Sep 02, 2020 11:47 pm
Forum: 3D/2D models
Topic: Marvel's Avengers Game Release [Steam] 2020
Replies: 174
Views: 8782

Re: Marvel's Avengers Open BETA [Steam] 2020

I noticed that in this version of the engine there are no resource types like: Generic Empty Script Object CollisionMesh StreamGroupList TriggerData My opinion: they are reassigned now into DTPData like: DTPGfx, DTPScript, DTPTrigger and etc. We need to find the parameters responsible for the DTP re...
by Ekey
Wed Sep 02, 2020 4:51 pm
Forum: 3D/2D models
Topic: Marvel's Avengers Game Release [Steam] 2020
Replies: 174
Views: 8782

Re: Marvel's Avengers Open BETA [Steam] 2020

I don't have the game yet. Will likely get it when the standard version releases though and update the decryption tool. I have binaries and one of small tiger archive as example from release game version. We have a BETA keys like: [BETA] K1 -> 0x27 .... K2 -> 0xA0 .... [RELEASE] K1 - untouched, abs...
by Ekey
Tue Sep 01, 2020 10:38 pm
Forum: 3D/2D models
Topic: Marvel's Avengers Game Release [Steam] 2020
Replies: 174
Views: 8782

Re: Marvel's Avengers Open BETA [Steam] 2020

I'm pure sure that there is encryption also in the release version (maybe only the key will changed). Wait for Gh0stBlade The unpacker and dumper will not work correctly, since, as I see new archives has been added in release version, like: bigfile.007.tiger bigfile.008.tiger bigfile.009.tiger bigfi...
by Ekey
Mon Aug 31, 2020 3:18 am
Forum: 3D/2D models
Topic: Marvel's Avengers Game Release [Steam] 2020
Replies: 174
Views: 8782

Re: Marvel's Avengers Open BETA [Steam] 2020

Tiger.Unpacker - updated project base, сurrent state is:

Code: Select all

bigfile.000.tiger -> 243360 of 253476 => [96%]
bigfile.update1.000.000.tiger -> 39515 of 42361 => [93%]
All links in this post
by Ekey
Sun Aug 30, 2020 9:05 pm
Forum: 3D/2D models
Topic: Marvel's Avengers Game Release [Steam] 2020
Replies: 174
Views: 8782

Re: Marvel's Avengers Open BETA [Steam] 2020

i will do when i'm back at pc. For now though i can confirm that textures/icons/Thor/White_Thor.tga textures/icons/Ms_Marvel/White_Ms_Marvel,textures/icons/Ms_Marvel/White_Ms_Marvel.tga textures/icons/Artifacts/Animation_files/VishantiAppendix_lettering.tga textures/icons/Stats/Stat_Emblems_Heroic,...
by Ekey
Sun Aug 30, 2020 5:23 pm
Forum: 3D/2D models
Topic: Marvel's Avengers Game Release [Steam] 2020
Replies: 174
Views: 8782

Re: Marvel's Avengers Open BETA [Steam] 2020

@IcarusTwine - Have you checked the types 49, 75, 87 and 95, right?
@LazyCat2k3 - Here the situation is such that each DRM can refer to 1 and the same resource, that's why all resources have a unique ID :)
by Ekey
Sun Aug 30, 2020 11:37 am
Forum: 3D/2D models
Topic: Marvel's Avengers Game Release [Steam] 2020
Replies: 174
Views: 8782

Re: Marvel's Avengers Open BETA [Steam] 2020

I'm focusing on localization for this game. I want to extract the locale type from all DRM and get offset, size, TigerID then repack them with same size as original. UInt32 dwMagic; // 0x4D524443 Int32 dwDRMType; // 0 UInt32 dwChunks; UInt32 dwPadding; // ??? for (Int32 i = 0; i < dwChunks; i++) { ...
by Ekey
Sun Aug 30, 2020 12:39 am
Forum: 3D/2D models
Topic: Marvel's Avengers Game Release [Steam] 2020
Replies: 174
Views: 8782

Re: Marvel's Avengers Open BETA [Steam] 2020

IcarusTwine wrote:
Sun Aug 30, 2020 12:18 am
do you have a path or an example file i can look at without me digging for a decade ?
You can unpack for example a hulk.drm. There are no specific names, sorry, but they are the largest in size - 20MB + :)
by Ekey
Sun Aug 30, 2020 12:07 am
Forum: 3D/2D models
Topic: Marvel's Avengers Game Release [Steam] 2020
Replies: 174
Views: 8782

Re: Marvel's Avengers Open BETA [Steam] 2020

Well, extract them, what's the problem?

As i know, nobody made converters for previous games like Tomb Raider (2013), Rise of the Tomb Raider, Shadow of the Tomb Raider and that's why hardly anyone will do it aslo for this game :)

Note: Mul are raw audio data with a FSB4 chunks.
by Ekey
Sat Aug 29, 2020 10:34 pm
Forum: 3D/2D models
Topic: Marvel's Avengers Game Release [Steam] 2020
Replies: 174
Views: 8782

Re: Marvel's Avengers Open BETA [Steam] 2020

Thank you ! Can you explain more about the DRM type as 0 :?: Maybe later. You are make a explorer for this files? What for you need this info? :scaredy: I've been working on this for a while now and i've found paths to specific icons i would like to grab out like.. textures/icons/Ms_Marvel/White_Ms...
by Ekey
Wed Aug 26, 2020 4:04 pm
Forum: 3D/2D models
Topic: Marvel's Avengers Game Release [Steam] 2020
Replies: 174
Views: 8782

Re: Marvel's Avengers Open BETA [Steam] 2020

Thank you for update ;) I've seen your message about .mamesh and .mapcd formats. So you have no idea how to parse this fileformats? I've checked ROTR threads and seems this format different compared with previous ROTR dumped formats. Unfortunately no. Plugins for the latest games for Noesis as far ...