I dont know how about on Win7 (Home Edition - output files with size 0) on WinXP work fine.soulslayerzx wrote:Yay! Finally some progress. I hope this works :p thank youEkey wrote:>>Here<< updated decompressor. Fixed bug with alignment in output file.
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- Wed Nov 07, 2012 1:48 pm
- Forum: Game Archive
- Topic: [REQ][PC]Sleeping Dogs .big files
- Replies: 208
- Views: 110426
Re: [REQ][PC]Sleeping Dogs .big files
- Wed Nov 07, 2012 1:40 pm
- Forum: Game Archive
- Topic: The Testament of Sherlock Holmes (*.PAK)
- Replies: 7
- Views: 3399
Re: The Testament of Sherlock Holmes (*.PAK)
Explain! Errors ? or what ?michalss wrote:This script does not work for PC
- Tue Nov 06, 2012 8:40 pm
- Forum: Game Archive
- Topic: Aquitania / Cradle Of Persia (*.PAK)
- Replies: 0
- Views: 621
Aquitania / Cradle Of Persia (*.PAK)
For this and this games. # Aquitania / Cradle Of Persia (PAK format) # # Written by Ekey (h4x0r) # http://www.progamercity.net # # script for QuickBMS http://quickbms.aluigi.org get VERSION short get FILES long for i = 0 < FILES get NSIZE short filexor "\xcd" getdstring NAME NSIZE get OFFS...
- Tue Nov 06, 2012 3:41 pm
- Forum: Game Archive
- Topic: [REQ][PC]Sleeping Dogs .big files
- Replies: 208
- Views: 110426
Re: [REQ][PC]Sleeping Dogs .big files
>>Here<< updated decompressor. Fixed bug with alignment in output file.
- Mon Nov 05, 2012 11:30 pm
- Forum: Game Archive
- Topic: [REQ][PC]Sleeping Dogs .big files
- Replies: 208
- Views: 110426
Re: [REQ][PC]Sleeping Dogs .big files
Currently no plans for packing. Note: XML_CacheList.bin and XML_CacheList_MetaData.bin it's archives, contained compressed XML's. New filenames found for Game.big Data\World\Game\Section\SD\Cell_409__HotShot\Cell_409__HotShotDET.perm.bin Data\World\Game\Section\SD\Cell_409__HotShot\Cell_409__HotShot...
- Mon Nov 05, 2012 11:22 pm
- Forum: Game Archive
- Topic: [REQ][PC]Sleeping Dogs .big files
- Replies: 208
- Views: 110426
Re: [REQ][PC]Sleeping Dogs .big files
Well decompressor for test >>Here<<
Known issues: On Win7 output file can be size 0. I dont know why <- (Tested on Win7 Home) -> (on XP work fine).
Known issues: On Win7 output file can be size 0. I dont know why <- (Tested on Win7 Home) -> (on XP work fine).
- Mon Nov 05, 2012 12:52 pm
- Forum: Game Archive
- Topic: [REQ][PC]Sleeping Dogs .big files
- Replies: 208
- Views: 110426
- Mon Nov 05, 2012 12:42 am
- Forum: Game Archive
- Topic: [REQ][PC]Sleeping Dogs .big files
- Replies: 208
- Views: 110426
Re: [REQ][PC]Sleeping Dogs .big files
Ekey is it also for X360 please ? I dont have XBOX version. Send me small BIG and BIX. Global or UI PS: Updated Filelist's Animation - 1026/1040 AnimationNIS - 16/450 Characters - 1082/4133 CharactersHD - 32/376 Game - 5585/5633 GameHD - 0/5584 GameHD2 - 0/46 Global - 1164/1245 UI - 3302/3928 Vehic...
- Sun Nov 04, 2012 8:55 pm
- Forum: Game Archive
- Topic: [REQ][PC]Sleeping Dogs .big files
- Replies: 208
- Views: 110426
Re: [REQ][PC]Sleeping Dogs .big files
Well here extractor. Decompression dont work (In progress). Filelists: Animation - 1026/1040 AnimationNIS - 16/450 Characters - 457/4133 CharactersHD - 20/376 Game - 110/5633 GameHD - 0/5584 GameHD2 - 0/46 Global - 1163/1245 UI - 3174/3928 Vehicles - 107/1144 Download: See below
- Sun Nov 04, 2012 1:34 pm
- Forum: Game Archive
- Topic: [REQ][PC]Sleeping Dogs .big files
- Replies: 208
- Views: 110426
Re: [REQ][PC]Sleeping Dogs .big files
No, it is only of developments info.

Currently i work on decompression function.

Currently i work on decompression function.
- Fri Nov 02, 2012 5:28 pm
- Forum: Game Archive
- Topic: [REQ][PC]Crysis 3 .pak files
- Replies: 75
- Views: 72549
Re: [REQ][PC]Crysis 3 .pak files
Yep Origin account with actived game or excess alpha key.
- Fri Nov 02, 2012 1:26 pm
- Forum: Game Archive
- Topic: [REQ][PC]Crysis 3 .pak files
- Replies: 75
- Views: 72549
Re: [REQ][PC]Crysis 3 .pak files
Seems it is so. Need worked account for reversing because game protected.
- Thu Nov 01, 2012 1:50 pm
- Forum: Game Archive
- Topic: DragonSoul (*.AUP)
- Replies: 5
- Views: 1447
Re: DragonSoul (*.AUP)
Here function for dev's
- Wed Oct 31, 2012 5:54 pm
- Forum: Game Archive
- Topic: DragonSoul (*.AUP)
- Replies: 5
- Views: 1447
Re: DragonSoul (*.AUP)
Not compressed. Files bit-stream'ed.
Re: Offbreak
Interesting. Try this tool. Thanks 
