Search found 1797 matches

by Ekey
Fri Mar 22, 2013 3:08 pm
Forum: Game Archive
Topic: Tomb Raider (2013) (PC) (PS3) (XBOX) (*.tiger)
Replies: 467
Views: 242297

Re: Tomb Raider (2013) (PC) (PS3) (XBOX) (*.tiger)

there is no need to update it anymore! :bravo: nice work ekey! the only thing i'm going to do, if sammie doesn't do it, is get the models that he/she couldn't get (quite a few meshes crash noesis). PS. Delphi? LOL? You old school man.... you old school :D. I didn't even know it was still around sin...
by Ekey
Fri Mar 22, 2013 2:50 pm
Forum: Game Archive
Topic: Tomb Raider (2013) (PC) (PS3) (XBOX) (*.tiger)
Replies: 467
Views: 242297

Re: Tomb Raider (2013) (PC) (PS3) (XBOX) (*.tiger)

GUI Delphi / Library MSVS2010

btw: your ripper updated to rev424... upload binary version. i'm lazy to compile :D
by Ekey
Fri Mar 22, 2013 2:47 pm
Forum: Game Archive
Topic: Euro Truck Simulator 2 (*.SCS, *.SII 3nK))
Replies: 25
Views: 24327

Re: Euro Truck Simulator 2 (*.SCS, *.SII 3nK))

Game dont work after reimport.
by Ekey
Fri Mar 22, 2013 11:55 am
Forum: Game Archive
Topic: Tomb Raider (2013) (PC) (PS3) (XBOX) (*.tiger)
Replies: 467
Views: 242297

Re: Tomb Raider (2013) (PC) (PS3) (XBOX) (*.tiger)

CMihai wrote:What's going on :lol: :lol:
Nothing. Just for fun 8D

see below DRM dumper (Tested WinXP, Win7... About Win8 dunno).. Included video how to.

PS: There are bugs... Tool work only with content from bigfile.00x.tiger :keke:
by Ekey
Fri Mar 22, 2013 12:55 am
Forum: Game Archive
Topic: Euro Truck Simulator 2 (*.SCS, *.SII 3nK))
Replies: 25
Views: 24327

Re: Euro Truck Simulator 2 (*.SCS, *.SII 3nK))

Well thanks for update. I try it later.
by Ekey
Thu Mar 21, 2013 9:08 pm
Forum: Game Archive
Topic: Tomb Raider (2013) (PC) (PS3) (XBOX) (*.tiger)
Replies: 467
Views: 242297

Re: Tomb Raider (2013) (PC) (PS3) (XBOX) (*.tiger)

howfie wrote:Image
Image
howfie wrote:Image
Image
by Ekey
Thu Mar 21, 2013 4:57 pm
Forum: Game Archive
Topic: Tomb Raider (2013) (PC) (PS3) (XBOX) (*.tiger)
Replies: 467
Views: 242297

Re: Tomb Raider (2013) (PC) (PS3) (XBOX) (*.tiger)

howfie wrote:names!!!!! ha ha ha ha ha go ekey go ekey go!!!! :)
Image

Image

BTW: I noticed that my logger captures not all names (:
by Ekey
Thu Mar 21, 2013 12:43 pm
Forum: Game Archive
Topic: Tomb Raider (2013) (PC) (PS3) (XBOX) (*.tiger)
Replies: 467
Views: 242297

Re: Tomb Raider (2013) (PC) (PS3) (XBOX) (*.tiger)

Well something like that :)

Image

File types are identical from DXHR
by Ekey
Wed Mar 20, 2013 9:22 am
Forum: Graphic file formats
Topic: Sleeping Dogs Texture Packages (*.perm.bin and *.temp.bin)
Replies: 4
Views: 2311

Re: Sleeping Dogs Texture Packages (*.perm.bin and *.temp.bi

h03 - it's 100% texture name hash (string without extension)

Image

You can check it with BIGUnpacker
by Ekey
Wed Mar 20, 2013 8:59 am
Forum: Game Archive
Topic: Tomb Raider (2013) (PC) (PS3) (XBOX) (*.tiger)
Replies: 467
Views: 242297

Re: Tomb Raider (2013) (PC) (PS3) (XBOX) (*.tiger)

howfie wrote:ekey, isnt it theoretically possible to redirect links from any bigfile to the end of the last bigfile? i was going to try it earlier but then deemed texture modding uneccesary.
Well GL :)
by Ekey
Tue Mar 19, 2013 10:46 pm
Forum: Game Archive
Topic: Tomb Raider (2013) (PC) (PS3) (XBOX) (*.tiger)
Replies: 467
Views: 242297

Re: Tomb Raider (2013) (PC) (PS3) (XBOX) (*.tiger)

turkgamer wrote:So how can i edit "locals.bin" ? Is there any editor or converter? ("Locals.bin" in the attachemend)
Useless idea. Because game have new ugly archive format and that means = No Packing tools. And hardly appears
by Ekey
Tue Mar 19, 2013 10:21 am
Forum: Graphic file formats
Topic: Sleeping Dogs Texture Packages (*.perm.bin and *.temp.bin)
Replies: 4
Views: 2311

Sleeping Dogs Texture Packages (*.perm.bin and *.temp.bin)

I found: Width, Height, Offset, Size but dunno where type, mipmaps and ect. .perm.bin - Info: Width, Height, Offset, Size .temp.bin - Textures Count Files = PermBinSize / 304 (Entry Size) struct PermBinEntry { dword h01; // Magic char h02[24]; // Unknown dword h03; // Hash for Texture name without e...
by Ekey
Mon Mar 18, 2013 9:07 pm
Forum: Game Archive
Topic: [REQ][PC]Sleeping Dogs .big files
Replies: 208
Views: 110426

Re: [REQ][PC]Sleeping Dogs .big files

Textures unpacking incomming

PC
Image

PS3/XBOX
Image

'll share tool later when I resolve problem of convertation textures for ps3/xbox :think: