Search found 1797 matches

by Ekey
Tue Aug 13, 2013 10:06 pm
Forum: Game Archive
Topic: DuckTales Remastered (*.PAK)
Replies: 0
Views: 1100

DuckTales Remastered (*.PAK)

here tool 8D
by Ekey
Tue Aug 13, 2013 10:06 pm
Forum: Game specific tools
Topic: DuckTales Remastered (*.PAK) Extractor
Replies: 10
Views: 14746

DuckTales Remastered (*.PAK) Extractor

Tool for unpack PAK files

Code: Select all

[Usage]
        DTRPAKUnpacker <inFile>

[Example]
        DTRPAKUnpacker amazon.pak
PS: Additional /wave Ha :D :D se
by Ekey
Mon Aug 12, 2013 12:48 pm
Forum: Game Archive
Topic: Dragon's Crown .FTX
Replies: 2
Views: 1493

Re: Dragon's Crown .FTX

by Ekey
Mon Aug 12, 2013 9:36 am
Forum: Game specific tools
Topic: Papers, Please (*.DAT) Encryption tool
Replies: 18
Views: 18574

Papers, Please (*.DAT) Encryption tool

Tool for decrypt / encrypt assets\Art.dat

Code: Select all

[Usage]
        PPTool <szMode> <szVersion> <szInFile> <szOutFile>

Code: Select all

[Modes]
        -d - Decrypt
        -e - Encrypt

Code: Select all

[Versions]
        -1 - 1.0.3x
        -2 - 1.0.4x

Code: Select all

[Example]
        PPTool -d -1 Art.dat Art.dec
by Ekey
Wed Aug 07, 2013 2:09 pm
Forum: Game Archive
Topic: [PS2] Justice League Heroes .lmp archive
Replies: 6
Views: 2253

Re: [PS2] Justice League Heroes .lmp archive

# Justice League Heroes (PS2) (LMP format) 0.1 # # Written by Ekey (h4x0r) # http://forum.xentax.com # # script for QuickBMS http://quickbms.aluigi.org get FILES long for i = 0 < FILES get NOFFSET long savepos TEMP goto NOFFSET get NAME string goto TEMP get OFFSET long get SIZE long log NAME OFFSET...
by Ekey
Wed Aug 07, 2013 12:18 pm
Forum: Game Archive
Topic: [REQ][PC] Castlestorm - *.PXP archives
Replies: 10
Views: 6426

Re: [REQ][PC] Castlestorm - *.PXP archives

If you know assembler i can share, but if not then I do not see sense
by Ekey
Wed Aug 07, 2013 7:21 am
Forum: Game Archive
Topic: [REQ][PC] Castlestorm - *.PXP archives
Replies: 10
Views: 6426

Re: [REQ][PC] Castlestorm - *.PXP archives

I did everything. Problem in decompress function.
by Ekey
Sun Aug 04, 2013 11:47 pm
Forum: Game Archive
Topic: Papo & Yo (UE 3)
Replies: 6
Views: 1922

Re: Papo & Yo (UE 3)

it's .wav audio just ranamed to .wem nothing special.
by Ekey
Sun Aug 04, 2013 11:46 am
Forum: Game Archive
Topic: [REQ][PC] Castlestorm - *.PXP archives
Replies: 10
Views: 6426

Re: [REQ][PC] Castlestorm - *.PXP archives

Updated. Decompress func for test.
by Ekey
Sat Aug 03, 2013 2:52 pm
Forum: Game Archive
Topic: [REQ][PC] Castlestorm - *.PXP archives
Replies: 10
Views: 6426

Re: [REQ][PC] Castlestorm - *.PXP archives

Well files are compressed with unknown algo. Here useless unpacker because can't decompress files.

PS: Inside archive algo included. Maybe someone know what this.
by Ekey
Sat Aug 03, 2013 8:51 am
Forum: Game Archive
Topic: DJMax Trilogy [PC] .pak files
Replies: 25
Views: 12401

Re: DJMax Trilogy [PC] .pak files

Well game after intros crashed (dunno what's wrong). About packs Unknown compression method + obfuscated file names (like xor)
by Ekey
Fri Aug 02, 2013 4:58 pm
Forum: Compressed files and methods
Topic: Shadowrun Returns *.bytes (C# protobuf-net serialization)
Replies: 1
Views: 2180

Re: Shadowrun Returns *.bytes (C# protobuf-net serialization

I have steam version and in game included editor. You can try it for editing .bytes files.

Screen
by Ekey
Fri Aug 02, 2013 7:26 am
Forum: Game Archive
Topic: Castlevania: Lords of Shadow
Replies: 113
Views: 53172

Re: Castlevania: Lords of Shadow

Edited: Reimport work great. Checked.
by Ekey
Thu Aug 01, 2013 3:24 pm
Forum: Game Archive
Topic: Castlevania: Lords of Shadow
Replies: 113
Views: 53172

Re: Castlevania: Lords of Shadow

Done. # Castlevania: Lords of Shadow - Ultimate Edition (PC-DEMO) (DAT format) 0.3 # # Written by Ekey (h4x0r) # http://forum.xentax.com # # script for QuickBMS http://quickbms.aluigi.org idstring "BFPK" get VERSION long get TABLESIZE long math TABLESIZE += 16 savepos TABLEOFFSET callfunct...
by Ekey
Thu Aug 01, 2013 11:27 am
Forum: Game Archive
Topic: Castlevania: Lords of Shadow
Replies: 113
Views: 53172

Re: Castlevania: Lords of Shadow

Well table really encrypted > it's AES / 256 / CBC mode :)

see below