Search found 5 matches

by Wizzy
Fri May 21, 2004 7:18 pm
Forum: Holy Cow!
Topic: Modding Results
Replies: 107
Views: 94096

Wait - here's a thought... Have you tried exporting the cursors as .res files out of paingame.exe and into painfull.exe ? Since it is Painfull.exe that enables the viewing of the editor, perhaps it will use the cursors if you put them in there ? Or, place all of the .cur files in a new .pak file nam...
by Wizzy
Fri May 21, 2004 5:02 pm
Forum: Holy Cow!
Topic: Modding Results
Replies: 107
Views: 94096

Use the force, luke.

Ha ha ha ha.

Cursors ? we dont need no stinking cursors !!!

Actually, yeah - a cursor would be great.
But since I haven't a clue where you went to get all this working, I wouldn't know where to start looking for the instructions for capturing the mouse.
by Wizzy
Fri May 21, 2004 4:25 pm
Forum: Holy Cow!
Topic: Modding Results
Replies: 107
Views: 94096

OK, got it.

And thank you, this rocks !![/img]
by Wizzy
Fri May 21, 2004 2:34 pm
Forum: Holy Cow!
Topic: Modding Results
Replies: 107
Views: 94096

Alright, this is where ya lost me :
-In Painfull, select Game->View PainEditor
What do you mean " select game" ?
I'm using v 1.1, and I dont see anything for "select Game "
by Wizzy
Fri May 21, 2004 12:26 pm
Forum: Holy Cow!
Topic: Modding Results
Replies: 107
Views: 94096

Ok really, no teasing here - how are you doing that ?
The only way I have been able to get the box outlines to show is in the no clip mode, but they are only displayed while clipping is turned off.
Cmon dude, share the beans. 8D