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by Wizzy
Sat May 29, 2004 4:56 am
Forum: Miscellaneous
Topic: If you think you would have time...
Replies: 13
Views: 3145

Not really, I have the retail version and it's the same files on the 3 CD's as you listed on yours.
by Wizzy
Thu May 27, 2004 2:15 pm
Forum: Miscellaneous
Topic: If you think you would have time...
Replies: 13
Views: 3145

I was afraid of that, it must be yet another proprietary thing, though I was hoping that the " ESIVmrg " would give the greatest clue as to what format this is.
by Wizzy
Thu May 27, 2004 2:04 pm
Forum: Miscellaneous
Topic: If you think you would have time...
Replies: 13
Views: 3145

OK, got the filesize up to 1.75 MB, after extracting. ( look up ) ^^^
by Wizzy
Thu May 27, 2004 12:30 pm
Forum: Miscellaneous
Topic: If you think you would have time...
Replies: 13
Views: 3145

Done ^^^^^^
It's a dat file, created in Ultra Edit
by Wizzy
Thu May 27, 2004 12:07 pm
Forum: Miscellaneous
Topic: If you think you would have time...
Replies: 13
Views: 3145

Well, I don't know how much help this will be, but here are the first few bytes
by Wizzy
Thu May 27, 2004 11:16 am
Forum: Miscellaneous
Topic: If you think you would have time...
Replies: 13
Views: 3145

Can it be uploaded here ?
Realizing, of course, that it is over 600 MB in size.
by Wizzy
Thu May 27, 2004 2:34 am
Forum: Miscellaneous
Topic: If you think you would have time...
Replies: 13
Views: 3145

If you think you would have time...

Hey Mouse, I know you've posted that this is just a hobby for you, and it is one which I and everyone else here appreciate the results of - but I was wondering if you think you might be able to zero in on how to decompress the bin / cue / iso files ( whatever they are ) on the PK cd's that hold all ...
by Wizzy
Sat May 22, 2004 3:27 pm
Forum: Miscellaneous
Topic: opening .dds files ?
Replies: 6
Views: 2380

Here's a decent little tool.

http://fly.to/mwgfx/
by Wizzy
Fri May 21, 2004 7:18 pm
Forum: Holy Cow!
Topic: Modding Results
Replies: 110
Views: 133126

Wait - here's a thought... Have you tried exporting the cursors as .res files out of paingame.exe and into painfull.exe ? Since it is Painfull.exe that enables the viewing of the editor, perhaps it will use the cursors if you put them in there ? Or, place all of the .cur files in a new .pak file nam...
by Wizzy
Fri May 21, 2004 5:02 pm
Forum: Holy Cow!
Topic: Modding Results
Replies: 110
Views: 133126

Use the force, luke.

Ha ha ha ha.

Cursors ? we dont need no stinking cursors !!!

Actually, yeah - a cursor would be great.
But since I haven't a clue where you went to get all this working, I wouldn't know where to start looking for the instructions for capturing the mouse.
by Wizzy
Fri May 21, 2004 4:25 pm
Forum: Holy Cow!
Topic: Modding Results
Replies: 110
Views: 133126

OK, got it.

And thank you, this rocks !![/img]
by Wizzy
Fri May 21, 2004 2:34 pm
Forum: Holy Cow!
Topic: Modding Results
Replies: 110
Views: 133126

Alright, this is where ya lost me :
-In Painfull, select Game->View PainEditor
What do you mean " select game" ?
I'm using v 1.1, and I dont see anything for "select Game "
by Wizzy
Fri May 21, 2004 12:26 pm
Forum: Holy Cow!
Topic: Modding Results
Replies: 110
Views: 133126

Ok really, no teasing here - how are you doing that ?
The only way I have been able to get the box outlines to show is in the no clip mode, but they are only displayed while clipping is turned off.
Cmon dude, share the beans. 8D
by Wizzy
Thu May 20, 2004 4:31 pm
Forum: Miscellaneous
Topic: Painkiller Cheats on all difficulty levels
Replies: 19
Views: 7335

Well, I've said I apologize. Over at the dreamcatcher forums as well. And I still don't get this one, as now that everything else works, this still falls dead : Care to try this one? function Console:Cmd_PKTRAUMA() PMENU.EnableItem("Trauma") PMENU.SetItemDesc("Trauma", TXT.MenuDe...
by Wizzy
Thu May 20, 2004 7:29 am
Forum: Miscellaneous
Topic: Painkiller Cheats on all difficulty levels
Replies: 19
Views: 7335

Follow-up : I apologize to fleabay, and to all who have read my "outbursts" It would seem that I jumped the gun. Of course, had fleabay ( being the author of said mod ) bothered to ask me if I was using the version it was meant to work with, this might not have gone on so long. The entire ...