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by Karpati
Sun May 10, 2009 1:48 pm
Forum: 3D/2D models
Topic: Terminator 3 War of the Machines SCA model converted
Replies: 1
Views: 2365

Re: Terminator 3 War of the Machines SCA model converted

I added the .sca loader module to my program and today I released the 3D Object Converter v4.401 update at 14:30. You can update your installed application (version>=4.0) quickly and easily using the auto-update function (Help/Check for updates). You can download the converted files using this link:...
by Karpati
Sat Mar 21, 2009 10:48 am
Forum: 3D/2D models
Topic: Genesis Rising [Solved]
Replies: 19
Views: 6557

Re: Genesis Rising

I added the compressed .dds (DXT1, DXT2, DXT3, DXT4, DXT5) texture loader module to V4.40 and today I released the 3D Object Converter v4.40 update at 19:00.

You can update your installed application (version>=4.0) quickly and easily using the auto-update function (Help/Check for updates).
by Karpati
Sat Mar 21, 2009 7:57 am
Forum: 3D/2D models
Topic: Railroad Tycoon 3 3dp models
Replies: 5
Views: 2526

Re: Railroad Tycoon 3 3dp models

I added the .3dp and the .pk4/.3dp loader modules to V4.40 and I released the 3D Object Converter v4.40 update.

You can update your installed application (version>=4.0) quickly and easily using the auto-update function (Help/Check for updates).
by Karpati
Mon Feb 23, 2009 5:16 pm
Forum: 3D/2D models
Topic: Genesis Rising [Solved]
Replies: 19
Views: 6557

Re: Genesis Rising

Have a good day and send only 30$ to me (using the PayPal system) with the codename: 'AceAngel'.
by Karpati
Sun Feb 22, 2009 8:32 am
Forum: 3D/2D models
Topic: Genesis Rising [Solved]
Replies: 19
Views: 6557

Re: Genesis Rising

AceAngel,

I don't plane to create a free CMD version, because I am developing one version only.
by Karpati
Thu Feb 19, 2009 5:20 pm
Forum: 3D/2D models
Topic: R2 Online models
Replies: 63
Views: 20374

Re: R2 Online models

Today I released the 3D Object Converter v4.221 update at 17:10. You can update your installed application (version>=4.0) quickly and easily using the auto-update function (Help/Check for updates). My program currently supports 8 different uncompressed types of the DirectDraw Surface *.dds texture f...
by Karpati
Thu Feb 19, 2009 5:18 pm
Forum: 3D/2D models
Topic: Genesis Rising [Solved]
Replies: 19
Views: 6557

Re: Genesis Rising

Today I released the 3D Object Converter v4.221 update at 17:10. You can update your installed application (version>=4.0) quickly and easily using the auto-update function (Help/Check for updates). My program currently supports 8 different uncompressed types of the DirectDraw Surface *.dds texture f...
by Karpati
Mon Feb 16, 2009 3:24 pm
Forum: 3D/2D models
Topic: Genesis Rising [Solved]
Replies: 19
Views: 6557

Re: Genesis Rising

I added this module to my developer version of the 3D O.C only.
When I will release that I will inform you (I must finish this module totally).
by Karpati
Sun Feb 15, 2009 8:47 pm
Forum: 3D/2D models
Topic: Genesis Rising [Solved]
Replies: 19
Views: 6557

Re: Genesis Rising

AceAngel,

You can download the converted ship objects (in .obj/mtl format) using the following link:
http://web.t-online.hu/karpo/ship_geomb_to_obj.zip
by Karpati
Wed Jun 25, 2008 7:23 pm
Forum: 3D/2D models
Topic: star wars : starfighter .pmdl models
Replies: 32
Views: 10675

Re: star wars : starfighter .pmdl models

Gwlogan,

Did you find my program (3D Object Converter) ? :wink:
It is funny.
by Karpati
Fri Apr 25, 2008 6:41 pm
Forum: 3D/2D models
Topic: Tianji model file ^^
Replies: 5
Views: 3056

Re: Tianji model file ^^

CakeIsALie,

Did you see this little gallery ?

http://web.t-online.hu/karpo/gallery_tianji_online.html
by Karpati
Mon Apr 21, 2008 3:59 pm
Forum: 3D/2D models
Topic: Tianji model file ^^
Replies: 5
Views: 3056

Re: Tianji model file ^^

CakeIsALie,

Did you read the PM I sent to you 2 days ago ?
by Karpati
Fri Jan 11, 2008 6:10 am
Forum: 3D/2D models
Topic: .o3d format conversion help.
Replies: 21
Views: 14100

bizzybody,

I compared these file formats and I know 100 % the Flyff's .o3d format is not the Darkstone's .o3d ones.
by Karpati
Sun Dec 30, 2007 8:52 am
Forum: 3D/2D models
Topic: Quake Wars models
Replies: 24
Views: 11644

Fustrum, I think I did find 2 bugs in your great description: uchar[num_of_shadow_vertices * 2] unused int numVPart1 (for the third time =\) 'missed line from the namshub's doc' int number of vertex int number of triangles -----> (number of triangles)/3 ushort[num_of_triangles * 3] array of indices ...
by Karpati
Sat Dec 01, 2007 8:23 pm
Forum: 3D/2D models
Topic: renderware plugins
Replies: 1
Views: 2326

Did you try the 3D Object Converter ?

http://web.t-online.hu/karpo

It is supports the RenderWare Binary .dff file format for load.