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- Sun May 10, 2009 1:48 pm
- Forum: 3D/2D models
- Topic: Terminator 3 War of the Machines SCA model converted
- Replies: 1
- Views: 2365
Re: Terminator 3 War of the Machines SCA model converted
I added the .sca loader module to my program and today I released the 3D Object Converter v4.401 update at 14:30. You can update your installed application (version>=4.0) quickly and easily using the auto-update function (Help/Check for updates). You can download the converted files using this link:...
- Sat Mar 21, 2009 10:48 am
- Forum: 3D/2D models
- Topic: Genesis Rising [Solved]
- Replies: 19
- Views: 6557
Re: Genesis Rising
I added the compressed .dds (DXT1, DXT2, DXT3, DXT4, DXT5) texture loader module to V4.40 and today I released the 3D Object Converter v4.40 update at 19:00.
You can update your installed application (version>=4.0) quickly and easily using the auto-update function (Help/Check for updates).
You can update your installed application (version>=4.0) quickly and easily using the auto-update function (Help/Check for updates).
- Sat Mar 21, 2009 7:57 am
- Forum: 3D/2D models
- Topic: Railroad Tycoon 3 3dp models
- Replies: 5
- Views: 2526
Re: Railroad Tycoon 3 3dp models
I added the .3dp and the .pk4/.3dp loader modules to V4.40 and I released the 3D Object Converter v4.40 update.
You can update your installed application (version>=4.0) quickly and easily using the auto-update function (Help/Check for updates).
You can update your installed application (version>=4.0) quickly and easily using the auto-update function (Help/Check for updates).
- Mon Feb 23, 2009 5:16 pm
- Forum: 3D/2D models
- Topic: Genesis Rising [Solved]
- Replies: 19
- Views: 6557
Re: Genesis Rising
Have a good day and send only 30$ to me (using the PayPal system) with the codename: 'AceAngel'.
- Sun Feb 22, 2009 8:32 am
- Forum: 3D/2D models
- Topic: Genesis Rising [Solved]
- Replies: 19
- Views: 6557
Re: Genesis Rising
AceAngel,
I don't plane to create a free CMD version, because I am developing one version only.
I don't plane to create a free CMD version, because I am developing one version only.
- Thu Feb 19, 2009 5:20 pm
- Forum: 3D/2D models
- Topic: R2 Online models
- Replies: 63
- Views: 20374
Re: R2 Online models
Today I released the 3D Object Converter v4.221 update at 17:10. You can update your installed application (version>=4.0) quickly and easily using the auto-update function (Help/Check for updates). My program currently supports 8 different uncompressed types of the DirectDraw Surface *.dds texture f...
- Thu Feb 19, 2009 5:18 pm
- Forum: 3D/2D models
- Topic: Genesis Rising [Solved]
- Replies: 19
- Views: 6557
Re: Genesis Rising
Today I released the 3D Object Converter v4.221 update at 17:10. You can update your installed application (version>=4.0) quickly and easily using the auto-update function (Help/Check for updates). My program currently supports 8 different uncompressed types of the DirectDraw Surface *.dds texture f...
- Mon Feb 16, 2009 3:24 pm
- Forum: 3D/2D models
- Topic: Genesis Rising [Solved]
- Replies: 19
- Views: 6557
Re: Genesis Rising
I added this module to my developer version of the 3D O.C only.
When I will release that I will inform you (I must finish this module totally).
When I will release that I will inform you (I must finish this module totally).
- Sun Feb 15, 2009 8:47 pm
- Forum: 3D/2D models
- Topic: Genesis Rising [Solved]
- Replies: 19
- Views: 6557
Re: Genesis Rising
AceAngel,
You can download the converted ship objects (in .obj/mtl format) using the following link:
http://web.t-online.hu/karpo/ship_geomb_to_obj.zip
You can download the converted ship objects (in .obj/mtl format) using the following link:
http://web.t-online.hu/karpo/ship_geomb_to_obj.zip
- Wed Jun 25, 2008 7:23 pm
- Forum: 3D/2D models
- Topic: star wars : starfighter .pmdl models
- Replies: 32
- Views: 10675
Re: star wars : starfighter .pmdl models
Gwlogan,
Did you find my program (3D Object Converter) ?
It is funny.
Did you find my program (3D Object Converter) ?
It is funny.
- Fri Apr 25, 2008 6:41 pm
- Forum: 3D/2D models
- Topic: Tianji model file ^^
- Replies: 5
- Views: 3056
Re: Tianji model file ^^
CakeIsALie,
Did you see this little gallery ?
http://web.t-online.hu/karpo/gallery_tianji_online.html
Did you see this little gallery ?
http://web.t-online.hu/karpo/gallery_tianji_online.html
- Mon Apr 21, 2008 3:59 pm
- Forum: 3D/2D models
- Topic: Tianji model file ^^
- Replies: 5
- Views: 3056
Re: Tianji model file ^^
CakeIsALie,
Did you read the PM I sent to you 2 days ago ?
Did you read the PM I sent to you 2 days ago ?
- Fri Jan 11, 2008 6:10 am
- Forum: 3D/2D models
- Topic: .o3d format conversion help.
- Replies: 21
- Views: 14100
- Sun Dec 30, 2007 8:52 am
- Forum: 3D/2D models
- Topic: Quake Wars models
- Replies: 24
- Views: 11644
Fustrum, I think I did find 2 bugs in your great description: uchar[num_of_shadow_vertices * 2] unused int numVPart1 (for the third time =\) 'missed line from the namshub's doc' int number of vertex int number of triangles -----> (number of triangles)/3 ushort[num_of_triangles * 3] array of indices ...
- Sat Dec 01, 2007 8:23 pm
- Forum: 3D/2D models
- Topic: renderware plugins
- Replies: 1
- Views: 2326
Did you try the 3D Object Converter ?
http://web.t-online.hu/karpo
It is supports the RenderWare Binary .dff file format for load.
http://web.t-online.hu/karpo
It is supports the RenderWare Binary .dff file format for load.
