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Search found 467 matches

by Karpati
Tue Aug 23, 2011 8:09 pm
Forum: 3D/2D models
Topic: City of Dreams
Replies: 6
Views: 1808

Re: City of Dreams

Finale00, Can you tell me how did you get your sample files ? I downloaded the and installed the cityofdream_setup.exe I downloaded and extracted the cityofdream-1.20110529.17.rar I got same files from these packages (from the model directory), but these are seem to be packed ( .dds files also). You...
by Karpati
Wed Aug 10, 2011 6:53 pm
Forum: 3D/2D models
Topic: Rusty Hearts
Replies: 34
Views: 9754

Re: Rusty Hearts

I use Windows 7 Ultimate 64 Bits and unpacker post chrox work fine, pwpack not used for this files because the unpacker connected f00X.dat to get files. Thank you for your information. I readed the first page of archive thread, but unfortunately I did not see, it has a second page. :( The extractor...
by Karpati
Wed Aug 10, 2011 4:52 pm
Forum: 3D/2D models
Topic: Rusty Hearts
Replies: 34
Views: 9754

Re: Rusty Hearts

I only uploaded small stuff like items, which happen to be type 5. Skinned vs unskinned maybe? As I tried the Type 5 works as Type 6 except the Type 5 has an extra 9 floats before the Vertices datas. I downloaded the public client but I don't know how can I extract the .pck files under Vista 64. I ...
by Karpati
Wed Aug 10, 2011 8:17 am
Forum: 3D/2D models
Topic: Rusty Hearts
Replies: 34
Views: 9754

Re: Rusty Hearts

chrrox wrote:what file are you loading?
Try the sample files at the first post. Most of these files have type 5 not type 6. :wink:

Type 5 has an extra 9 floats before the Vertices datas.
by Karpati
Tue Aug 02, 2011 7:52 pm
Forum: 3D/2D models
Topic: World of Tanks/Bigworld engine models (.primitives)
Replies: 2
Views: 4417

Re: World of Tanks/Bigworld engine models (.primitives)

I`m not finding this way suitable, cuz my interest is limited in couple of models. Is there any another solutions for this situation? I added the .primitives loader module to the 3D Object Converter 4.604 and I released this update package now. Please install the v4.60 or use the v4.60 portable ver...
by Karpati
Thu Jul 28, 2011 1:54 pm
Forum: 3D/2D models
Topic: Blade Chronicle
Replies: 1
Views: 879

Re: Blade Chronicle

numVerts vertex {
float_3 vx, vy, vz
float_6 ???
}

Code: Select all

numVerts vertex {
	float_3 vx, vy, vz
	float_4 unknown
	float   u, v
}
by Karpati
Thu Jul 14, 2011 7:13 pm
Forum: 3D/2D models
Topic: Mu Online format
Replies: 16
Views: 6788

Re: Mu Online format

Rimbros,

I sent the programs/source codes by e-mail to you.
Your project seems to be very professional. :wink:
by Karpati
Thu Jul 14, 2011 3:09 pm
Forum: 3D/2D models
Topic: Mu Online format
Replies: 16
Views: 6788

Re: Mu Online format

finale00,

Did you receive my e-mail correctly (attachments)?
by Karpati
Thu Jul 14, 2011 3:07 pm
Forum: Graphic file formats
Topic: Hero online .dxt
Replies: 3
Views: 1228

Re: Hero online .dxt

Fatduck,

You can download a very useful tool using this link:
[url]http://www.kz_3d.tvn.hu/N3TexViewer.zip[/url]
by Karpati
Thu Jul 14, 2011 8:21 am
Forum: 3D/2D models
Topic: Mu Online format
Replies: 16
Views: 6788

Re: Mu Online format

finale00,

Just send me (kz_3d@tvn.hu) a simple e-mail and I will send to you some tools like 3d .bmd viewer+its source codes.
(I don't know where I did find these tools.)
by Karpati
Sun Jul 03, 2011 5:34 pm
Forum: 3D/2D models
Topic: Hero Online MMO
Replies: 8
Views: 2189

Re: Hero Online MMO

Hmm after the mesh name there 6 dwords. The one I wrote up there assumed that the last 2 dwords are the vertNum and faceNum, but for the ones you posted the 3rd seem to be the vertNum and the 4th is the faceNum. I looked at a couple hero meshes and noticed that 3-4 are the same as 5-6, so perhaps 3...
by Karpati
Sun Jul 03, 2011 5:28 pm
Forum: 3D/2D models
Topic: Hero Online MMO
Replies: 8
Views: 2189

Re: Hero Online MMO

can you tell me how to convert the dxt files? I want to texture these lol
You can download the tool using this link:
[url]http://www.kz_3d.tvn.hu/N3TexViewer.zip[/url]
by Karpati
Sat Jul 02, 2011 5:31 pm
Forum: 3D/2D models
Topic: Hero Online MMO
Replies: 8
Views: 2189

Re: Hero Online MMO

I think these games are use same formats.

I did find 2 different .n3pmesh formats in the Knight Online game.
The first is same with your description, but the second is different.

Here I uploaded some sample files. Can you look into these files ?
by Karpati
Sat Jul 02, 2011 11:28 am
Forum: 3D/2D models
Topic: Hero Online MMO
Replies: 8
Views: 2189

Re: Hero Online MMO

Did you read this thread ? :wink:

viewtopic.php?f=10&t=5464
by Karpati
Sat Jun 25, 2011 11:13 am
Forum: 3D/2D models
Topic: Shaiya SMOD, 3DO formats
Replies: 2
Views: 1332

Re: Shaiya SMOD, 3DO formats

float_3 CoordXYZ
float_3 NormalXYZ
float unknown
float_2 TexCoordUV

I note the V=1-Read_float