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by Karpati
Sun Apr 19, 2020 8:39 pm
Forum: 3D/2D models
Topic: Twelvesky2 model files
Replies: 25
Views: 941

Re: Twelvesky2 model files

Sancje wrote:
Sun Apr 19, 2020 3:19 pm
What method do you follow? Do you have a general tool or script?
I will release the updated 3D Object Converter.
by Karpati
Sun Apr 19, 2020 3:14 pm
Forum: 3D/2D models
Topic: Twelvesky2 model files
Replies: 25
Views: 941

Re: Twelvesky2 model files

Here I attached the full models I converted from Y017001_01.mdl and Y032001_01.mdl.
by Karpati
Sun Apr 19, 2020 8:31 am
Forum: 3D/2D models
Topic: How to open .geom mesh files with .gtf textures
Replies: 3
Views: 230

Re: How to open .geom mesh files with .gtf textures

You can open the EA Sports Fight Night Champion *.geom file using the following programs: - 3D Object Converter v7.027 (Windows) - i3DConverter v3.704 (macOS) - i3DConverter v1.704 (Linux) How to get the 3D Object Converter: Download the 3D Object Converter from http://3doc.i3dconverter.com and inst...
by Karpati
Tue Apr 14, 2020 6:23 pm
Forum: 3D/2D models
Topic: HellGate London
Replies: 12
Views: 4000

Re: HellGate London

You can open the Hellgate London .wm files usign the following programs: - 3D Object Converter (Windows) - i3DConverter (macOS) - i3DConverter (Linux) How to get the 3D Object Converter: Download the 3D Object Converter from http://3doc.i3dconverter.com and install it or download and use the portabl...
by Karpati
Wed Apr 08, 2020 5:06 pm
Forum: 3D/2D models
Topic: Frogger The Great Quest 3D Model Format
Replies: 17
Views: 855

Re: Frogger The Great Quest 3D Model Format

The evilfish.vtx and dragon.vtx files you uploaded have not the '6YTV' id (4 bytes) and the file size value (4 bytes).

I don't know why?
by Karpati
Tue Apr 07, 2020 7:10 pm
Forum: 3D/2D models
Topic: Frogger The Great Quest 3D Model Format
Replies: 17
Views: 855

Re: Frogger The Great Quest 3D Model Format

Kneesnap, Did you cut the first 8 bytes from the evilfish.vtx and dragon.vtx files? The 3725.vtx and MUSHBIG.VTX files have the '6YTV' id (4 bytes) and the (about) file size value (4 bytes). I have extracted the files from the data.bin file with the frogger_great_quest.bms, but all of the .vtx files...
by Karpati
Mon Mar 23, 2020 9:12 pm
Forum: 3D/2D models
Topic: Cabela's 4x4 Off-Road Adventure 3 [.model / .skin]
Replies: 2
Views: 203

Re: Cabela's 4x4 Off-Road Adventure 3 [.model / .skin]

I have finished my Cabela’s 4X4 Off-Road Adventure 3 *.skin loader module and I have released the following programs as web updates: - 3D Object Converter v7.027 (Windows) - i3DConverter v3.704 (macOS) - i3DConverter v1.704 (Linux) How to get the 3D Object Converter v7.027: Download the 3D Object Co...
by Karpati
Sat Nov 16, 2019 12:36 pm
Forum: 3D/2D models
Topic: JD/PW/FW .mox open
Replies: 1
Views: 206

Re: JD/PW/FW .mox open

Did you try the 3D Object Converter from the http://3doc.i3dconverter.com?

It supports the Perfect World's .mox, .bmd files for load.
by Karpati
Sun Sep 22, 2019 12:37 pm
Forum: 3D/2D models
Topic: Chinese Fast and Furious Mobile Game
Replies: 9
Views: 696

Re: Chinese Fast and Furious Mobile Game

Thank you for your post about the bpgconv application. I have added the Fast and Furious 8 .zbp to Better Portable Graphics .bpg converter to the 'Tools/Texture converters...' module and the Fast and Furious 8 .zdo loader module to the 3D Object Converter v7.010 and I have released the 3D Object Con...
by Karpati
Tue Nov 20, 2018 5:50 pm
Forum: 3D/2D models
Topic: UniViewer - Multiple Games Tool
Replies: 52
Views: 8732

Re: UniViewer - Multiple Games Tool

akderebur wrote: [*]NEX : Exports the model in custom binary format (.nex), intended to be loaded by Noesis.
I have never heard about the .nex format before.
Is it your own format?

(Or which program uses it officially?)
by Karpati
Wed Nov 14, 2018 6:16 pm
Forum: 3D/2D models
Topic: WRC 7 .P3D models
Replies: 35
Views: 2558

Re: WRC 7 .P3D models

huckleberrypie wrote: One thing though: Could you point me as to where the face indices can be found or how to find them in the RIFF node?
See the indx chunk on your picture.
by Karpati
Tue Nov 06, 2018 6:04 pm
Forum: 3D/2D models
Topic: XBN format (from XSI)
Replies: 5
Views: 610

Re: XBN format (from XSI)

Artnej wrote:Hello,

i'm looking for some help with .xbn format.
The model.rar file has the ~PM_Numerek_01-382.xsi file. Why are you talking about the .xbn format?
by Karpati
Fri Oct 19, 2018 6:19 pm
Forum: 3D/2D models
Topic: CM3D2 .Model
Replies: 2
Views: 648

Re: CM3D2 .Model

I have modified the Custom Maid 3D 2 .model loader module and I have released the 3D Object Converter v6.540 as a web update now. How to get the 3D Object Converter v6.540: Download the 3D Object Converter from http://3doc.i3dconverter.com and install it or download and use the portable version. Aft...
by Karpati
Fri Aug 17, 2018 10:48 am
Forum: 3D/2D models
Topic: Zero Escape Virtue's Last Reward Models (.bsm/.bm)
Replies: 6
Views: 758

Re: Zero Escape Virtue's Last Reward Models (.bsm/.bm)

I have added the .bm and .bsm loader modules to my program and released the 3D Object Converter v6.538 as a web update. (Just copy the .dds texture files to the same folder where the .bm/.bsm files exist to get the textured view automatically.) How to get the 3D Object Converter v6.538: Please downl...
by Karpati
Wed Aug 15, 2018 6:33 pm
Forum: 3D/2D models
Topic: Planet Hot Wheels .MXS files
Replies: 50
Views: 3601

Re: Planet Hot Wheels .MXS files

shakotay2 wrote:I've updated the tool in my post as of August, 13th with uv support:
If I run the Make_obj-notP-PHotW.exe it can't open the dll_makeh2o.dll.