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Search found 467 matches

by Karpati
Mon Jun 22, 2020 4:54 pm
Forum: 3D/2D models
Topic: [Request 25€] Darkstar One .3do from and to converter
Replies: 9
Views: 1739

Re: [Request 25€] Darkstar One .3do from and to converter

Without having .3do sample files we can't help you.
by Karpati
Sat Jun 20, 2020 6:14 pm
Forum: 3D/2D models
Topic: HOW I CAN OPEN
Replies: 23
Views: 3786

Re: HOW I CAN OPEN

SDFSDFD wrote: Sat Jun 20, 2020 5:58 pm why this ask for agministrator rights?
If you have installed the program under the c:\Program Files x86 folder, you must have an administrator rights to replace files in the c:\Program Files x86 folder.

Why don't you use the portable version?
by Karpati
Sat Jun 20, 2020 5:36 pm
Forum: 3D/2D models
Topic: HOW I CAN OPEN
Replies: 23
Views: 3786

Re: HOW I CAN OPEN

I have released the Tree of Savior .3d loader module in the 3D Object Converter v7.032 (Windows). I have add a new parameter to the Options/Import/Tree of Savior .3d: Extract the .png file from the Tree of Savior .3d file after load (default=true) The npc_gragina.3d file has 3 texture files. The loa...
by Karpati
Sat Jun 20, 2020 5:23 pm
Forum: 3D/2D models
Topic: HOW I CAN OPEN
Replies: 23
Views: 3786

Re: HOW I CAN OPEN

SDFSDFD wrote: Sat Jun 20, 2020 2:57 am how to manual update this 3dconverter.exe?
i dont like it require administrative previlegies
If you don't like the Administrative Privileges don't install it under the c:\Program Files (x86)\.

In your case just use the portable version.
by Karpati
Sat Jun 20, 2020 5:19 pm
Forum: 3D/2D models
Topic: The i of the dragon .msh .anm
Replies: 26
Views: 5419

Re: The i of the dragon .msh .anm

I did not find the vertex bone id (b1,b2) datas, but I have released The I of the Dragon .msh loader module in the 3D Object Converter v7.032 (Windows) How to get the 3D Object Converter: Download the 3D Object Converter from http://3doc.i3dconverter.com and install it or download and use the portab...
by Karpati
Fri Jun 19, 2020 6:53 pm
Forum: 3D/2D models
Topic: HOW I CAN OPEN
Replies: 23
Views: 3786

Re: HOW I CAN OPEN

I have finished my .3d loader module that supports multiple (sub)objects.
Tree_of_Savior.jpg
by Karpati
Thu Jun 18, 2020 7:51 pm
Forum: 3D/2D models
Topic: The i of the dragon .msh .anm
Replies: 26
Views: 5419

Re: The i of the dragon .msh .anm

723119159 wrote: Wed Jun 10, 2020 10:43 pm When will it be updated?
I think I did find the vertex weight (w1,w2) datas, but I did not find the vertex bone id (b1,b2) datas.

Without having these values, you can't animate these 3d models.
by Karpati
Thu Jun 11, 2020 8:05 pm
Forum: 3D/2D models
Topic: The i of the dragon .msh .anm
Replies: 26
Views: 5419

Re: The i of the dragon .msh .anm

723119159 wrote: Wed Jun 10, 2020 10:43 pm Wow!Thanks you!But it could import the bone?I have get the mesh.
Today I have added the bone support to it.
Dragon-Demon_bone.jpg
by Karpati
Wed Jun 10, 2020 7:39 pm
Forum: 3D/2D models
Topic: The i of the dragon .msh .anm
Replies: 26
Views: 5419

Re: The i of the dragon .msh .anm

Dragon-Demon.jpg
I have finished my .msh loader module.

Here I attached the converted Dragon Demon model (as Wavefront .obj format).
by Karpati
Sun Jun 07, 2020 7:30 pm
Forum: 3D/2D models
Topic: The i of the dragon .msh .anm
Replies: 26
Views: 5419

Re: The i of the dragon .msh .anm

Thank you for your unpacker, it works fine.
I am working on the proper .msh loader module.
by Karpati
Sat Jun 06, 2020 5:52 am
Forum: 3D/2D models
Topic: The i of the dragon .msh .anm
Replies: 26
Views: 5419

Re: The i of the dragon .msh .anm

Can you tell where I can find an extractor for the game's geometry.res and textures.res files?
by Karpati
Fri Jun 05, 2020 8:28 pm
Forum: 3D/2D models
Topic: Importing/Exporting .msh files and applying .dds texture ??
Replies: 19
Views: 4374

Re: Importing/Exporting .msh files and applying .dds texture ??

I don't wait for more sample files and its texture files (or for the working unpacker), so I have released the following program as web update that contain the Lost Saga Online .msh loader module: - 3D Object Converter v7.031 (Windows) How to get the 3D Object Converter v7.031: Download the 3D Objec...
by Karpati
Sun May 10, 2020 1:46 pm
Forum: 3D/2D models
Topic: Importing/Exporting .msh files and applying .dds texture ??
Replies: 19
Views: 4374

Re: Importing/Exporting .msh files and applying .dds texture ??

IuriDrago,

Can you tell me how can I unpack the Lost Saga's map.iop file?
by Karpati
Fri May 08, 2020 5:14 pm
Forum: 3D/2D models
Topic: Importing/Exporting .msh files and applying .dds texture ??
Replies: 19
Views: 4374

Re: Importing/Exporting .msh files and applying .dds texture ??

I think the second object's UVs are fine and the second object does not use the main texture.
changeon_Unwrap_UV_and_texture.png
by Karpati
Thu May 07, 2020 11:44 am
Forum: 3D/2D models
Topic: Importing/Exporting .msh files and applying .dds texture ??
Replies: 19
Views: 4374

Re: Importing/Exporting .msh files and applying .dds texture ??

Here I attached the converted files in Wavefront .obj format.

All of your files except the mephisto_weapon.msh have 2 objects, but I think the second object does not use the main texture.