Hi!
I'm really sorry, if this has been answered before, but I'd like to know why does Noesis export Ninja Gaiden 2 .gmds without boneweights?
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Search found 5 matches
- Sat Mar 19, 2011 3:47 pm
- Forum: General game tools
- Topic: Spotlight: Señor Casaroja's Noesis
- Replies: 1830
- Views: 602203
- Fri Dec 17, 2010 6:01 pm
- Forum: 3D/2D models
- Topic: Question about rigged models from JKA/JK3
- Replies: 4
- Views: 1442
Re: Question about rigged models from JKA/JK3
Thank you very much for your help!
I'm looking into it at the moment, I tried out the Taun-Taun and it worked pretty nicely. You made a man very happy today!
I'm looking into it at the moment, I tried out the Taun-Taun and it worked pretty nicely. You made a man very happy today!
- Thu Dec 16, 2010 9:58 am
- Forum: 3D/2D models
- Topic: Question about rigged models from JKA/JK3
- Replies: 4
- Views: 1442
Re: Question about rigged models from JKA/JK3
I see. Thank you!
Will the flattening affect something in a realtime posing program like XNALara?
Will the flattening affect something in a realtime posing program like XNALara?
- Mon Dec 13, 2010 9:59 pm
- Forum: 3D/2D models
- Topic: Question about rigged models from JKA/JK3
- Replies: 4
- Views: 1442
Question about rigged models from JKA/JK3
Hi!
I'd like to ask that is there any way of extracting models from Jedi Knight: Jedi Academy with ingame bones?
Thanks in advance, and sorry, if it has been already answered.
I'd like to ask that is there any way of extracting models from Jedi Knight: Jedi Academy with ingame bones?
Thanks in advance, and sorry, if it has been already answered.
- Tue Feb 23, 2010 2:46 pm
- Forum: Game Archive
- Topic: Resident Evil 5 .arc format (XB360)
- Replies: 33
- Views: 16048
Re: Resident Evil 5 .arc format (XB360)
Hey all! Nice to see, that someone is putting some effort on a possible utility for modding RE5 on XBOX360.
So grimdoomer, have you managed to unpack anything?
