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Search found 7 matches

by Stuart P Bentley
Sat Dec 09, 2006 4:15 am
Forum: Game Archive
Topic: XBOX 360 saves(.z36)
Replies: 12
Views: 4152

There's probably a whole lot of zeroes in that 61M.
by Stuart P Bentley
Tue Dec 05, 2006 5:39 am
Forum: Game Archive
Topic: Metal Gear Solid (1/PC) VOX files
Replies: 9
Views: 5550

I've sent you some bad samples (also Solidus just occasionally crashes on a few).

Are these Vox ADPCM files? If so, what are the parameters?
by Stuart P Bentley
Mon Dec 04, 2006 12:51 am
Forum: Game Archive
Topic: Metal Gear Solid (1/PC) VOX files
Replies: 9
Views: 5550

Here you go.
by Stuart P Bentley
Sun Dec 03, 2006 6:02 pm
Forum: Game Archive
Topic: .BLB Dreamworks Resource Archive
Replies: 3
Views: 2230

Where can I find this?
by Stuart P Bentley
Sat Dec 02, 2006 11:01 pm
Forum: Game Archive
Topic: Metal Gear Solid 2 - any luck?
Replies: 299
Views: 125643

I've sent you some .VOX from Metal Gear Solid 1.
by Stuart P Bentley
Sat Dec 02, 2006 10:42 pm
Forum: Game Archive
Topic: .BLB Dreamworks Resource Archive
Replies: 3
Views: 2230

.BLB Dreamworks Resource Archive

FILExt lists this as what the data files for The Neverhood are. Does anybody have The Neverhood, and have you ever poked around in the data?
by Stuart P Bentley
Sat Dec 02, 2006 10:36 pm
Forum: Game Archive
Topic: Metal Gear Solid (1/PC) VOX files
Replies: 9
Views: 5550

Metal Gear Solid (1/PC) VOX files

Has anybody figured out the .VOX files for Metal Gear Solid? Whenever I import them into Audacity they just come out as mostly screeching.