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by Jurko
Tue Dec 06, 2011 9:16 pm
Forum: Game Archive
Topic: WRC 2 (2011) .mwf, .zti, .ztd Files
Replies: 1
Views: 1015

Re: WRC 2 (2011) .mwf, .zti, .ztd Files

Ok, i sent you packed and unpacked ztd and zti file. I created script for pack/unpack zdt and zti file for my own use, Look at this topic http://forum.xentax.com/viewtopic.php?f=10&t=6160 Where i've been solving these .ztd and .ztd archives. I think they are very simple. If you want i can unpack...
by Jurko
Wed Nov 02, 2011 8:22 pm
Forum: Game Localization
Topic: Skyrim String Repacker + Fonts
Replies: 2
Views: 4740

Re: Skyrim String Repacker + Fonts

can you upload these language files in some different languages
by Jurko
Mon Oct 17, 2011 7:51 pm
Forum: Game Archive
Topic: Call Of Duty 5 World At War- How to translate?
Replies: 4
Views: 1435

Re: Call Of Duty 5 World At War- How to translate?

you can try use mod tools :)
by Jurko
Mon Oct 10, 2011 6:00 pm
Forum: Game Localization
Topic: Split\Second Translation
Replies: 21
Views: 7833

Re: Split\Second Translation

hash=id :D don´t change it
by Jurko
Sun Oct 09, 2011 6:44 pm
Forum: Game Localization
Topic: Split\Second Translation
Replies: 21
Views: 7833

Re: Split\Second Translation

here is it
by Jurko
Sun Oct 09, 2011 12:12 pm
Forum: Game Localization
Topic: Split\Second Translation
Replies: 21
Views: 7833

Re: Split\Second Translation

delutto wrote:
Jurko wrote:it's very complicated. I unpack and pack files manually. If someone want unpacked text and font files write me to pm and I send you files to translate and then you send me files back to compile
Manually? How? Using 010 Editor?
Yes
by Jurko
Sat Oct 08, 2011 4:53 pm
Forum: Game Localization
Topic: Split\Second Translation
Replies: 21
Views: 7833

Re: Split\Second Translation

it's very complicated. I unpack and pack files manually. If someone want unpacked text and font files write me to pm and I send you files to translate and then you send me files back to compile
by Jurko
Sat Oct 08, 2011 4:03 pm
Forum: Game Localization
Topic: Split\Second Translation
Replies: 21
Views: 7833

Re: Split\Second Translation

I'm solved all problems :D. I can extract and pack all files from ark archives
by Jurko
Tue Oct 04, 2011 6:06 pm
Forum: Game Localization
Topic: Split\Second Translation
Replies: 21
Views: 7833

Re: Split\Second Translation

Ok, i maybe know how to import files back, but I don't know how to decrypt and encrypt unpacked files. I need some tools for it
by Jurko
Mon Oct 03, 2011 9:01 pm
Forum: Game Localization
Topic: Split\Second Translation
Replies: 21
Views: 7833

Re: Split\Second Translation

Can you send link to the russian patch? I wanna to see something.
by Jurko
Mon Oct 03, 2011 8:22 pm
Forum: Game Localization
Topic: Split\Second Translation
Replies: 21
Views: 7833

Re: Split\Second Translation

Sorry for my poor english.

The Problem isn't with unpacking/packing these .dic files, but with importing edited files back into .ark archive
by Jurko
Tue Aug 16, 2011 10:34 am
Forum: Game Localization
Topic: Turok *.dct files (PC)
Replies: 2
Views: 1804

Re: Turok *.dct files (PC)

I create structure for these files, but I´m not a programmer. char DICT[4] int (4096) int unknown int seven int numberofrecords (I'm not sure) int64 nul1 int64 nul2 { int HASH (HASH of first record) int Pos (+ position in file),(Pos of first record) } char Zero[40] for x = 8 < numberofrecords { int ...
by Jurko
Sat Aug 13, 2011 8:13 pm
Forum: Game Localization
Topic: Need for speed Hot pursuit (2010) .bndl text archives
Replies: 1
Views: 2660

Need for speed Hot pursuit (2010) .bndl text archives

Can someone create for me pack/unpack tools for this text archive I create structure. Archives are in Little Endian. zlibbed archive char BND2[4] (same in all languages) int unknown1 (same in all languages) int unknown2 (same in all languages) int sizeoffile1 int one (same in all languages) int fort...
by Jurko
Fri Aug 12, 2011 4:53 pm
Forum: Game Localization
Topic: Soldier Of Fortune: Payback
Replies: 3
Views: 1808

Re: Soldier Of Fortune: Payback

can you reupload it. Sendspace is deleted