The Forum is up for sale: XeNTaX Forum looking for new owner
Search found 86 matches
- Thu Dec 29, 2011 8:50 pm
- Forum: Game Localization
- Topic: can i extract text from Batman Arkham City
- Replies: 4
- Views: 2900
Re: can i extract text from Batman Arkham City
Yes, you can
- Tue Dec 06, 2011 9:16 pm
- Forum: Game Archive
- Topic: WRC 2 (2011) .mwf, .zti, .ztd Files
- Replies: 1
- Views: 1015
Re: WRC 2 (2011) .mwf, .zti, .ztd Files
Ok, i sent you packed and unpacked ztd and zti file. I created script for pack/unpack zdt and zti file for my own use, Look at this topic http://forum.xentax.com/viewtopic.php?f=10&t=6160 Where i've been solving these .ztd and .ztd archives. I think they are very simple. If you want i can unpack...
- Wed Nov 02, 2011 8:22 pm
- Forum: Game Localization
- Topic: Skyrim String Repacker + Fonts
- Replies: 2
- Views: 4740
Re: Skyrim String Repacker + Fonts
can you upload these language files in some different languages
- Mon Oct 17, 2011 7:51 pm
- Forum: Game Archive
- Topic: Call Of Duty 5 World At War- How to translate?
- Replies: 4
- Views: 1435
Re: Call Of Duty 5 World At War- How to translate?
you can try use mod tools 
- Mon Oct 10, 2011 6:00 pm
- Forum: Game Localization
- Topic: Split\Second Translation
- Replies: 21
- Views: 7833
Re: Split\Second Translation
hash=id
don´t change it
- Sun Oct 09, 2011 6:44 pm
- Forum: Game Localization
- Topic: Split\Second Translation
- Replies: 21
- Views: 7833
Re: Split\Second Translation
here is it
- Sun Oct 09, 2011 12:12 pm
- Forum: Game Localization
- Topic: Split\Second Translation
- Replies: 21
- Views: 7833
Re: Split\Second Translation
Yesdelutto wrote:Manually? How? Using 010 Editor?Jurko wrote:it's very complicated. I unpack and pack files manually. If someone want unpacked text and font files write me to pm and I send you files to translate and then you send me files back to compile
- Sat Oct 08, 2011 4:53 pm
- Forum: Game Localization
- Topic: Split\Second Translation
- Replies: 21
- Views: 7833
Re: Split\Second Translation
it's very complicated. I unpack and pack files manually. If someone want unpacked text and font files write me to pm and I send you files to translate and then you send me files back to compile
- Sat Oct 08, 2011 4:03 pm
- Forum: Game Localization
- Topic: Split\Second Translation
- Replies: 21
- Views: 7833
Re: Split\Second Translation
I'm solved all problems
. I can extract and pack all files from ark archives
- Tue Oct 04, 2011 6:06 pm
- Forum: Game Localization
- Topic: Split\Second Translation
- Replies: 21
- Views: 7833
Re: Split\Second Translation
Ok, i maybe know how to import files back, but I don't know how to decrypt and encrypt unpacked files. I need some tools for it
- Mon Oct 03, 2011 9:01 pm
- Forum: Game Localization
- Topic: Split\Second Translation
- Replies: 21
- Views: 7833
Re: Split\Second Translation
Can you send link to the russian patch? I wanna to see something.
- Mon Oct 03, 2011 8:22 pm
- Forum: Game Localization
- Topic: Split\Second Translation
- Replies: 21
- Views: 7833
Re: Split\Second Translation
Sorry for my poor english.
The Problem isn't with unpacking/packing these .dic files, but with importing edited files back into .ark archive
The Problem isn't with unpacking/packing these .dic files, but with importing edited files back into .ark archive
- Tue Aug 16, 2011 10:34 am
- Forum: Game Localization
- Topic: Turok *.dct files (PC)
- Replies: 2
- Views: 1804
Re: Turok *.dct files (PC)
I create structure for these files, but I´m not a programmer. char DICT[4] int (4096) int unknown int seven int numberofrecords (I'm not sure) int64 nul1 int64 nul2 { int HASH (HASH of first record) int Pos (+ position in file),(Pos of first record) } char Zero[40] for x = 8 < numberofrecords { int ...
- Sat Aug 13, 2011 8:13 pm
- Forum: Game Localization
- Topic: Need for speed Hot pursuit (2010) .bndl text archives
- Replies: 1
- Views: 2660
Need for speed Hot pursuit (2010) .bndl text archives
Can someone create for me pack/unpack tools for this text archive I create structure. Archives are in Little Endian. zlibbed archive char BND2[4] (same in all languages) int unknown1 (same in all languages) int unknown2 (same in all languages) int sizeoffile1 int one (same in all languages) int fort...
- Fri Aug 12, 2011 4:53 pm
- Forum: Game Localization
- Topic: Soldier Of Fortune: Payback
- Replies: 3
- Views: 1808
Re: Soldier Of Fortune: Payback
can you reupload it. Sendspace is deleted
