Could it be the file is compressed with Deflate64?
It's almost identical to the standard deflate but with some improvements.
Search found 58 matches
- Tue Jul 24, 2007 5:41 pm
- Forum: Compressed files and methods
- Topic: ZLIB RFC 1951 problems..
- Replies: 9
- Views: 3272
- Tue Jul 24, 2007 4:03 pm
- Forum: Compressed files and methods
- Topic: Compressed archive LZW ???
- Replies: 16
- Views: 5406
- Tue Jul 24, 2007 8:46 am
- Forum: Compressed files and methods
- Topic: Compressed archive LZW ???
- Replies: 16
- Views: 5406
- Tue Jul 24, 2007 8:05 am
- Forum: Compressed files and methods
- Topic: Compressed archive LZW ???
- Replies: 16
- Views: 5406
- Mon Jul 16, 2007 6:35 pm
- Forum: Game Archive
- Topic: Transformers *.DAT
- Replies: 21
- Views: 6903
- Thu Jul 12, 2007 6:22 pm
- Forum: Game Archive
- Topic: Request for Joint Task Force - .pak
- Replies: 4
- Views: 1879
- Tue Jun 12, 2007 8:07 pm
- Forum: Compressed files and methods
- Topic: Zone66 Compression Unknown
- Replies: 28
- Views: 10471
Hi, No worries, I've just been busy with some other stuff. :) I've made a little sprite viewer some time ago, it works quite well so far. There's still the problem with the different LZW values...probably I'll just have to hard-code a list of filenames and note which version of the algorithm to use....
- Sat Jun 09, 2007 11:25 am
- Forum: Graphic file formats
- Topic: Strange fixed Palette.
- Replies: 3
- Views: 1951
- Tue May 22, 2007 6:19 am
- Forum: Holy Cow!
- Topic: Wer spricht jetzt hier eigentlich deutsch?
- Replies: 14
- Views: 5941
- Sun May 13, 2007 5:35 pm
- Forum: Compressed files and methods
- Topic: Zone66 Compression Unknown
- Replies: 28
- Views: 10471
Sorry that I haven't released the decompression tool yet. It works so far but crashes with the problem I mentioned before (the different max. dictionary size in the LZW decompressor). I want it to detect automatically which value is used somehow. And yes, it's basically possible to modify the graphi...
- Tue May 08, 2007 8:11 am
- Forum: Compressed files and methods
- Topic: Zone66 Compression Unknown
- Replies: 28
- Views: 10471
I found out more. The map looks much nicer now 
- Mon May 07, 2007 11:19 pm
- Forum: Compressed files and methods
- Topic: Zone66 Compression Unknown
- Replies: 28
- Views: 10471
- Mon May 07, 2007 10:14 pm
- Forum: Compressed files and methods
- Topic: Zone66 Compression Unknown
- Replies: 28
- Views: 10471
Not much. The only difference is one value used in the LZW decompression. It's the maximum dictionary size. In the code I currently use it's max. 13 bits, in the other code 14 bits. That's all I can see so far. I just threw together a sucky map viewer . Works ok so far but some tiles seem wrong. I u...
- Mon May 07, 2007 9:37 pm
- Forum: Compressed files and methods
- Topic: Zone66 Compression Unknown
- Replies: 28
- Views: 10471
It's almost done but as you said, something popped up :) I'll try to get it done this week. Also I need to test it with all the files. There's a slightly different decompression routine in the Exe and I'm not sure if it's used. If it is used, then there's no way of telling which routine is used on w...
- Sat May 05, 2007 1:40 am
- Forum: Compressed files and methods
- Topic: Zone66 Compression Unknown
- Replies: 28
- Views: 10471
