I'm shocked.Deniz Oezmen wrote:I'm always amazed at the general quality of decompiled Java code.
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Search found 643 matches
- Fri Jul 20, 2007 3:49 pm
- Forum: Compressed files and methods
- Topic: Flat Out 2 - Filename Encryption/Compression
- Replies: 6
- Views: 3220
- Tue Jul 17, 2007 9:05 pm
- Forum: Game Archive
- Topic: Ghost Recon Advanced Warfighter 2 *.bundle
- Replies: 15
- Views: 5895
- Tue Jul 17, 2007 12:53 pm
- Forum: Game Archive
- Topic: (PC) Shrek Superslam's MASTER.DAT
- Replies: 11
- Views: 4465
- Tue Jul 17, 2007 12:13 pm
- Forum: Game Archive
- Topic: (PC) Shrek Superslam's MASTER.DAT
- Replies: 11
- Views: 4465
Ok here's the british localization file, but it is compressed. Could be some LZ* but can't say for sure. Its uncompressed size is 3429 bytes. Here's my 010 Editor binary template for MASTER.DIR: uint uk[1936]; struct Entry { uint offset; int size; uint sizecompressed; string filename; if(FTell() % 4...
- Tue Jul 17, 2007 10:55 am
- Forum: Game Archive
- Topic: World of Warcraft (all .mpq editors now unsupported)
- Replies: 6
- Views: 3121
- Mon Jul 16, 2007 6:27 pm
- Forum: Game Archive
- Topic: Battlestations Midway .fsb
- Replies: 5
- Views: 2550
- Mon Jul 16, 2007 12:02 pm
- Forum: 3D/2D models
- Topic: Resident Evil 4 PC, PMD model format
- Replies: 2
- Views: 9428
- Mon Jul 16, 2007 11:36 am
- Forum: Graphic file formats
- Topic: HoMM 2 - .icn files
- Replies: 15
- Views: 7791
- Mon Jul 16, 2007 11:35 am
- Forum: Graphic file formats
- Topic: HoMM 2 - .icn files
- Replies: 15
- Views: 7791
A compact class for writing bmps can be found here: http://www.smalleranimals.com/jpegfile.htm
The coding style isn't really good imo, but it does its job.
You just have to provide the write function with the correct data.
If you can't stand C++, try D!
The coding style isn't really good imo, but it does its job.
You just have to provide the write function with the correct data.
If you can't stand C++, try D!
- Mon Jul 16, 2007 10:33 am
- Forum: Game Archive
- Topic: World of Warcraft (all .mpq editors now unsupported)
- Replies: 6
- Views: 3121
The MPQ files from Blizzard are not simple files - they have a bunch of encryptions and things like that to help prevent users from opening the archives and screwing around with the game files (ie cheating/hacking). Yeah custom encryption, compression, stripped filenames -> hash table etc. :) Need ...
- Mon Jul 16, 2007 10:25 am
- Forum: Game Archive
- Topic: How about Tropico ?
- Replies: 3
- Views: 1983
- Mon Jul 16, 2007 10:07 am
- Forum: Game Archive
- Topic: Transformers *.DAT
- Replies: 21
- Views: 8417
- Sun Jul 15, 2007 7:27 pm
- Forum: Game Archive
- Topic: (PC) Shrek Superslam's MASTER.DAT
- Replies: 11
- Views: 4465
- Sun Jul 15, 2007 5:08 pm
- Forum: Game Archive
- Topic: Street Wars .fil archives
- Replies: 2
- Views: 2228
- Sat Jul 14, 2007 12:35 am
- Forum: Holy Cow!
- Topic: Wer spricht jetzt hier eigentlich deutsch?
- Replies: 14
- Views: 6869
