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Search found 643 matches

by Rheini
Thu Dec 04, 2008 9:37 pm
Forum: Audio file formats
Topic: NFS Undercover MUS format?
Replies: 29
Views: 8713

Re: NFS Undercover MUS format?

Yes, the codec is determined by the header: http://wiki.multimedia.cx/index.php?tit ... _Arts_SCxl
As I already said, either they keep the header in a different file or they use a common, predefined format for all sounds.
by Rheini
Thu Dec 04, 2008 12:57 am
Forum: Audio file formats
Topic: NFS Undercover MUS format?
Replies: 29
Views: 8713

Re: NFS Undercover MUS format?

Yeah, there's no real file format to figure out. You need to know the codec and the parameters to get along.
But thanks for your offer, we need programmers here :)

btw: used to C++? Try D! :wink:
by Rheini
Tue Dec 02, 2008 11:18 pm
Forum: Compressed files and methods
Topic: Settlers 2:Rise of Cultures Tool
Replies: 25
Views: 16981

Re: Settlers 2:Rise of Cultures Tool

updated to v1.0
by Rheini
Sun Nov 30, 2008 1:00 pm
Forum: Game Archive
Topic: Silent Hill:Homecoming pak files?
Replies: 21
Views: 13603

Re: Silent Hill:Homecoming pak files?

To finish this: (code is not tested) GetDString magic 4 0; If magic <> "PAK_"; CleanExit; EndIf; Get Dummy Long 0; Get numFiles Long 0; Get Dummy Long 0; For i = 1 to numFiles; GetDString filename 64 0; Get Dummy Long 0; Get timestamp Long 0; Get offset Long 0; Get size Long 0; Get Dummy L...
by Rheini
Sat Nov 29, 2008 1:06 pm
Forum: Game Archive
Topic: Silent Hill:Homecoming pak files?
Replies: 21
Views: 13603

Re: Silent Hill:Homecoming pak files?

You can at least extract the entries with valid offsets and sizes.
Somebody just needs to write a BMS. I don't have time for that.
by Rheini
Fri Nov 28, 2008 3:08 pm
Forum: Game Archive
Topic: Silent Hill:Homecoming pak files?
Replies: 21
Views: 13603

Re: Silent Hill:Homecoming pak files?

char magic[4]; // PAK_ uint version; // ?, =1 uint numFiles; uint uk; struct Entry { char name[64]; uint uk1; // 1 or 33 time_t timestamp; uint offset; uint size1; uint flags<format=hex>; // ? uint size2; // guess the 2 sizes are compressed size and uncompressed size, but I haven't seen any compres...
by Rheini
Fri Nov 28, 2008 1:19 pm
Forum: 3D/2D models
Topic: need help with DK2 models
Replies: 25
Views: 13606

Re: need help with DK2 models

Good old OllyDbg ;)
And sometimes I use IDA for disassembling, but I'm not very experienced in using this tool. Thus I only use basic functions, mainly the graphical view.
by Rheini
Fri Nov 28, 2008 12:08 pm
Forum: 3D/2D models
Topic: need help with DK2 models
Replies: 25
Views: 13606

Re: need help with DK2 models

Not sure, but since there is no magic ID, I probably set a breakpoint on CreateFile and ReadFile trying to get to the memory address where the texture data resides. Then I set a "breakpoint on access" on the data. But IIRC it didn't break. Maybe they pass the compressed texture to the grap...
by Rheini
Fri Nov 28, 2008 10:52 am
Forum: 3D/2D models
Topic: need help with DK2 models
Replies: 25
Views: 13606

Re: need help with DK2 models

Of course I already tried that, but it's hard to find the algorithm. Haven't had any luck yet.
Maybe I'll give it another try when I have my 2nd monitor (if I ever manage to buy a new one).
by Rheini
Thu Nov 27, 2008 10:40 pm
Forum: Audio file formats
Topic: NFS Undercover MUS format?
Replies: 29
Views: 8713

Re: NFS Undercover MUS format?

And the code is quite tied to the ffmpeg library.
by Rheini
Thu Nov 27, 2008 3:10 am
Forum: Audio file formats
Topic: NFS Undercover MUS format?
Replies: 29
Views: 8713

Re: NFS Undercover MUS format?

That is the problem, no tools can support can support this yet until someone figures out how the stream system works. It needs the headers, but adding a simple SCHII header won't do it either because it needs the additonal SCCI info and all that. So its complicated for that. Well, SCCI and SCDI are...
by Rheini
Wed Nov 26, 2008 10:45 pm
Forum: Audio file formats
Topic: NFS Undercover MUS format?
Replies: 29
Views: 8713

Re: NFS Undercover MUS format?

Well what about the tools created for previous games, shouldn't it be easy for their developers to support this game as well?
by Rheini
Wed Nov 26, 2008 6:49 pm
Forum: Audio file formats
Topic: NFS Undercover MUS format?
Replies: 29
Views: 8713

Re: NFS Undercover MUS format?

Well if you knew which codec is used, you could probably convert it. Did you try any tools?