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Search found 70 matches
- Wed Nov 29, 2006 5:20 am
- Forum: Graphic file formats
- Topic: tx2, char, mda file viewer
- Replies: 10
- Views: 4465
oi :( I guess I missed this topic The games makai kingdom and disgaea have diferent(althrough similar) file formats, I am getting REALLY confused with these 2 getting mixed up So far the makai's tx2 format is not much diferent form what I posted before: Header int16 Width int16 Height (needs to be /...
- Wed Nov 22, 2006 10:56 pm
- Forum: 3D/2D models
- Topic: DirectX binary format
- Replies: 34
- Views: 14234
I’m SO sorry for being away for so long. The problems I was having with my electrical service became so bad that I had to leave my computer off for about a week until I could buy a ups. He he ^_^ and even then the ups could not hold more than 16 seconds with the PC alone(idle). My system crashed(c...
- Sun Oct 22, 2006 8:08 pm
- Forum: 3D/2D models
- Topic: DirectX binary format
- Replies: 34
- Views: 14234
Yes :) but remember that you need to know the correct scale and position of the model :) hence, you need the original as reference :P btw.. did yo ever try cutting one of the models in the archive and save it to it's own file? does the importer still not work? I have 3dsMax all right , and all perha...
- Sun Oct 22, 2006 12:16 am
- Forum: Compressed files and methods
- Topic: Help uncompressing picture file
- Replies: 8
- Views: 4207
- Sat Oct 21, 2006 9:13 pm
- Forum: 3D/2D models
- Topic: DirectX binary format
- Replies: 34
- Views: 14234
oh great you have 3dsmax :) I can export in any format . In *.X too , but .3ds or .ASC would be good too. Perhaps *. X would be the most compatible. For that I use PandaX Exporter plugin for 3dStudioMax. ASE! it should be one of the standard exports for 3dsmax My ASE importer isn't fully functinal r...
- Sat Oct 21, 2006 9:03 pm
- Forum: Graphic file formats
- Topic: PS2 TIM2 editing pls help
- Replies: 16
- Views: 13469
- Sat Oct 21, 2006 7:36 am
- Forum: 3D/2D models
- Topic: DirectX binary format
- Replies: 34
- Views: 14234
this file has a "big endian" byte order, is it from a game cube game? No it is not Xbox file . It is for PC tank simulation Steel Beasts. and here I was thinking this was an xbox game... I see that the shape is definetely conforming the model so you are on the right track. It is not Playstaion thou...
- Sat Oct 21, 2006 6:42 am
- Forum: 3D/2D models
- Topic: Textures. Graphics. And the like --> Wiki
- Replies: 9
- Views: 5356
- Fri Oct 20, 2006 9:00 pm
- Forum: 3D/2D models
- Topic: Textures. Graphics. And the like --> Wiki
- Replies: 9
- Views: 5356
- Fri Oct 20, 2006 7:53 pm
- Forum: 3D/2D models
- Topic: DirectX binary format
- Replies: 34
- Views: 14234
Anything new here? How your visualisation of shape conforms the reality? progress! Xela progress! problem was the data was offset by one byte so it's not big endian Anyone knows what is the meaning of "frames" for *.X format? Frames are keyframes I guess, it is a way of stop motion animation* the c...
- Thu Oct 19, 2006 9:45 am
- Forum: Compressed files and methods
- Topic: Help uncompressing picture file
- Replies: 8
- Views: 4207
The game is biohazard outbreak for ps2
the executable is an elf - executable and linkable format
http://rapidshare.de/files/37307206/elf.RAR.html
I'm really tired ZZzz =_= good night
the executable is an elf - executable and linkable format
http://rapidshare.de/files/37307206/elf.RAR.html
I'm really tired ZZzz =_= good night
- Thu Oct 19, 2006 7:33 am
- Forum: Compressed files and methods
- Topic: Help uncompressing picture file
- Replies: 8
- Views: 4207
- Thu Oct 19, 2006 2:56 am
- Forum: 3D/2D models
- Topic: DirectX binary format
- Replies: 34
- Views: 14234
No it is not Xbox file . It is for PC tank simulation Steel Beasts. The file I enclosed for download is a bin or pack file containing several models. 1st is the 4 byte header with above number 26 indicating how many models the file contains 1a 00 00 00 then there is 26 position listing of where the...
- Thu Oct 19, 2006 12:31 am
- Forum: 3D/2D models
- Topic: DirectX binary format
- Replies: 34
- Views: 14234
- Tue Oct 17, 2006 6:37 pm
- Forum: 3D/2D models
- Topic: DirectX binary format
- Replies: 34
- Views: 14234