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Search found 70 matches

by alera
Wed Nov 29, 2006 5:20 am
Forum: Graphic file formats
Topic: tx2, char, mda file viewer
Replies: 10
Views: 3797

oi :( I guess I missed this topic The games makai kingdom and disgaea have diferent(althrough similar) file formats, I am getting REALLY confused with these 2 getting mixed up So far the makai's tx2 format is not much diferent form what I posted before: Header int16 Width int16 Height (needs to be /...
by alera
Wed Nov 22, 2006 10:56 pm
Forum: 3D/2D models
Topic: DirectX binary format
Replies: 34
Views: 12320

I’m SO sorry for being away for so long. The problems I was having with my electrical service became so bad that I had to leave my computer off for about a week until I could buy a ups. He he ^_^ and even then the ups could not hold more than 16 seconds with the PC alone(idle). My system crashed(c...
by alera
Sun Oct 22, 2006 8:08 pm
Forum: 3D/2D models
Topic: DirectX binary format
Replies: 34
Views: 12320

Yes :) but remember that you need to know the correct scale and position of the model :) hence, you need the original as reference :P btw.. did yo ever try cutting one of the models in the archive and save it to it's own file? does the importer still not work? I have 3dsMax all right , and all perha...
by alera
Sun Oct 22, 2006 12:16 am
Forum: Compressed files and methods
Topic: Help uncompressing picture file
Replies: 8
Views: 3602

I see that program has the right palette...

I could code something that will write back to(some) tim2s but I'm too busy right now :(
by alera
Sat Oct 21, 2006 9:13 pm
Forum: 3D/2D models
Topic: DirectX binary format
Replies: 34
Views: 12320

oh great you have 3dsmax :) I can export in any format . In *.X too , but .3ds or .ASC would be good too. Perhaps *. X would be the most compatible. For that I use PandaX Exporter plugin for 3dStudioMax. ASE! it should be one of the standard exports for 3dsmax My ASE importer isn't fully functinal r...
by alera
Sat Oct 21, 2006 9:03 pm
Forum: Graphic file formats
Topic: PS2 TIM2 editing pls help
Replies: 16
Views: 11929

I belive there is a photoshop plugin somewhere that can save to tim2, but I could not find any links :( sorry
by alera
Sat Oct 21, 2006 7:36 am
Forum: 3D/2D models
Topic: DirectX binary format
Replies: 34
Views: 12320

this file has a "big endian" byte order, is it from a game cube game? No it is not Xbox file . It is for PC tank simulation Steel Beasts. and here I was thinking this was an xbox game... I see that the shape is definetely conforming the model so you are on the right track. It is not Playstaion thou...
by alera
Sat Oct 21, 2006 6:42 am
Forum: 3D/2D models
Topic: Textures. Graphics. And the like --> Wiki
Replies: 9
Views: 4817

oh :) I was refering to the little pict2bmp program :) not the actual info on the wiki
by alera
Fri Oct 20, 2006 9:00 pm
Forum: 3D/2D models
Topic: Textures. Graphics. And the like --> Wiki
Replies: 9
Views: 4817

Wouln't it be better to have converters/viewers as plug ins for mexcom?
that way we wouldn't need to code interfaces for every little program
by alera
Fri Oct 20, 2006 7:53 pm
Forum: 3D/2D models
Topic: DirectX binary format
Replies: 34
Views: 12320

Anything new here? How your visualisation of shape conforms the reality? progress! Xela progress! problem was the data was offset by one byte so it's not big endian Anyone knows what is the meaning of "frames" for *.X format? Frames are keyframes I guess, it is a way of stop motion animation* the c...
by alera
Thu Oct 19, 2006 9:45 am
Forum: Compressed files and methods
Topic: Help uncompressing picture file
Replies: 8
Views: 3602

The game is biohazard outbreak for ps2

the executable is an elf - executable and linkable format
http://rapidshare.de/files/37307206/elf.RAR.html

I'm really tired ZZzz =_= good night
by alera
Thu Oct 19, 2006 7:33 am
Forum: Compressed files and methods
Topic: Help uncompressing picture file
Replies: 8
Views: 3602

Yes the uncomrpessed tims are pretty straight forth :)

but I'm interested in the compressed ones, I want to uncompress them or to atleast have a clue as to what compression they use

the compressed tims(picture I posted) are the ones that have the texture data
by alera
Thu Oct 19, 2006 2:56 am
Forum: 3D/2D models
Topic: DirectX binary format
Replies: 34
Views: 12320

No it is not Xbox file . It is for PC tank simulation Steel Beasts. The file I enclosed for download is a bin or pack file containing several models. 1st is the 4 byte header with above number 26 indicating how many models the file contains 1a 00 00 00 then there is 26 position listing of where the...
by alera
Thu Oct 19, 2006 12:31 am
Forum: 3D/2D models
Topic: DirectX binary format
Replies: 34
Views: 12320

this file has a "big endian" byte order, is it from a game cube game?

note: I know nothing of the X file format and that microsoft sdk is way too big

edit: do you know how the models in the file look like? that would me help alot
by alera
Tue Oct 17, 2006 6:37 pm
Forum: 3D/2D models
Topic: DirectX binary format
Replies: 34
Views: 12320

Xela, I would try to analyse the file but rapid share says it has been deleted,
would you reupload it?