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by djoscar
Sat Jul 17, 2010 1:18 pm
Forum: 3D/2D models
Topic: Nvidia's .nmb model
Replies: 4
Views: 5613

Nvidia's .nmb model

The contents of this post was deleted because of possible forum rules violation.
by djoscar
Thu Jul 15, 2010 1:53 pm
Forum: 3D/2D models
Topic: Maya/3dsMax import script for custom 3d model file format
Replies: 7
Views: 3284

Re: Maya/3dsMax import script for custom 3d model file format

The old and new format is almost the same. Footer of the new format might have few extra things but other than that it's same.
My friend wrote a tool a while ago which converts the models to .3ds using the information above and the tool works perfectly fine with old AND new models :P
by djoscar
Wed Jul 14, 2010 9:06 am
Forum: 3D/2D models
Topic: Maya/3dsMax import script for custom 3d model file format
Replies: 7
Views: 3284

Re: Maya/3dsMax import script for custom 3d model file format

I know.. That's what I said in the first post that there are plenty of viewers and converters for this format, but all of them convert to formats like .mqo and .3ds, so only the mesh is converted. I want to write a 3dsMax import script or something which would import the model WITH skeletal and ever...
by djoscar
Tue Jul 13, 2010 7:35 pm
Forum: 3D/2D models
Topic: Maya/3dsMax import script for custom 3d model file format
Replies: 7
Views: 3284

Re: Maya/3dsMax import script for custom 3d model file format

The contents of this post was deleted because of possible forum rules violation.
by djoscar
Tue Jul 13, 2010 4:34 pm
Forum: 3D/2D models
Topic: UNITY 3D FBX WITH ANIMATIONS
Replies: 3
Views: 2425

Re: UNITY 3D FBX WITH ANIMATIONS

Make what for you?
Do it yourself... :constipated:
by djoscar
Tue Jul 13, 2010 3:40 pm
Forum: 3D/2D models
Topic: UNITY 3D FBX WITH ANIMATIONS
Replies: 3
Views: 2425

Re: UNITY 3D FBX WITH ANIMATIONS

He didn't make the models or animations. I've made a 3d mario game using Unity engine myself, it was on this games portal called Wooglie, and I didn't make the assets myself either. The models and animations are extracted from some mario game, cant remember the name. I think it's for GameCube or xbo...
by djoscar
Tue Jul 13, 2010 3:25 pm
Forum: 3D/2D models
Topic: Maya/3dsMax import script for custom 3d model file format
Replies: 7
Views: 3284

Maya/3dsMax import script for custom 3d model file format

Hello I would like to write a script or plugin for either Maya or 3ds Max to import a 3d model from one game. I do have programming experience using several languages and experience in 3d modelling, how ever I've never tried writing any scripts or plugins for any of that software. I'm sure at least ...
by djoscar
Mon Jul 05, 2010 7:55 pm
Forum: Game Archive
Topic: Grand Theft Auto IV *.img & *.rpf files
Replies: 3
Views: 6751

Re: Grand Theft Auto IV *.img & *.rpf files

edit:
damn lol sorry, didnt see that this was gravedigged :D
by djoscar
Mon Jul 05, 2010 6:05 pm
Forum: Game Archive
Topic: Operation Flashpoint : Dragon Rising ... again
Replies: 6
Views: 3708

Re: Operation Flashpoint : Dragon Rising ... again

errr, you know that you don't need any scripts for merging all those .000, .001 etc files together. Find the file with extension .001, and use 7zip to extract it. It will then extract all of those .xxx files into one 4.2GB file. The script you provided above doesn't work at all with this 4.2gb archi...
by djoscar
Sun Jul 04, 2010 12:35 pm
Forum: Game Archive
Topic: Sniper: Ghost Warrior *.rpack archives (PC)
Replies: 21
Views: 7728

Re: Sniper: Ghost Warrior *.rpack archives (PC)

Nope, these .rpack archives don't open with winrar or 7zip
that's the first thing I tried doing after I installed the game :P
by djoscar
Sun Jul 04, 2010 9:33 am
Forum: Game Archive
Topic: Sniper: Ghost Warrior *.rpack archives (PC)
Replies: 21
Views: 7728

Re: Sniper: Ghost Warrior *.rpack archives (PC)

Then how do you extract assets from it..? :scaredy:
by djoscar
Sat Jul 03, 2010 11:52 pm
Forum: Game Archive
Topic: Sniper: Ghost Warrior *.rpack archives (PC)
Replies: 21
Views: 7728

Re: Sniper: Ghost Warrior *.rpack archives (PC)

bump..
please, someone. I really need this :(
by djoscar
Sat Jul 03, 2010 8:27 pm
Forum: Game Archive
Topic: Sniper: Ghost Warrior *.rpack archives (PC)
Replies: 21
Views: 7728

Re: Sniper: Ghost Warrior *.rpack archives (PC)

Hm, wouldn't it be easier if someone just wrote a quickbms script to extract all the assets from this archive? lol
by djoscar
Sat Jul 03, 2010 12:15 pm
Forum: Game Archive
Topic: Sniper: Ghost Warrior *.rpack archives (PC)
Replies: 21
Views: 7728

Re: Sniper: Ghost Warrior *.rpack archives (PC)

Sorry for sounding like a noob, but how exactly do I decompress/ convert those extracted files to the normal format they should be? Can you explain it a little bit more detailed, please? never used that offzip and barely ever do any archive research due to the fact that I'm a games programmer, model...
by djoscar
Sat Jul 03, 2010 12:00 pm
Forum: Game Archive
Topic: Sniper: Ghost Warrior *.rpack archives (PC)
Replies: 21
Views: 7728

Re: Sniper: Ghost Warrior *.rpack archives (PC)

I tried offzip it just now with options -A and -a, how ever it only extracts A LOT of .dat files named like:
011d4800.dat
011d5000.dat
011d5800.dat

Some please point me to the right direction! :(