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by Typhox
Fri May 10, 2013 12:58 am
Forum: Code Talk
Topic: Why do some DLL's contain C++ class information?
Replies: 4
Views: 3509

Why do some DLL's contain C++ class information?

Opening the server.dll from Dota 2 (a Steam game by Valve) with my disassembler, I find a lot of strings (most of them not xreferenced in the code) that obviously refer to the original source code they come from (sometimes even including pathes to the source files). http://i.imgur.com/Gb9rV4y.png Th...
by Typhox
Sun Oct 09, 2011 12:39 pm
Forum: Game Archive
Topic: Dota 2 .bsp (map-file)
Replies: 1
Views: 1977

Dota 2 .bsp (map-file)

I want to view & edit that BSP-Map file. It's version 0x17, so there seems to be no program to open it (yet). I have no experiences with hammer editor and so on, but I've read that you can decompile (?) the files to Hammer's file format. The program(s?) therefore are just a little outdated^^ Wha...
by Typhox
Thu Mar 10, 2011 3:07 am
Forum: 3D/2D models
Topic: List of games that you can extract 3d models from !
Replies: 137
Views: 272433

Re: List of games that you can extract 3d models from !

I extracted so far from:
Hexplore
Godzilla Unleashed (Wii)
Godzilla Save The Earth (PS2)
Cities in Motion
by Typhox
Wed Aug 18, 2010 2:16 am
Forum: Holy Cow!
Topic: Modding Results
Replies: 110
Views: 133127

Re: Modding Results

I first came here just for looking at the quickbms-things, since I wanted to "crack" and moreover repack a LZSS compressed file from Pokemon Colosseum. I needed it to convert the music files from the game into midi files so that I would be able to play the backgroundmusic on a piano. Curre...