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Search found 4 matches
- Fri May 10, 2013 12:58 am
- Forum: Code Talk
- Topic: Why do some DLL's contain C++ class information?
- Replies: 4
- Views: 3509
Why do some DLL's contain C++ class information?
Opening the server.dll from Dota 2 (a Steam game by Valve) with my disassembler, I find a lot of strings (most of them not xreferenced in the code) that obviously refer to the original source code they come from (sometimes even including pathes to the source files). http://i.imgur.com/Gb9rV4y.png Th...
- Sun Oct 09, 2011 12:39 pm
- Forum: Game Archive
- Topic: Dota 2 .bsp (map-file)
- Replies: 1
- Views: 1977
Dota 2 .bsp (map-file)
I want to view & edit that BSP-Map file. It's version 0x17, so there seems to be no program to open it (yet). I have no experiences with hammer editor and so on, but I've read that you can decompile (?) the files to Hammer's file format. The program(s?) therefore are just a little outdated^^ Wha...
- Thu Mar 10, 2011 3:07 am
- Forum: 3D/2D models
- Topic: List of games that you can extract 3d models from !
- Replies: 137
- Views: 272433
Re: List of games that you can extract 3d models from !
I extracted so far from:
Hexplore
Godzilla Unleashed (Wii)
Godzilla Save The Earth (PS2)
Cities in Motion
Hexplore
Godzilla Unleashed (Wii)
Godzilla Save The Earth (PS2)
Cities in Motion
- Wed Aug 18, 2010 2:16 am
- Forum: Holy Cow!
- Topic: Modding Results
- Replies: 110
- Views: 133127
Re: Modding Results
I first came here just for looking at the quickbms-things, since I wanted to "crack" and moreover repack a LZSS compressed file from Pokemon Colosseum. I needed it to convert the music files from the game into midi files so that I would be able to play the backgroundmusic on a piano. Curre...
