Search found 58 matches

by Omega
Wed Oct 25, 2006 5:11 am
Forum: Game Archive
Topic: .wz archive
Replies: 515
Views: 221183

Re: hm....

era wrote:
Rick wrote:
Manias wrote:KMST.. :roll:

File (String.wz) : http://ciger166.dothome.co.kr/String.zip
Wizet's response to public information on accessing Data.wz: new encryption. 8)

Then dya guys have to work all over again?
We'll see when these changes get to GMS :)
by Omega
Mon Oct 23, 2006 4:45 pm
Forum: Game Archive
Topic: .wz archive
Replies: 515
Views: 221183

...I tried cmd But even if I try it it's still stuck at C:\Documents and Settings\(I don't want my real name revealed) How do you change where the command prompt goes? "cd .." will take you up a folder so if your are in C:\Documents and settings\Omega\ typing cd .. will take you to C:\Doc...
by Omega
Mon Oct 23, 2006 3:27 am
Forum: Game Archive
Topic: .wz archive
Replies: 515
Views: 221183

I think this has been answered before, but anywayz Inside the dump.py file, there is a place where it tells filename (data.wz) Change that to the filename of each and run the program one at a time. They will all extract to the dump folder, so make sure you rename the created folder to something uni...
by Omega
Sat Oct 21, 2006 6:15 am
Forum: Game Archive
Topic: .wz archive
Replies: 515
Views: 221183

kiler wrote:With the new patch, it stops at weddingGL because of an incorrect value.
This might have to do with the fact that there are two "files" with the same weddingGL name.
by Omega
Wed Oct 11, 2006 5:48 am
Forum: Game Archive
Topic: .wz archive
Replies: 515
Views: 221183

Hi I'm new here, I'm wondering if there is a KMS script? They have different folders such as; String.wz,Effect.wz,Map.wz,Character.wz,Base.wz,Quest.wz,NPC.wz,sound.wz,Mob.wz and UI.wz I wonder if it's possible to extract those? Also I got a "Bad Image back.0.img" Any help? I think this ha...
by Omega
Tue Oct 10, 2006 5:28 pm
Forum: Game Archive
Topic: .wz archive
Replies: 515
Views: 221183

Q1 - Can you extract the questions given when you attempt the 3rd advancement(?), for example when you turn from an assassin into a hermit. Q2 - When you try to extract, is there any way you can exclude the files already extracted and only extract the new files. Q3 - The big bird that appears on th...
by Omega
Fri Oct 06, 2006 7:14 pm
Forum: Game Archive
Topic: .wz archive
Replies: 515
Views: 221183

themoviefund wrote:Or you use Python IDLE. Start > Programs> Python> IDLE
Yes, but it doesn't feel as 1337 to type into idle as it does to type into cmd :P
by Omega
Thu Oct 05, 2006 3:50 pm
Forum: Game Archive
Topic: .wz archive
Replies: 515
Views: 221183

I think I need severe help on this. So, I started the dump, allowed it to run, waited for 2 hours, and.. it died somewhere in the middle. The extraction stopped at ".Map.Obj.etc.img". Is it because of the MP3 Extraction? I decommented it during both of my tries. Anyway, it there a way to ...
by Omega
Wed Oct 04, 2006 5:22 am
Forum: Game Archive
Topic: .wz archive
Replies: 515
Views: 221183

Here's a diff. Are you making a sauna for kms? Compare: (<)dumpNew.py (16616 bytes) with: (>)dump.py (16796 bytes) 198,204c198,203 < def transStr16(encStr): < s = '' < p = 0xAAAA < for i in range(len(encStr)/2): < a = struct.unpack("h", encStr[i*2:i*2+2])[0] < #s += struct.pack("h&quo...
by Omega
Tue Oct 03, 2006 11:18 pm
Forum: Game Archive
Topic: .wz archive
Replies: 515
Views: 221183

Ok, i changed up his code a bit, should work now
by Omega
Tue Oct 03, 2006 10:44 pm
Forum: Game Archive
Topic: .wz archive
Replies: 515
Views: 221183

[quote="era"]Come on~

Tell me how to.

is there anything else I need to do?

What do I exactly have to change in dump.py (lambda's)

EDIT : I thing the hex codes I got are a bit weird. How did you get the other code for "ì
by Omega
Mon Oct 02, 2006 5:17 pm
Forum: Game Archive
Topic: .wz archive
Replies: 515
Views: 221183

heres what i get (mine isn't formatted nearly as nicely as lambda's :P)
data\Item.img ('Eqp', [('Accessory', [('1010000', [('name', '갈색 턱수염')]), ('1010001', [('name', 'ë
by Omega
Mon Oct 02, 2006 3:48 pm
Forum: Game Archive
Topic: .wz archive
Replies: 515
Views: 221183

Oh, sorry for not being specific. yeah, I did mean lambada's code You will first need to install Python (http://www.python.org) put the dump.py file in the same directory as your data.wz (possibly backup the data.wz and run it in a separate folder) double click on dump.py and it should run for a wh...
by Omega
Sun Oct 01, 2006 8:00 pm
Forum: Game Archive
Topic: .wz archive
Replies: 515
Views: 221183

era wrote:The problem is, I don't no where to run this thing.
can you be a bit more specific? ("this thing" being lambda's code?)
by Omega
Sun Oct 01, 2006 2:09 am
Forum: Game Archive
Topic: .wz archive
Replies: 515
Views: 221183

MMODB http://ms.mmodb.com Extracted :) sorry for the plug, but couldn't resist :) btw, is the problem with unicode strings that python doesn't have a way to handle them, or that we don't know how to decode them? Guess i should put my plug as well :P http://strategywiki.org/wiki/MapleStory I'm going...