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Search found 335 matches

by evin
Thu Aug 01, 2013 7:31 pm
Forum: Game Archive
Topic: Castlevania: Lords of Shadow
Replies: 102
Views: 28538

Re: Castlevania: Lords of Shadow

Ekey, Haoose : :bravo:
by evin
Wed Jul 31, 2013 6:34 pm
Forum: Game Archive
Topic: Castlevania: Lords of Shadow
Replies: 102
Views: 28538

Re: Castlevania: Lords of Shadow

The PC demo available from Steam.
Unfortunately the dat files (.packed on console) still have BFPK header, but the version is 3 (not 0 or 1), and I cannot see the filenames inside the file.
Maybe encrypted or compressed. :[
by evin
Mon Jun 03, 2013 7:39 pm
Forum: Game Localization
Topic: Aliens vs. Predator (2010)
Replies: 14
Views: 6176

Re: Aliens vs. Predator (2010)

vitorrs100 wrote:
evin wrote:Earlier posted tool updated, with a bugfix, and now works with NeverDead files too.
Can you update your tool to work with Judge Dredd: Dredd vs. Death?
Sorry, I can't do that, I don't have free time at all. :(
If somebody know the C# and have free time, I can share the source.
by evin
Thu Mar 28, 2013 8:36 am
Forum: Game Archive
Topic: Bioshock Infinite
Replies: 27
Views: 5836

Re: Bioshock Infinite

Lucky for us, the int files in PC version are not collected into coalesced files, and not crypted.
by evin
Fri Mar 22, 2013 7:53 am
Forum: Game Localization
Topic: Dead Space 3 .dll
Replies: 3
Views: 1207

Re: Dead Space 3 .dll

Those .dll files are part of the protection system, or something like that, not contain game texts at all.
by evin
Fri Mar 22, 2013 7:51 am
Forum: Game Localization
Topic: Tomb rider
Replies: 8
Views: 1468

Re: Tomb rider

1. Tomb Raider
2. Not released on Xbox, just PC/PS3/x360
3. Use the Search function: viewtopic.php?f=10&t=10174
by evin
Wed Mar 06, 2013 7:49 am
Forum: Game specific tools
Topic: Heavy Rain Tools
Replies: 21
Views: 8523

Re: Heavy Rain Tools

Yeah maybe. Probably some size of the inner files different between the versions.
I'm trying to "hack" the header file of the dat files, and that'll solve the problem.
by evin
Mon Feb 04, 2013 8:54 am
Forum: Game Archive
Topic: [PC] The Cave - *.~h and *.~p archives
Replies: 45
Views: 9062

Re: [PC] The Cave - *.~h and *.~p archives

Ok guys, another "problem". How to change the font size? New font is approx. 4x higher than original. (our grandparents will be happy to play without their eyeglasses :D ) You didn't find the original font? Other possible solution. When you have the .swf file, open with SWiX (free), open the new an...
by evin
Fri Feb 01, 2013 9:58 pm
Forum: Game Archive
Topic: [REQ][PC]Crysis 3 .pak files
Replies: 75
Views: 52253

Re: [REQ][PC]Crysis 3 .pak files

Haoose wrote:Crysis 2?
Of course, I wanted to say; Crysis 3 beta. :)
by evin
Fri Feb 01, 2013 5:22 pm
Forum: Game Archive
Topic: [REQ][PC]Crysis 3 .pak files
Replies: 75
Views: 52253

Re: [REQ][PC]Crysis 3 .pak files

Crysis 2 beta is free for 4 days now! Just need a free registered Origin account, and nothing else!
by evin
Wed Jan 23, 2013 9:43 am
Forum: Game Localization
Topic: Saints Row The Third (.le_string files)
Replies: 6
Views: 1474

Re: Saints Row The Third (.le_string files)

There you go. This is NOT your updated tool!
by evin
Tue Jan 08, 2013 5:21 pm
Forum: Game Localization
Topic: Red Faction: Guerrilla
Replies: 2
Views: 864

Re: Red Faction: Guerrilla

Patch.vpp_pc -> *.le_strings
by evin
Wed Dec 26, 2012 2:03 pm
Forum: Game Archive
Topic: L.A. Noire
Replies: 433
Views: 94017

Re: L.A. Noire

There was a little bug in the PS3 DLC repacker. Now fixed, and the earlier posted package updated.

jasin
It is repack. The script read the cases files from the "cases" folder!
by evin
Tue Nov 20, 2012 8:43 am
Forum: Game specific tools
Topic: Heavy Rain Tools
Replies: 21
Views: 8523

Re: Heavy Rain Tools

This projekt is resting. I'm out of ideas, ritght now in case of "hacking" the text file. If I start over the researching later, maybe I'll find something new.
But one thing is sure, I'll start over just next year.
by evin
Mon Nov 12, 2012 3:44 pm
Forum: Compressed files and methods
Topic: Dark Cloud - Strings/Texts?
Replies: 8
Views: 1597

Re: Dark Cloud - Strings/Texts?

pac/pak
I saw only PS2 texture files. Header: TIM2

You can unpack them with data ripper, like Jaedernaub.