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Search found 335 matches

by evin
Thu Apr 14, 2016 6:14 am
Forum: Game Archive
Topic: [PC] Quantum Break .RMDP
Replies: 101
Views: 13945

Re: [PC] Quantum Break .RMDP

The tool is updated, but it is still NOT the final version! http://forum.xentax.com/viewtopic.php?f=32&t=14214 If you want to translate the game, you can start it now, every details in the package. Maybe you cannot test it because the game maybe won't accept the new bin/rmdp file. I couldn't test is...
by evin
Tue Apr 12, 2016 6:03 am
Forum: Game Archive
Topic: [PC] Quantum Break .RMDP
Replies: 101
Views: 13945

Re: [PC] Quantum Break .RMDP

It is in alpha/beta stage, but I can unpack texts, and files. I'll release soon, after I fixed some bug. string table .bin Missing? You should read the info.rtf first: No text extractor function in the tool, to avoid the steeling of unofficial translations! You loaded the text .bin file! Also About...
by evin
Mon Apr 11, 2016 9:16 pm
Forum: Game specific tools
Topic: Quantum Break Tool
Replies: 8
Views: 4555

Quantum Break Tool

Quantum Break Tool v0.2 beta: https://www.dropbox.com/s/1lqt5omo20sc2vp/QuantumBreakTool.zip?dl=0 (.Net4.6 required!) The tool can do: - unpack every file from bin/rmdp - repack every file from folder into a new bin/rmdp based on the original (bin/rmdp) files - repack .txt into text .bin - TEX to DD...
by evin
Mon Apr 11, 2016 9:00 pm
Forum: Game Archive
Topic: [PC] Quantum Break .RMDP
Replies: 101
Views: 13945

Re: [PC] Quantum Break .RMDP

The beta tool: viewtopic.php?f=32&t=14214

Sajjad Rahim
Open the .binfnt with hex editor, search the "DDS" string, and before DDS, delete everything. And rename .binfnt to .dds. Now you have the font file.
This tool can handle the container file, not the fonts.
by evin
Sun Apr 10, 2016 6:59 pm
Forum: Game Archive
Topic: [PC] Quantum Break .RMDP
Replies: 101
Views: 13945

Re: [PC] Quantum Break .RMDP

It is in alpha/beta stage, but I can unpack texts, and files.
I'll release soon, after I fixed some bug.
by evin
Mon Feb 08, 2016 7:25 am
Forum: Game Archive
Topic: Venetica - .bin extension [Help needed]
Replies: 18
Views: 3591

Re: Venetica - .bin extension [Help needed]

Important! This is NOT the earlier published tool! So this can't handle that unpacked text, and vice versa. To unpack use the bin file, to repack use the txt file, but the original bin always required! The unpacked txt use UTF8 with BOM. Can you make a update for Black Sails's bin file? Thanks. Pre...
by evin
Sat Dec 12, 2015 11:25 am
Forum: Game Archive
Topic: L.A. Noire
Replies: 432
Views: 93897

Re: L.A. Noire

Links updated!
by evin
Tue Mar 10, 2015 9:49 pm
Forum: Game Archive
Topic: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archive
Replies: 1628
Views: 295389

Re: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archiv

Hi! It means you will be publish a MGS4 tool maybe? I want to translate all MGS game, almost all solved, just MGS4 encryption is mystery for me. If I can help you to finish the tool with samples, testing, anything, let me know. Thank you! If you explore the files, you can find something, like the t...
by evin
Tue Mar 10, 2015 7:45 am
Forum: Game Archive
Topic: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archive
Replies: 1628
Views: 295389

Re: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archiv

I can pretty much decrypt most of the MGS4 stuff already. And encryption methods for MGS4 and MGS5 are different. Hi! It means you will be publish a MGS4 tool maybe? I want to translate all MGS game, almost all solved, just MGS4 encryption is mystery for me. If I can help you to finish the tool wit...
by evin
Tue Mar 03, 2015 7:33 am
Forum: Game Archive
Topic: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archive
Replies: 1628
Views: 295389

Re: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archiv

No someone editing tools for Ground Zeroes won't mean you can edit MGS4 stuff, its a different game. But there is a topic about model and texture ripping from MGS4, not inserting anything back into the game, just ripping stuff, theres a tool and everything, its all really good stuff, check it out i...
by evin
Mon Mar 02, 2015 10:22 pm
Forum: Game Archive
Topic: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archive
Replies: 1628
Views: 295389

Re: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archiv

Sergeanur wrote:Yeah, I have discovered a console (PS3|X360) encryption a while ago. I'll post a tool as soon as I fix my website's domain.
This mean, maybe you can decrypt MGS4 files too (one day)?
by evin
Thu Dec 25, 2014 7:13 pm
Forum: Game Archive
Topic: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archive
Replies: 1628
Views: 295389

Re: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archiv

The tool is updated, link is the same . Now you can decrypt the resources (LUA, FPK, JSON, etc.) while unpacking the archive. Run the tool like this MGSV_QAR_Tool.exe data_02.g0s -r Also the tool now uses dictionary to match hashes. Could you make an encryter/decrypter tool? Maybe it will works wit...
by evin
Tue Aug 12, 2014 8:13 pm
Forum: Compressed files and methods
Topic: Dead Space (2 or 3) .str files XBox360 version
Replies: 5
Views: 2194

Re: Dead Space (2 or 3) .str files XBox360 version

As far as I can remember (it was 3 years ago), we don't have X360 and PS3 bigfile.dat tool. Rick's tool wasn't worked well with console version (at least the game didn't start with repacked .dat file). Since than I don't know the tool was updated or not. So, if you cannot repack the .dat files, the ...
by evin
Thu Jul 24, 2014 4:16 pm
Forum: General game tools
Topic: Asura .asr\asrBE\en\enBE Tool
Replies: 8
Views: 8821

Re: Asura .asr\asrBE\en\enBE Tool

Updated Text Tool posted here: viewtopic.php?f=35&t=11650
by evin
Thu Jul 24, 2014 4:15 pm
Forum: Game Localization
Topic: Sniper Elite 3 Text Files
Replies: 25
Views: 11056

Re: Sniper Elite 3 Text Files

I updated my text tool. (I didn't wrote into the tool, laziness:), but this compatible backward. Sniper Elite2, AvP2010 etc.)