Search found 43 matches
- Thu Jan 26, 2017 12:59 am
- Forum: Game Archive
- Topic: [PC] Quantum Break .RMDP
- Replies: 101
- Views: 25188
Re: [PC] Quantum Break .RMDP
I think your blender is just too old. 2.66 was released in 2013, 4 years ago. I tried it on the oldest blender I have installed, 2.70 (from 2014), and it worked fine: So I recommend upgrading your blender. But thanks for letting me know, I didn't realize armatures functionality had changed along th...
- Tue Jan 24, 2017 10:04 pm
- Forum: Game Archive
- Topic: [PC] Quantum Break .RMDP
- Replies: 101
- Views: 25188
Re: [PC] Quantum Break .RMDP
First problem I have, is I'm using Blender 2.66 and using the Quantum Break WedMsh Importerscript version 1.21. When I load QuantumBreak\d_\data\objects\characters\intermediate\malene_striker_publish.wedmsh It shows the bones below the mesh, and it's not attached to the mesh and their is no weights ...
- Wed Mar 21, 2012 1:16 am
- Forum: Game Archive
- Topic: Star Wars The Force Unleashed - PC Version .z files
- Replies: 110
- Views: 51672
Re: Star Wars The Force Unleashed - PC Version .z files
The Force Unleashed plugin for Noesis has been updated: http://oasis.xentax.com/index.php?content=plugins Fixes a bug with gto models and adds support for the .animations files. If i get the chance i will try and put together documentation to supplement rogueclarkey's description earlier in the thr...
- Fri Mar 04, 2011 3:26 am
- Forum: Game Archive
- Topic: [PC] Crysis 2 BETA
- Replies: 43
- Views: 7394
Re: [PC] Crysis 2 BETA
The format for CGF and CHR are already known and Mesh & UV's Bones are done.. Good friends are working now on the possibility of animation now..
- Fri Mar 04, 2011 3:25 am
- Forum: Game Archive
- Topic: (PC) Dead Spece 2 (.dat)
- Replies: 196
- Views: 61862
Re: (PC) Dead Spece 2 (.dat)
We're working on it.. No bones yet! We'll keep you postedsirew wrote:yes, i've found, it, and the files type is .geo, I think there's still no viewer or exporter were made
- Tue Feb 15, 2011 9:08 pm
- Forum: Game Archive
- Topic: CryEngine3 StarWars Unleashed StormTrooper Render Test
- Replies: 4
- Views: 1001
Re: CryEngine3 StarWars Unleashed StormTrooper Render Test
Can you make your own Materials? That alone can determine (for many people) if their work is really cut out for them. I created this custom material for the StormTrooper, it looks really good. The material editor is FAR easier than UDK.. And it looks amazing. So yeah creating your own materials wit...
- Tue Feb 15, 2011 8:10 pm
- Forum: Game Archive
- Topic: CryEngine3 StarWars Unleashed StormTrooper Render Test
- Replies: 4
- Views: 1001
CryEngine3 StarWars Unleashed StormTrooper Render Test
Wow, getting Crysis 2 should be high priority. The render is absolutely amazing. Epic has it's work cut out for them. Check out this test render


- Tue Feb 01, 2011 5:50 pm
- Forum: Game Archive
- Topic: Star Wars The Force Unleashed - PC Version .z files
- Replies: 110
- Views: 51672
Re: Star Wars The Force Unleashed - PC Version .z files
I am posting this link because I have had many requests for the tutorial I have made about extracting a Storm Trooper from Star Wars The Force Unleashed. Your suggestions and comments would be greatly appreciated.
http://uberblack3d.com/articles/storm-t ... -tutorial/
http://uberblack3d.com/articles/storm-t ... -tutorial/
- Tue Feb 01, 2011 5:46 pm
- Forum: Graphic file formats
- Topic: Crysis 2
- Replies: 1
- Views: 927
Crysis 2
In testing the new CGF format. It is very different from Crysis. Below I have included a link to the demo files that have been zipped fro someone who would like to look at this format. Crysis2 I am sure it has amazing models and it would be a worth while format to support, as I am sure many more gam...
- Mon Dec 27, 2010 10:05 am
- Forum: Game Archive
- Topic: Star Wars The Force Unleashed - PC Version .z files
- Replies: 110
- Views: 51672
- Mon Dec 27, 2010 10:05 am
- Forum: Game Archive
- Topic: Star Wars The Force Unleashed - PC Version .z files
- Replies: 110
- Views: 51672
- Mon Dec 27, 2010 6:36 am
- Forum: Game Archive
- Topic: Star Wars The Force Unleashed - PC Version .z files
- Replies: 110
- Views: 51672
Re: Star Wars The Force Unleashed - PC Version .z files
It's been a long time on this.. Thanks so much Chrrox for this awesome Christmas present. Now the work begins 
- Mon Nov 08, 2010 6:35 pm
- Forum: Game Archive
- Topic: Star Wars The Force Unleashed II - lp.wad [x360]
- Replies: 25
- Views: 9762
Re: Star Wars The Force Unleashed II - lp.wad [x360]
I'm just happy that it was discovered. Bones are still and issue, as it's the same format as the first game. I also discovered that the TFU_GTO_Ripper deleted the UV's. When I export the OBJ from TFU_GTO_Ripper the OBJ causes an error importing into Maya. I have to import it into DeepExploration fir...
- Fri Nov 05, 2010 4:57 am
- Forum: Game Archive
- Topic: Star Wars The Force Unleashed II - lp.wad [x360]
- Replies: 25
- Views: 9762
Re: Star Wars The Force Unleashed II - lp.wad [x360]
Then take the .gto and change the .gto to .zip Easy breezy x2darkmatter78 wrote:
Change the .lp extension to .zip. Easy breezy
UberBlack
- Wed Oct 27, 2010 10:06 pm
- Forum: Game Archive
- Topic: Star Wars The Force Unleashed II - lp.wad [x360]
- Replies: 25
- Views: 9762
Re: Star Wars The Force Unleashed II - lp.wad [x360]
Storm Trooper
http://www.sendspace.com/file/kk2vy8
Attached is the storm trooper from Unleashed 2. It is GTO, but the format is different. I hope that bones can be supported this time around. I have also included the materials, and animation.
http://www.sendspace.com/file/kk2vy8
Attached is the storm trooper from Unleashed 2. It is GTO, but the format is different. I hope that bones can be supported this time around. I have also included the materials, and animation.


