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- Sun May 30, 2010 1:15 am
- Forum: 3D/2D models
- Topic: Nmaxtoolbox-Importer for Drakensang and other Nebula2 games
- Replies: 22
- Views: 9926
Re: Nmaxtoolbox-Importer for Drakensang and other Nebula2 games
sorry for double post, but why don't have skinning or weight data? 
- Sun May 30, 2010 12:33 am
- Forum: 3D/2D models
- Topic: Wii Brmdl Model Format
- Replies: 79
- Views: 48475
Re: Wii Brmdl Model Format
The tool is really awesome :mrgreen: But the problem is not in textures, tga it's perfect, problem is on 3 small additional program (i'm talking about mdl0headerfix.exe, mdl0matfix.exe and mdl0polyfix.exe). Maybe there is a way insert them directly into the BrawlBox, because i need working with all...
- Sun May 30, 2010 12:17 am
- Forum: 3D/2D models
- Topic: Wii Brmdl Model Format
- Replies: 79
- Views: 48475
Re: Wii Brmdl Model Format
Yes, seems everything works fine. Just testing, from Dead Rising Chop Till You Drop: http://s58.radikal.ru/i161/1005/59/ff717afe8858t.jpg http://i058.radikal.ru/1005/89/ec43bef0ed0bt.jpg but, to do this we need at least four program :oops: + texture converter. So maybe MrAdults have some ideas how ...
- Sat May 29, 2010 9:39 pm
- Forum: 3D/2D models
- Topic: Nmaxtoolbox-Importer for Drakensang and other Nebula2 games
- Replies: 22
- Views: 9926
Re: Nmaxtoolbox-Importer for Drakensang and other Nebula2 games
The contents of this post was deleted because of possible forum rules violation.
- Sat May 29, 2010 9:36 pm
- Forum: 3D/2D models
- Topic: Wii Brmdl Model Format
- Replies: 79
- Views: 48475
Re: Wii Brmdl Model Format
So just to clarify this... Brawlbox is a working converter for brmdl models that works on windows. Correct? Did I read it wrong or is this solved and I can swipe models from TvC now? Yes, BrawlBox is a working converter. However, there's a weird glitch where you have to preview the model before exp...
- Sat May 29, 2010 6:42 pm
- Forum: 3D/2D models
- Topic: Wii Brmdl Model Format
- Replies: 79
- Views: 48475
Re: Wii Brmdl Model Format
Weren't the Twilight Princess models packaged in brmdl format? Isn't there likewise a program named brmView or something? Twilight Princess's models are actually BMD/BDL, which is the other known GameCube/Wii format. I've checked, and there are no relation between the two formats. By the way, i fou...
- Sat May 29, 2010 5:32 pm
- Forum: 3D/2D models
- Topic: Wii Brmdl Model Format
- Replies: 79
- Views: 48475
Re: Wii Brmdl Model Format
their is already a window BRRES package viewer / exporter on windows ported by Kentilan brmdl is a part of the brres wii package and describe geometry brres can also contain brtex (texture in wii format) brres can also contain branm (animations) etc... the actual version can load the brres package ...
- Sat May 29, 2010 3:49 pm
- Forum: 3D/2D models
- Topic: Wii Brmdl Model Format
- Replies: 79
- Views: 48475
Re: Wii Brmdl Model Format
So there's already an exporter? Then, why did you resurrect this thread? The exporter is Linux-only or something? Yes export ONLY on Linux systems, i asking everywhere and everyone, no one haven't windows compatible converter. By the way, i found game-list with mdl0 models: Animal Crossing: City Fo...
- Sat May 29, 2010 1:09 pm
- Forum: Game Archive
- Topic: Final Fantasy CC - The Crystal Bearers (wii)
- Replies: 0
- Views: 945
Final Fantasy CC - The Crystal Bearers (wii)
The contents of this post was deleted because of possible forum rules violation.
- Fri May 28, 2010 2:20 pm
- Forum: 3D/2D models
- Topic: Wii Brmdl Model Format
- Replies: 79
- Views: 48475
Re: Wii Brmdl Model Format
I've got some interest in this, because console-spanning formats make me happy. Given the source code that's been posted, writing an importer for my Windows toolset (which means export of brmdl to COLLADA/SMD/md5mesh/etc.) should be trivial. I'll add it to the todo list, after I wrap up some loose ...
- Thu May 27, 2010 10:43 am
- Forum: 3D/2D models
- Topic: Wii Brmdl Model Format
- Replies: 79
- Views: 48475
Re: Wii Brmdl Model Format
I know that Kryal from the SmashBoards almost finished a model importer/exporter for BrawlBox, which is a program he created to assist in hacking various things for Super Smash Bros. Brawl, before he just spontaneously gave up. As of the latest version's source code that he uploaded, it can export ...
- Thu May 27, 2010 1:16 am
- Forum: Compressed files and methods
- Topic: Tekken 6
- Replies: 107
- Views: 64235
Re: Tekken 6
Okay I had some time to look at the files: To the best of my knowledge no 3d models are in the decompressed Data312 file, but there are models in the Data301 file. I found 3 different types of models, one type had the following format: Vertex(x,y,z) NormalMapping(x,y,z) Another type had this: Verte...
- Wed May 26, 2010 3:12 pm
- Forum: 3D/2D models
- Topic: Wii Brmdl Model Format
- Replies: 79
- Views: 48475
Re: Wii Brmdl Model Format
I'm interesting in this. Spending a lot of time to find any releases of tool that can convert Brmdl models, and find this . There is are source code for converter from wii model format to fbx (it's very native to most popular 3d apps and support bones :mrgreen: ). But source prepared just for Linux ...
- Mon May 24, 2010 11:07 pm
- Forum: 3D/2D models
- Topic: ActorX (.psk) converters/viewers?
- Replies: 4
- Views: 5239
Re: ActorX (.psk) converters/viewers?
Yes, what I'm saying you? All you need, on gildor.orggildor wrote:Actor X Importer is a script, that means it is open sourceKatadin wrote:umodel and its tools are great, but neither open source or a converter, so not much help in this case
- Sun May 23, 2010 1:15 pm
- Forum: 3D/2D models
- Topic: Hitman prm archive
- Replies: 2
- Views: 1585
Re: Hitman prm archive
What do mean?CMihai wrote:You need a importer/or w/e that actually imports the original format into some 3D application, so I'll have bones like that
I know what I need! That is why I post this request.
p.s.: but maybe i just don't understand you, english is not my native language.
