Search found 953 matches

by Tosyk
Tue Jan 05, 2010 1:16 am
Forum: Game Archive
Topic: str extensions???
Replies: 5
Views: 2151

Re: str extensions???

Cool texture, beautiful models! Any progress with The Godfather 2, any one?
by Tosyk
Fri Jan 01, 2010 10:38 pm
Forum: 3D/2D models
Topic: Yukes Model converter
Replies: 48
Views: 22486

Re: Yukes Model converter

Dear chrrox, first I want to thank you for your work, Can you do the import of skinning data too? That would be just wonderful!
by Tosyk
Tue Dec 29, 2009 9:00 pm
Forum: Game Archive
Topic: [PC] Devil May Cry 4
Replies: 320
Views: 131206

Re: [PC] Devil May Cry 4

I have no problems with / when exporting to smd. But there is a problem when importing it. You yourself said the following: "After export smd it needs a little fix in a text editor." Yes it is! You're right, if the Surveyor will fix the problem it would be great. But I absolutely do not need to str...
by Tosyk
Tue Dec 29, 2009 8:03 pm
Forum: Game Archive
Topic: [PC] Devil May Cry 4
Replies: 320
Views: 131206

Re: [PC] Devil May Cry 4

2Surveyor Another request. Can you fix mod2max, so that the names of the meshes do NOT look like this: "lod255_4_model\demo\pl006\pl006_hair_BM", but simply "lod255_4_model" or "mesh01". Having "\" in the names may be a real pain in the butt. One has to rename all the meshes to be able to export it...
by Tosyk
Sun Dec 27, 2009 3:29 pm
Forum: Game Archive
Topic: [PC] Devil May Cry 4
Replies: 320
Views: 131206

Re: [PC] Devil May Cry 4

diablojin wrote:To the guy who used the smd exported and importer... is it this one you ued to obtain the biped info?

http://www.wunderboy.org/3dapps.php#max_smd
If you mean me, then yes, I use these plug-ins to convert.
by Tosyk
Sat Dec 26, 2009 9:30 pm
Forum: 3D/2D models
Topic: Ninja Gaiden 2 x360
Replies: 161
Views: 63505

Re: Ninja Gaiden 2 x360

Any progress on 3d max import script? :scaredy:
by Tosyk
Sat Dec 26, 2009 9:27 am
Forum: Game Archive
Topic: Prince of persia
Replies: 19
Views: 5685

Re: Prince of persia

Can anyone else using these tools from forge-guru :) - Turfster to write a program to convert models with bones (interested in skinning data). Now conversion occurs only in the obj-format. However, in the case of PersianRug when exporting in the log window shows that the bones are determined! Loadin...
by Tosyk
Wed Dec 23, 2009 2:31 pm
Forum: Game Archive
Topic: [x360] forza 3 .zip files
Replies: 6
Views: 1412

Re: [x360] forza 3 .zip files

Аlso very interesting model from the game!
by Tosyk
Wed Dec 23, 2009 12:52 pm
Forum: Game Archive
Topic: [PC] Devil May Cry 4
Replies: 320
Views: 131206

Re: [PC] Devil May Cry 4

So you succeeded to get the biped bones out from points then there's no need for me to mess with the points, how am I glad!!
And yet, Surveyor, thanks for your work on mod2max! There is still a game with a similar structure - Dead rising, check it as there will be time, OK?
by Tosyk
Tue Dec 22, 2009 6:45 pm
Forum: Game Archive
Topic: [PC] Devil May Cry 4
Replies: 320
Views: 131206

Re: [PC] Devil May Cry 4

2Nexus Elite ns:

After export smd it needs a little fix in a text editor.

2onionhead:

Do you mean pinkcolor of normal maps?
by Tosyk
Tue Dec 22, 2009 8:16 am
Forum: Game Archive
Topic: Soul Calibur 4
Replies: 183
Views: 125773

Re: Soul Calibur 4

Any progress on the 3d max importer?
by Tosyk
Tue Dec 22, 2009 7:54 am
Forum: 3D/2D models
Topic: Call of Juarez 2 model files
Replies: 13
Views: 9060

Re: Call of Juarez 2 model files

Who are these answers?
Because the model is really very good, or perhaps a topic had to be placed in another section? Such a feeling that no one sees (
by Tosyk
Mon Dec 21, 2009 6:19 am
Forum: Game Archive
Topic: [360] Dead Rising - Compressed Files(Inside .arc)
Replies: 5
Views: 2143

Re: [360] Dead Rising - Compressed Files(Inside .arc)

Files are very similar to those that the devil may cry 4 or in the lost planet, but the same tools will not open.

Download sample

Very interesting to extract the models and textures ... and may convert them into what is more understandable.
by Tosyk
Sat Dec 19, 2009 5:33 pm
Forum: 3D/2D models
Topic: Call of Juarez 2 model files
Replies: 13
Views: 9060

Call of Juarez 2 model files

Good day, in this archive is a file with the models from the game call of juarez bound in blood, help extract them, or convert to 3d Max understandable format.

Thank you.

Download
by Tosyk
Sat Dec 19, 2009 9:53 am
Forum: Game Archive
Topic: [PC] Devil May Cry 4
Replies: 320
Views: 131206

Re: [PC] Devil May Cry 4

For three days I have conducted research in order to receive an automated process to convert models from resident evil 5 (devil may cry 4 and similar to it) in the normal format for 3d max preserving skinning data and automatic creation of biped-skeleton. Studies successfully completed, and that's w...