READ THE RULES: Click here

Follow us on Facebook: https://www.facebook.com/xentax/ :)

Search found 934 matches

by Tosyk
Wed Mar 17, 2010 2:49 pm
Forum: Compressed files and methods
Topic: Tekken 6
Replies: 105
Views: 43876

Re: Tekken 6

epopoe wrote:this is kazuya.

I guess maybe people no more interest in tekken 6 ripping.

I had success to get decompress bin files. but dont know how to get spd files.
It is very interesting for me! how did you do? And there are the bones?
by Tosyk
Tue Feb 23, 2010 11:40 pm
Forum: 3D/2D models
Topic: piecemontee's SF4 Assets Explorer Sourceforge Project
Replies: 51
Views: 22909

Re: piecemontee's SF4 Assets Explorer v0.33 RELEASE

In waiting of automating the process of converting emo to smd or ms3d from new release of piecemontee SF4 explorer. piecemontee SF4 explorer V0.33 (by piecemontee) + EMO2SMD (by magnum) + psk tools (by epic and gildor): pose: http://s002.radikal.ru/i198/1002/6b/f98b846f37cft.jpg http://s44.radikal.r...
by Tosyk
Thu Feb 04, 2010 11:25 am
Forum: Game Archive
Topic: Soul Calibur 4
Replies: 183
Views: 109221

Re: Soul Calibur 4

Anybody tell me more how to change regional settings? I can not convert models.
by Tosyk
Mon Feb 01, 2010 9:21 am
Forum: Game Archive
Topic: Soul Calibur 4
Replies: 183
Views: 109221

Re: Soul Calibur 4

Insomniac Tell me more how to change regional settings?
by Tosyk
Sat Jan 30, 2010 5:35 pm
Forum: Game Archive
Topic: Soul Calibur 4
Replies: 183
Views: 109221

Re: Soul Calibur 4

I use 2 tools: xbdecompress.exe and SPD_EX.exe on file R_ALL_011_360.spd, get obj, fbx, and texture. But when I try to open the fbx in 3d max, I get such a mess here:

Image

How do you get to extract the model?
by Tosyk
Fri Jan 22, 2010 4:57 pm
Forum: Compressed files and methods
Topic: Tekken 6
Replies: 105
Views: 43876

Re: Tekken 6

UberBlack wrote:
chrrox wrote:xbdecompress.exe can extract tekken 6 files perfectly.
It's because you are the man Chrrox ;)
How to use this program? And how is it possible to export the models?
by Tosyk
Sun Jan 10, 2010 2:04 am
Forum: Game Archive
Topic: [PC] Devil May Cry 4
Replies: 320
Views: 106458

Re: [PC] Devil May Cry 4

Well your file works fine , but my files , just don't , what did you exactly do when you extracted the arc files? I do not remember exactly how extract archives, it has been a long time, at least in the past year. :) Try Dmc4Extract or RE5ArcTool v095. But I did not do anything unusual, the same th...
by Tosyk
Sun Jan 10, 2010 12:31 am
Forum: Game Archive
Topic: [PC] Devil May Cry 4
Replies: 320
Views: 106458

Re: [PC] Devil May Cry 4

Well your file works fine , but my files , just don't , what did you exactly do when you extracted the arc files? I do not remember exactly how extract archives, it has been a long time, at least in the past year. :) Try Dmc4Extract or RE5ArcTool v095. But I did not do anything unusual, the same th...
by Tosyk
Sat Jan 09, 2010 8:39 pm
Forum: Game Archive
Topic: [PC] Devil May Cry 4
Replies: 320
Views: 106458

Re: [PC] Devil May Cry 4

Yes i know i know , i already did it with Lost planet and Re5 , but DMC4 doesn't give me the .ms file , it just closes and that's it i don't get anything. Try to do it with other files, perhaps unpacking archives was not entirely successful. See it all Do you have files with extensions. When I unpa...
by Tosyk
Sat Jan 09, 2010 6:53 pm
Forum: Game Archive
Topic: [PC] Devil May Cry 4
Replies: 320
Views: 106458

Re: [PC] Devil May Cry 4

Yes i know i know , i already did it with Lost planet and Re5 , but DMC4 doesn't give me the .ms file , it just closes and that's it i don't get anything. Try to do it with other files, perhaps unpacking archives was not entirely successful. See it all Do you have files with extensions. When I unpa...
by Tosyk
Sat Jan 09, 2010 1:36 am
Forum: Game Archive
Topic: [PC] Devil May Cry 4
Replies: 320
Views: 106458

Re: [PC] Devil May Cry 4

For some reason Mod2Max won't convert .mod files for me, i drag drop , press enter and it just closes. You need to run the program in the same file's folder, and the type the mod file complete name and then press enter, and the program will do all the process. Yes i did that , the mod2max is in the...
by Tosyk
Tue Jan 05, 2010 1:16 am
Forum: Game Archive
Topic: str extensions???
Replies: 5
Views: 1780

Re: str extensions???

Cool texture, beautiful models! Any progress with The Godfather 2, any one?
by Tosyk
Fri Jan 01, 2010 10:38 pm
Forum: 3D/2D models
Topic: Yukes Model converter
Replies: 48
Views: 18656

Re: Yukes Model converter

Dear chrrox, first I want to thank you for your work, Can you do the import of skinning data too? That would be just wonderful!
by Tosyk
Tue Dec 29, 2009 9:00 pm
Forum: Game Archive
Topic: [PC] Devil May Cry 4
Replies: 320
Views: 106458

Re: [PC] Devil May Cry 4

I have no problems with / when exporting to smd. But there is a problem when importing it. You yourself said the following: "After export smd it needs a little fix in a text editor." Yes it is! You're right, if the Surveyor will fix the problem it would be great. But I absolutely do not need to str...
by Tosyk
Tue Dec 29, 2009 8:03 pm
Forum: Game Archive
Topic: [PC] Devil May Cry 4
Replies: 320
Views: 106458

Re: [PC] Devil May Cry 4

2Surveyor Another request. Can you fix mod2max, so that the names of the meshes do NOT look like this: "lod255_4_model\demo\pl006\pl006_hair_BM", but simply "lod255_4_model" or "mesh01". Having "\" in the names may be a real pain in the butt. One has to rename all the meshes to be able to export it...