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by Tosyk
Thu Apr 05, 2018 8:27 pm
Forum: General game tools
Topic: Spotlight: Señor Casaroja's Noesis
Replies: 1813
Views: 296620

Re: Spotlight: Señor Casaroja's Noesis

so is there's workaround regarding loosing bone names when open SMD in noesis?
it's critical, because local hero daemon working with SMD format in his projects
by Tosyk
Mon Apr 02, 2018 10:07 pm
Forum: General game tools
Topic: Spotlight: Señor Casaroja's Noesis
Replies: 1813
Views: 296620

Re: Spotlight: Señor Casaroja's Noesis

is there a way to load .smd with long bone names? right now all the names becoming just 'boneXXX' therefore converted models loses their connection with animation. it botheres me for long time and I still can't find workaround that normally happens when there are duplicate bone names. so you tellin...
by Tosyk
Sun Apr 01, 2018 7:45 pm
Forum: General game tools
Topic: Spotlight: Señor Casaroja's Noesis
Replies: 1813
Views: 296620

Re: Spotlight: Señor Casaroja's Noesis

is there a way to load .smd with long bone names? right now all the names becoming just 'boneXXX' therefore converted models loses their connection with animation.

it botheres me for long time and I still can't find workaround
by Tosyk
Mon Jan 22, 2018 11:07 pm
Forum: 3D/2D models
Topic: Insomniac importer (Ratchet & Clank and Resistance series)
Replies: 3
Views: 546

Re: Insomniac importer (Ratchet & Clank and Resistance serie

PredatorCZ wrote:Import tool for Ratchet and Clank and Resistance game series.
You'll need my AllExtractor tool, to correctly use extracted files.

Image

Detailed information and tool download.
great work! what games should I try first?
by Tosyk
Mon Jan 22, 2018 10:15 pm
Forum: 3D/2D models
Topic: Splinter Cell: Double Agent (Xbox Version 2006)
Replies: 6
Views: 785

Re: Splinter Cell: Double Agent (Xbox Version 2006)

wow, this is great, I wanna dig level files
is it xbox or 360?
by Tosyk
Mon Jan 22, 2018 2:30 pm
Forum: 3D/2D models
Topic: PS All-Stars Battle Royale(final version ea05-cskn)
Replies: 20
Views: 4629

Re: PS All-Stars Battle Royale(final version ea05-cskn)

can anyone post current script for this? I'm totaly lost in updates and string replaces for it
by Tosyk
Wed Dec 06, 2017 9:49 am
Forum: 3D/2D models
Topic: JoJo's Bizarre Adventure: AllStarBattle/EyesofHeaven Rigging
Replies: 3
Views: 668

Re: JoJo's Bizarre Adventure: AllStarBattle/EyesofHeaven Rig

eddpocalypse wrote:Bumping this, if anyone could help me out it would be deeply appreciated!
you need to be more specific on you problem, put samples, give what you found and people will pay attention to you. now this message looks a bit like showing off with the mark "help me" on top of it.
by Tosyk
Mon Dec 04, 2017 10:45 am
Forum: 3D/2D models
Topic: Uncharted 1/2/3 (PS3)
Replies: 48
Views: 7221

Re: Uncharted 1/2/3 (PS3)

Hello I have a problem when extracting hair uv map broken there is an opportunity to fix it tell me how, only manually? Thanks for awesome tool! you should be more specific on you problem: what game, what file and what mesh of this file is broke? nobody will help or even read you with words like "I...
by Tosyk
Thu Nov 30, 2017 9:30 am
Forum: 3D/2D models
Topic: PSP Bakemonogatari noesis script
Replies: 11
Views: 3009

Re: PSP Bakemonogatari noesis script

Seeing this posted again reminds me something. I was having issues with the script and edited it so it worked. Here's the version I edited. isn't it possible you to get skeleton/weights as well? here's some researches for the engine skeleton: http://forum.xentax.com/viewtopic.php?f=16&t=14800&hilit...
by Tosyk
Fri Nov 24, 2017 1:04 pm
Forum: 3D/2D models
Topic: MMO Black Desert Online
Replies: 52
Views: 35729

Re: MMO Black Desert Online

hello, is there a way to mirror models on load? because now everything whats left is on the right side. ex: left hand is on the right
by Tosyk
Tue Nov 21, 2017 9:44 am
Forum: 3D/2D models
Topic: Middle-earth: Shadow of War maxscript (.skel .mesh)
Replies: 42
Views: 7268

Re: Middle-earth: Shadow of War maxscript (.skel .mesh)

is anyone know where to find the following meshes:

nazgul_helmet_witchking.mesh
nazgul_body_witchking.mesh
nazgul_body_isildur.mesh
nazgul_body_hammerhand.mesh

I can't find them anywhere. I believe it might be corrupted script or my eyes.
by Tosyk
Mon Nov 20, 2017 8:09 pm
Forum: 3D/2D models
Topic: Dead Rising 4 model import maxscript (.mdl .tex)
Replies: 30
Views: 3865

Re: Dead Rising 4 model import maxscript (.mdl .tex)

If someone released a tool is supposed he emprove it.. no one supposed to do anything by you wish, show some respect to person who contributed — he spent his time using his skills for your fun. be wise in your words and patient. i respect him a lot ( read my comments) i don't respect people like yo...
by Tosyk
Mon Nov 20, 2017 7:34 pm
Forum: 3D/2D models
Topic: Dead Rising 4 model import maxscript (.mdl .tex)
Replies: 30
Views: 3865

Re: Dead Rising 4 model import maxscript (.mdl .tex)

fil1969 wrote:If someone released a tool is supposed he emprove it..
no one supposed to do anything by you wish, show some respect to person who contributed — he spent his time using his skills for your fun. be wise in your words and patient.
by Tosyk
Mon Nov 20, 2017 5:51 pm
Forum: 3D/2D models
Topic: Dead Rising 4 model import maxscript (.mdl .tex)
Replies: 30
Views: 3865

Re: Dead Rising 4 model import maxscript (.mdl .tex)

Okay, I have an update. Script should import uv's now. The problem was because of two uv's lareys. Though, I might fixed it for all of models, but still there's a chance, that I didn't. I fixed 2 of 7 types, since I don't know for sure if others 5 using same method too. I think it's not the happy e...
by Tosyk
Tue Nov 14, 2017 11:12 am
Forum: General game tools
Topic: Ninja Ripper
Replies: 660
Views: 199572

Re: Ninja Ripper

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I've made a Discord channel for quick chatting about ninja ripper. Russian forum is still official help place for feature/problems discussions.
Click on Discord logo to join or here.